item stats: Add missing consumables
This commit is contained in:
@@ -39,6 +39,8 @@ import net.runelite.client.plugins.itemstats.potions.SaradominBrew;
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import net.runelite.client.plugins.itemstats.potions.StaminaPotion;
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import net.runelite.client.plugins.itemstats.potions.SuperRestore;
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import net.runelite.client.plugins.itemstats.special.CastleWarsBandage;
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import net.runelite.client.plugins.itemstats.special.CaveNightshade;
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import net.runelite.client.plugins.itemstats.special.NettleTeaRunEnergy;
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import net.runelite.client.plugins.itemstats.special.SpicyStew;
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import static net.runelite.client.plugins.itemstats.stats.Stats.*;
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@@ -54,35 +56,42 @@ public class ItemStatChanges
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private void init()
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{
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add(food(-5), POISON_KARAMBWAN);
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add(food(1), POTATO, ONION, CABBAGE, POT_OF_CREAM, CHOPPED_ONION, ANCHOVIES);
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add(food(1), POTATO, ONION, CABBAGE, POT_OF_CREAM, CHOPPED_ONION, ANCHOVIES, NETTLEWATER, EQUA_LEAVES,
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FRESH_MONKFISH_7943 /* Cooked */, COOKED_CHICKEN_4291 /* Undead */, COOKED_MEAT_4293 /* Undead */);
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add(food(2), TOMATO, CHOPPED_TOMATO, BANANA, SLICED_BANANA, ORANGE, ORANGE_SLICES, ORANGE_CHUNKS,
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PINEAPPLE_RING, PINEAPPLE_CHUNKS, SPICY_SAUCE, CHEESE, SPINACH_ROLL, LEMON, LEMON_CHUNKS, LEMON_SLICES,
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LIME, LIME_CHUNKS, LIME_SLICES, DWELLBERRIES);
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add(food(3), SHRIMPS, COOKED_MEAT, COOKED_CHICKEN, ROE, CHOCOLATE_BAR);
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add(food(4), SARDINE, CAKE, _23_CAKE, SLICE_OF_CAKE, CHOCOLATEY_MILK, BAKED_POTATO, EDIBLE_SEAWEED, MOONLIGHT_MEAD);
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LIME, LIME_CHUNKS, LIME_SLICES, DWELLBERRIES, KING_WORM, MINCED_MEAT, SPICY_TOMATO, WHITE_PEARL);
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add(food(3), SHRIMPS, COOKED_MEAT, COOKED_CHICKEN, ROE, CHOCOLATE_BAR, UGTHANKI_MEAT, TOADS_LEGS, ONION__TOMATO,
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SPICY_MINCED_MEAT, SLICE_OF_BIRTHDAY_CAKE, LOCUST_MEAT);
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add(food(4), SARDINE, CAKE, _23_CAKE, SLICE_OF_CAKE, CHOCOLATEY_MILK, BAKED_POTATO, EDIBLE_SEAWEED, MOONLIGHT_MEAD,
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MOONLIGHT_MEAD4, MOONLIGHT_MEAD3, MOONLIGHT_MEAD2, MOONLIGHT_MEAD1, MONKEY_NUTS);
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add(food(5), BREAD, HERRING, CHOCOLATE_CAKE, _23_CHOCOLATE_CAKE, CHOCOLATE_SLICE, COOKED_RABBIT, CHILLI_CON_CARNE,
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FRIED_MUSHROOMS, FRIED_ONIONS, REDBERRY_PIE, HALF_A_REDBERRY_PIE, CAVIAR, PYSK_FISH_0, COOKED_MYSTERY_MEAT);
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add(food(6), CHOCICE, MACKEREL, MEAT_PIE, HALF_A_MEAT_PIE, GUANIC_BAT_0, ROAST_BIRD_MEAT,
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SQUARE_SANDWICH, ROLL, BAGUETTE, TRIANGLE_SANDWICH, GIANT_CARP);
