Remove duplicated and unused OverlayUtil code

- Use OverlayUtil in implings plugin
- Remove unused code in OverlayUtil

Signed-off-by: Tomas Slusny <slusnucky@gmail.com>
This commit is contained in:
Tomas Slusny
2018-03-07 10:57:45 +01:00
parent 6c6212299d
commit 88c2804ed4
2 changed files with 4 additions and 73 deletions

View File

@@ -25,7 +25,6 @@
package net.runelite.client.plugins.implings;
import com.google.common.primitives.Ints;
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics2D;
@@ -42,6 +41,7 @@ import net.runelite.api.queries.NPCQuery;
import net.runelite.client.ui.overlay.Overlay;
import net.runelite.client.ui.overlay.OverlayLayer;
import net.runelite.client.ui.overlay.OverlayPosition;
import net.runelite.client.ui.overlay.OverlayUtil;
import net.runelite.client.util.QueryRunner;
/**
@@ -156,34 +156,19 @@ public class ImplingsOverlay extends Overlay
Polygon poly = actor.getCanvasTilePoly();
if (poly != null)
{
graphics.setColor(color);
graphics.setStroke(new BasicStroke(2));
graphics.drawPolygon(poly);
graphics.setColor(new Color(0, 0, 0, 50));
graphics.fillPolygon(poly);
OverlayUtil.renderPolygon(graphics, poly, color);
}
Point minimapLocation = actor.getMinimapLocation();
if (minimapLocation != null)
{
graphics.setColor(color);
graphics.fillOval(minimapLocation.getX(), minimapLocation.getY(), 5, 5);
graphics.setColor(Color.WHITE);
graphics.setStroke(new BasicStroke(1));
graphics.drawOval(minimapLocation.getX(), minimapLocation.getY(), 5, 5);
OverlayUtil.renderMinimapLocation(graphics, minimapLocation, color);
}
Point textLocation = actor.getCanvasTextLocation(graphics, text, actor.getLogicalHeight());
if (textLocation != null)
{
int x = textLocation.getX();
int y = textLocation.getY();
graphics.setColor(Color.BLACK);
graphics.drawString(text, x + 1, y + 1);
graphics.setColor(color);
graphics.drawString(text, x, y);
OverlayUtil.renderTextLocation(graphics, textLocation, text, color);
}
}

View File

@@ -32,10 +32,7 @@ import java.awt.Polygon;
import java.awt.RenderingHints;
import java.awt.image.BufferedImage;
import net.runelite.api.Actor;
import net.runelite.api.Client;
import net.runelite.api.Perspective;
import net.runelite.api.Point;
import net.runelite.api.SpritePixels;
import net.runelite.api.TileObject;
import net.runelite.client.ui.FontManager;
@@ -83,14 +80,6 @@ public class OverlayUtil
graphics.drawImage(image, x, y, null);
}
public static void renderSpriteLocation(Graphics2D graphics, Point imgLoc, SpritePixels sprite)
{
int x = imgLoc.getX();
int y = imgLoc.getY();
sprite.drawAt(x, y);
}
public static void renderActorOverlay(Graphics2D graphics, Actor actor, String text, Color color)
{
Polygon poly = actor.getCanvasTilePoly();
@@ -121,27 +110,6 @@ public class OverlayUtil
}
}
public static void renderActorOverlaySprite(Graphics2D graphics, Actor actor, SpritePixels sprite, Color color)
{
Polygon poly = actor.getCanvasTilePoly();
if (poly != null)
{
renderPolygon(graphics, poly, color);
}
Point minimapLocation = actor.getMinimapLocation();
if (minimapLocation != null)
{
renderMinimapLocation(graphics, minimapLocation, color);
}
Point imageLocation = actor.getCanvasSpriteLocation(graphics, sprite, actor.getLogicalHeight());
if (imageLocation != null)
{
renderSpriteLocation(graphics, imageLocation, sprite);
}
}
public static void renderTileOverlay(Graphics2D graphics, TileObject tileObject, String text, Color color)
{
Polygon poly = tileObject.getCanvasTilePoly();
@@ -163,28 +131,6 @@ public class OverlayUtil
}
}
public static void renderTilePointOverlay(Graphics2D graphics, Client client, Point point, String text, Color color)
{
Polygon poly = Perspective.getCanvasTilePoly(client, point);
if (poly != null)
{
renderPolygon(graphics, poly, color);
}
Point minimapLocation = Perspective.worldToMiniMap(client, point.getX(), point.getY());
if (minimapLocation != null)
{
renderMinimapLocation(graphics, minimapLocation, color);
}
Point textLocation = Perspective.getCanvasTextLocation(client, graphics, point, text, 0);
if (textLocation != null)
{
renderTextLocation(graphics, textLocation, text, color);
}
}
public static void setGraphicProperties(Graphics2D graphics)
{
graphics.setFont(FontManager.getRunescapeFont());