cleanup: remove cwars limitations

cleanup: remove cwars limitations
This commit is contained in:
Kyle
2020-01-31 09:37:31 +00:00
committed by GitHub
parent 2ab5d72b52
commit 91f1b74c5d

View File

@@ -36,8 +36,6 @@ import javax.inject.Inject;
import javax.inject.Singleton;
import net.runelite.api.Client;
import net.runelite.api.GameState;
import net.runelite.api.Player;
import net.runelite.api.coords.WorldPoint;
import net.runelite.api.events.GameStateChanged;
import net.runelite.api.util.Text;
import net.runelite.client.config.ConfigManager;
@@ -137,35 +135,25 @@ public class EntityHiderPlugin extends Plugin
{
if (event.getGameState() == GameState.LOGGED_IN)
{
client.setIsHidingEntities(isPlayerRegionAllowed());
client.setIsHidingEntities(true);
}
}
private void updateConfig()
{
client.setIsHidingEntities(isPlayerRegionAllowed());
client.setIsHidingEntities(true);
client.setPlayersHidden(config.hidePlayers());
client.setPlayersHidden2D(config.hidePlayers2D());
client.setHideSpecificPlayers(Text.fromCSV(config.hideSpecificPlayers()));
client.setFriendsHidden(config.hideFriends());
client.setClanMatesHidden(config.hideClanMates());
client.setLocalPlayerHidden(config.hideLocalPlayer());
client.setLocalPlayerHidden2D(config.hideLocalPlayer2D());
client.setNPCsHidden(config.hideNPCs());
client.setNPCsHidden2D(config.hideNPCs2D());
//client.setNPCsNames(Text.fromCSV(config.hideNPCsNames()));
//client.setNPCsHiddenOnDeath(Text.fromCSV(config.hideNPCsOnDeath()));
client.setPetsHidden(config.hidePets());
client.setAttackersHidden(config.hideAttackers());
client.setProjectilesHidden(config.hideProjectiles());
client.setDeadNPCsHidden(config.hideDeadNPCs());
}
@@ -173,44 +161,19 @@ public class EntityHiderPlugin extends Plugin
protected void shutDown()
{
client.setIsHidingEntities(false);
client.setPlayersHidden(false);
client.setPlayersHidden2D(false);
client.setFriendsHidden(false);
client.setClanMatesHidden(false);
client.setLocalPlayerHidden(false);
client.setLocalPlayerHidden2D(false);
client.setNPCsHidden(false);
client.setNPCsHidden2D(false);
client.setPetsHidden(false);
client.setAttackersHidden(false);
client.setProjectilesHidden(false);
client.setDeadNPCsHidden(false);
Text.fromCSV(config.hideNPCsNames()).forEach(client::removeHiddenNpcName);
Text.fromCSV(config.hideNPCsOnDeath()).forEach(client::removeHiddenNpcDeath);
}
private boolean isPlayerRegionAllowed()
{
final Player localPlayer = client.getLocalPlayer();
if (localPlayer == null)
{
return true;
}
final WorldPoint worldPoint = WorldPoint.fromLocalInstance(client, client.getLocalPlayer().getLocalLocation());
final int playerRegionID = worldPoint == null ? 0 : worldPoint.getRegionID();
// 9520 = Castle Wars
return playerRegionID != 9520;
}
}