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FRIED_MUSHROOMS, FRIED_ONIONS, REDBERRY_PIE, HALF_A_REDBERRY_PIE, CAVIAR, PYSK_FISH_0, COOKED_MYSTERY_MEAT,
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SCRAMBLED_EGG, MONKEY_BAR, TCHIKI_MONKEY_NUTS, TCHIKI_NUT_PASTE, RED_BANANA, SLICED_RED_BANANA);
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add(food(6), CHOCICE, MACKEREL, MEAT_PIE, HALF_A_MEAT_PIE, GUANIC_BAT_0, ROAST_BIRD_MEAT, SQUARE_SANDWICH,
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ROLL, BAGUETTE, TRIANGLE_SANDWICH, GIANT_CARP, MOONLIGHT_MEADM, MOONLIGHT_MEADM4, MOONLIGHT_MEADM3, MOONLIGHT_MEADM2,
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MOONLIGHT_MEADM1, STEAK_SANDWICH, GIANT_FROG_LEGS);
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add(food(7), TROUT, COD, PLAIN_PIZZA, _12_PLAIN_PIZZA, APPLE_PIE, HALF_AN_APPLE_PIE, ROAST_RABBIT,
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PREMADE_CH_CRUNCH, CHOCCHIP_CRUNCHIES, PREMADE_SY_CRUNCH, SPICY_CRUNCHIES);
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add(food(8), PIKE, ROAST_BEAST_MEAT, MEAT_PIZZA, _12_MEAT_PIZZA, PREMADE_WM_CRUN, WORM_CRUNCHIES, PREMADE_TD_CRUNCH,
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TOAD_CRUNCHIES, EGG_AND_TOMATO, PRAEL_BAT_1, PEACH, SUPHI_FISH_1);
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add(food(9), PREMADE_P_PUNCH, PINEAPPLE_PUNCH, PREMADE_FR_BLAST, FRUIT_BLAST, SALMON, ANCHOVY_PIZZA,
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_12_ANCHOVY_PIZZA);
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add(food(10), TUNA, COOKED_CRAB_MEAT, CHOPPED_TUNA, COOKED_CHOMPY, FIELD_RATION);
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add(food(10), TUNA, COOKED_CRAB_MEAT, CHOPPED_TUNA, COOKED_CHOMPY, FIELD_RATION, DRAGONFRUIT,
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TUNA_26149 /* Deadman Starter Pack */);
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add(food(11), RAINBOW_FISH, STEW, PINEAPPLE_PIZZA, _12_PINEAPPLE_PIZZA, COOKED_FISHCAKE,
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PREMADE_VEG_BATTA, VEGETABLE_BATTA, PREMADE_WM_BATTA, WORM_BATTA, PREMADE_TD_BATTA, TOAD_BATTA, PREMADE_CT_BATTA,
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CHEESETOM_BATTA, PREMADE_FRT_BATTA, FRUIT_BATTA, MUSHROOM__ONION, GIRAL_BAT_2, LAVA_EEL, LECKISH_FISH_2);
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CHEESETOM_BATTA, PREMADE_FRT_BATTA, FRUIT_BATTA, MUSHROOM__ONION, GIRAL_BAT_2, LAVA_EEL, LECKISH_FISH_2, BANANA_STEW);
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add(food(12), LOBSTER, PREMADE_WORM_HOLE, WORM_HOLE, PREMADE_VEG_BALL, VEG_BALL);
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add(food(13), BASS, TUNA_AND_CORN);
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add(food(14), POTATO_WITH_BUTTER, CHILLI_POTATO, SWORDFISH, PHLUXIA_BAT_3, PUMPKIN, EASTER_EGG, BRAWK_FISH_3);
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add(food(14), POTATO_WITH_BUTTER, CHILLI_POTATO, SWORDFISH, PHLUXIA_BAT_3, PUMPKIN, EASTER_EGG, BRAWK_FISH_3,
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COOKED_OOMLIE_WRAP);
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add(food(15), PREMADE_TTL, TANGLED_TOADS_LEGS, PREMADE_CHOC_BOMB, CHOCOLATE_BOMB, COOKED_JUBBLY);
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add(food(16), MONKFISH, POTATO_WITH_CHEESE, EGG_POTATO);
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add(food(17), MYCIL_FISH_4, KRYKET_BAT_4);
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add(food(18), COOKED_KARAMBWAN, BLIGHTED_KARAMBWAN);
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add(food(18), COOKED_KARAMBWAN, BLIGHTED_KARAMBWAN, COOKED_KARAMBWAN_23533 /* LMS */);
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add(food(19), CURRY, UGTHANKI_KEBAB, UGTHANKI_KEBAB_1885);
