@@ -36,6 +36,7 @@ import net.runelite.client.plugins.itemstats.food.Anglerfish;
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import net.runelite.client.plugins.itemstats.potions.PrayerPotion;
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import net.runelite.client.plugins.itemstats.potions.SaradominBrew;
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import net.runelite.client.plugins.itemstats.potions.SuperRestore;
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import net.runelite.client.plugins.itemstats.special.CastleWarsBandage;
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import net.runelite.client.plugins.itemstats.special.SpicyStew;
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import static net.runelite.client.plugins.itemstats.stats.Stats.*;
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@@ -137,6 +138,9 @@ public class ItemStatChanges
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// Regular overload (NMZ)
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add(combo(5, boost(ATTACK, perc(.15, 5)), boost(STRENGTH, perc(.15, 5)), boost(DEFENCE, perc(.15, 5)), boost(RANGED, perc(.15, 5)), boost(MAGIC, perc(.15, 5)), heal(HITPOINTS, -50)), OVERLOAD_1, OVERLOAD_2, OVERLOAD_3, OVERLOAD_4);
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// Bandages (Castle Wars)
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add(new CastleWarsBandage(), BANDAGES);
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// Recovery potions
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add(combo(5, heal(ATTACK, perc(.30, 10)), heal(STRENGTH, perc(.30, 10)), heal(DEFENCE, perc(.30, 10)), heal(RANGED, perc(.30, 10)), heal(MAGIC, perc(.30, 10))), RESTORE_POTION1, RESTORE_POTION2, RESTORE_POTION3, RESTORE_POTION4);
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add(heal(RUN_ENERGY, 10), ENERGY_POTION1, ENERGY_POTION2, ENERGY_POTION3, ENERGY_POTION4);
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@@ -174,7 +178,7 @@ public class ItemStatChanges
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// Misc/run energy
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add(heal(RUN_ENERGY, 10), WHITE_TREE_FRUIT);
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add(heal(RUN_ENERGY, 30), STRANGE_FRUIT, BANDAGES);
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add(heal(RUN_ENERGY, 30), STRANGE_FRUIT);
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add(heal(RUN_ENERGY, 50), MINT_CAKE);
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add(combo(food(12), heal(RUN_ENERGY, 50)), GOUT_TUBER);
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@@ -0,0 +1,85 @@
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/*
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* Copyright (c) 2019, Giovds <https://github.com/Giovds>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.client.plugins.itemstats.special;
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import com.google.common.collect.ImmutableSet;
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import java.util.Comparator;
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import java.util.stream.Stream;
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import net.runelite.api.Client;
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import net.runelite.api.EquipmentInventorySlot;
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import net.runelite.api.InventoryID;
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import net.runelite.api.Item;
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import net.runelite.api.ItemContainer;
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import net.runelite.api.ItemID;
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import static net.runelite.client.plugins.itemstats.Builders.heal;
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import static net.runelite.client.plugins.itemstats.Builders.perc;
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import net.runelite.client.plugins.itemstats.Effect;
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import net.runelite.client.plugins.itemstats.StatChange;
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import net.runelite.client.plugins.itemstats.StatsChanges;
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import static net.runelite.client.plugins.itemstats.stats.Stats.HITPOINTS;
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import static net.runelite.client.plugins.itemstats.stats.Stats.RUN_ENERGY;
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public class CastleWarsBandage implements Effect
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{
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private static final ImmutableSet<Integer> BRACELETS = ImmutableSet.of(
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ItemID.CASTLE_WARS_BRACELET1, ItemID.CASTLE_WARS_BRACELET2, ItemID.CASTLE_WARS_BRACELET3
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);
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private static final double BASE_HP_PERC = .10;
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private static final double BRACELET_HP_PERC = .50;
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@Override
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public StatsChanges calculate(Client client)
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{
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final ItemContainer equipmentContainer = client.getItemContainer(InventoryID.EQUIPMENT);
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final double percH = hasBracelet(equipmentContainer) ? BRACELET_HP_PERC : BASE_HP_PERC;
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final StatChange hitPoints = heal(HITPOINTS, perc(percH, 0)).effect(client);
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final StatChange runEnergy = heal(RUN_ENERGY, 30).effect(client);
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final StatsChanges changes = new StatsChanges(2);
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changes.setStatChanges(new StatChange[]{hitPoints, runEnergy});
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changes.setPositivity(Stream.of(changes.getStatChanges())
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.map(StatChange::getPositivity)
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.max(Comparator.comparing(Enum::ordinal)).get());
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return changes;
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}
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private boolean hasBracelet(ItemContainer equipmentContainer)
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{
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if (equipmentContainer == null)
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{
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return false;
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}
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final Item[] equipment = equipmentContainer.getItems();
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if (equipment.length > EquipmentInventorySlot.GLOVES.getSlotIdx())
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{
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return BRACELETS.contains(equipment[EquipmentInventorySlot.GLOVES.getSlotIdx()].getId());
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}
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return false;
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}
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}
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Reference in New Issue
Block a user