npchighlight: Null check
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@@ -153,7 +153,11 @@ public class NpcSceneOverlay extends Overlay
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{
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case SOUTH_WEST_TILE:
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LocalPoint lp1 = LocalPoint.fromWorld(client, actor.getWorldLocation());
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Polygon tilePoly1 = Perspective.getCanvasTilePoly(client, lp1);
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Polygon tilePoly1 = null;
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if (lp1 != null)
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{
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tilePoly1 = Perspective.getCanvasTilePoly(client, lp1);
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}
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renderPoly(graphics, color, tilePoly1);
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break;
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