Merge pull request #190 from devinfrench/combatlevel

Add precise combat level plugin
This commit is contained in:
Adam
2017-10-25 21:00:06 -04:00
committed by GitHub
4 changed files with 155 additions and 1 deletions

View File

@@ -42,6 +42,7 @@ class WidgetID
static final int PRAYER_GROUP_ID = 541;
static final int SHOP_GROUP_ID = 300;
static final int SHOP_INVENTORY_GROUP_ID = 301;
static final int COMBAT_GROUP_ID = 593;
static class PestControl
{
@@ -152,4 +153,10 @@ class WidgetID
static final int RIGOUR = 30;
static final int AUGURY = 31;
}
static class Combat
{
static final int WEAPON_NAME = 1;
static final int LEVEL = 2;
}
}

View File

@@ -79,7 +79,9 @@ public enum WidgetInfo
RESIZABLE_VIEWPORT_BOTTOM_LINE(WidgetID.RESIZABLE_VIEWPORT_BOTTOM_LINE_GROUP_ID, WidgetID.Viewport.RESIZABLE_VIEWPORT_BOTTOM_LINE),
PRAYER_PROTECT_FROM_MAGIC(WidgetID.PRAYER_GROUP_ID, WidgetID.Prayer.PROTECT_FROM_MAGIC),
PRAYER_PROTECT_FROM_MISSILES(WidgetID.PRAYER_GROUP_ID, WidgetID.Prayer.PROTECT_FROM_MISSILES);
PRAYER_PROTECT_FROM_MISSILES(WidgetID.PRAYER_GROUP_ID, WidgetID.Prayer.PROTECT_FROM_MISSILES),
COMBAT_LEVEL(WidgetID.COMBAT_GROUP_ID, WidgetID.Combat.LEVEL);
private final int groupId;

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@@ -0,0 +1,99 @@
/*
* Copyright (c) 2017, Devin French <https://github.com/devinfrench>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.plugins.combatlevel;
import net.runelite.api.Client;
import net.runelite.api.Experience;
import net.runelite.api.GameState;
import net.runelite.api.Skill;
import net.runelite.api.widgets.Widget;
import net.runelite.api.widgets.WidgetInfo;
import net.runelite.client.RuneLite;
import net.runelite.client.plugins.Plugin;
import net.runelite.client.plugins.PluginDescriptor;
import net.runelite.client.task.Schedule;
import java.time.temporal.ChronoUnit;
@PluginDescriptor(
name = "Combat level plugin"
)
public class CombatLevel extends Plugin
{
private final CombatLevelConfig config = RuneLite.getRunelite().getConfigManager().getConfig(CombatLevelConfig.class);
private final Client client = RuneLite.getClient();
@Override
protected void startUp() throws Exception
{
}
@Override
protected void shutDown() throws Exception
{
}
@Schedule(
period = 600,
unit = ChronoUnit.MILLIS
)
public void updateCombatLevel()
{
if (client == null || client.getGameState() != GameState.LOGGED_IN)
{
return;
}
Widget combatLevelWidget = client.getWidget(WidgetInfo.COMBAT_LEVEL);
if (combatLevelWidget == null)
{
return;
}
if (config.enabled())
{
double combatLevelPrecise = Experience.getCombatLevelPrecise(
client.getRealSkillLevel(Skill.ATTACK),
client.getRealSkillLevel(Skill.STRENGTH),
client.getRealSkillLevel(Skill.DEFENCE),
client.getRealSkillLevel(Skill.HITPOINTS),
client.getRealSkillLevel(Skill.MAGIC),
client.getRealSkillLevel(Skill.RANGED),
client.getRealSkillLevel(Skill.PRAYER)
);
combatLevelWidget.setText("Combat Lvl: " + combatLevelPrecise);
}
else
{
String widgetText = combatLevelWidget.getText();
if (widgetText.contains("."))
{
combatLevelWidget.setText(widgetText.substring(0, widgetText.indexOf(".")));
}
}
}
}

View File

@@ -0,0 +1,46 @@
/*
* Copyright (c) 2017, Devin French <https://github.com/devinfrench>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.plugins.combatlevel;
import net.runelite.client.config.ConfigGroup;
import net.runelite.client.config.ConfigItem;
@ConfigGroup(
keyName = "combatlevel",
name = "Combat Level",
description = "Configuration for the precise combat level plugin"
)
public interface CombatLevelConfig
{
@ConfigItem(
keyName = "enabled",
name = "Enabled",
description = "Configures whether or not precise combat level is displayed"
)
default boolean enabled()
{
return true;
}
}