npchighlight: Null check
This commit is contained in:
@@ -153,7 +153,11 @@ public class NpcSceneOverlay extends Overlay
|
|||||||
{
|
{
|
||||||
case SOUTH_WEST_TILE:
|
case SOUTH_WEST_TILE:
|
||||||
LocalPoint lp1 = LocalPoint.fromWorld(client, actor.getWorldLocation());
|
LocalPoint lp1 = LocalPoint.fromWorld(client, actor.getWorldLocation());
|
||||||
Polygon tilePoly1 = Perspective.getCanvasTilePoly(client, lp1);
|
Polygon tilePoly1 = null;
|
||||||
|
if (lp1 != null)
|
||||||
|
{
|
||||||
|
tilePoly1 = Perspective.getCanvasTilePoly(client, lp1);
|
||||||
|
}
|
||||||
|
|
||||||
renderPoly(graphics, color, tilePoly1);
|
renderPoly(graphics, color, tilePoly1);
|
||||||
break;
|
break;
|
||||||
|
|||||||
Reference in New Issue
Block a user