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add(food(20), MUSHROOM_POTATO, SHARK, ROQED_FISH_5, MURNG_BAT_5, STUFFED_SNAKE);
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add(food(20), MUSHROOM_POTATO, SHARK, ROQED_FISH_5, MURNG_BAT_5, STUFFED_SNAKE, SHARK_20390 /* LMS */);
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add(food(21), SEA_TURTLE);
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add(food(22), MANTA_RAY, BLIGHTED_MANTA_RAY, DARK_CRAB, TUNA_POTATO);
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add(food(23), KYREN_FISH_6, PSYKK_BAT_6);
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@@ -92,8 +101,10 @@ public class ItemStatChanges
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add(food(perc(.1, 1)), COOKED_SWEETCORN, SWEETCORN_7088 /* Bowl of cooked sweetcorn */);
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add(combo(food(1), boost(DEFENCE, perc(.02, 1))), CABBAGE_1967 /* Draynor Manor */);
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add(combo(2, food(8), heal(RUN_ENERGY, 5)), PAPAYA_FRUIT);
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add(combo(2, food(3), boost(ATTACK, 3)), CUP_OF_TEA);
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add(combo(2, food(3), boost(ATTACK, perc(.02, 2))), CUP_OF_TEA_1978 /* Standard tea */);
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add(combo(2, food(3), new NettleTeaRunEnergy()), NETTLE_TEA, NETTLE_TEA_4240 /* Milky */, CUP_OF_TEA_4242 /* Nettle */, CUP_OF_TEA_4243 /* Milky nettle */);
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add(range(food(5), food(7)), THIN_SNAIL_MEAT);
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add(range(food(5), food(8)), LEAN_SNAIL_MEAT);
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add(range(food(7), food(9)), FAT_SNAIL_MEAT);
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add(range(food(7), food(10)), SPIDER_ON_STICK_6297, SPIDER_ON_SHAFT_6299);
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@@ -110,12 +121,16 @@ public class ItemStatChanges
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// Many of these retrieved from https://oldschool.runescape.wiki/w/Temporary_skill_drain
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add(combo(food(11), dec(ATTACK, 2)), JUG_OF_WINE);
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add(combo(food(14), dec(ATTACK, 3)), BOTTLE_OF_WINE);
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add(combo(food(7), dec(ATTACK, 2)), HALF_FULL_WINE_JUG);
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add(combo(dec(ATTACK, 3)), JUG_OF_BAD_WINE);
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add(combo(3, food(5), new SimpleStatBoost(STRENGTH, true, perc(.05, 1)), new BoostedStatBoost(ATTACK, false, perc(.02, -3))), PREMADE_SGG, SHORT_GREEN_GUY, BRANDY, GIN, VODKA, WHISKY);
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add(combo(3, food(7), new SimpleStatBoost(STRENGTH, true, perc(.05, 2)), new BoostedStatBoost(ATTACK, false, perc(.02, -3))), PREMADE_BLURB_SP, BLURBERRY_SPECIAL);
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add(combo(3, food(5), new SimpleStatBoost(STRENGTH, true, perc(.05, 2)), new BoostedStatBoost(ATTACK, false, perc(.02, -3))), PREMADE_DR_DRAGON, DRUNK_DRAGON, PREMADE_CHOC_SDY, CHOC_SATURDAY);
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add(combo(3, food(5), new SimpleStatBoost(STRENGTH, true, perc(.06, 1)), new BoostedStatBoost(ATTACK, false, perc(.02, -3))), PREMADE_WIZ_BLZD, WIZARD_BLIZZARD);
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add(combo(3, food(3), new SimpleStatBoost(STRENGTH, true, perc(.04, 1)), new BoostedStatBoost(ATTACK, false, perc(.05, -3))), GROG);
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add(combo(3, food(1), boost(STRENGTH, perc(.02, 1)), new BoostedStatBoost(ATTACK, false, perc(.06, -1))), BEER, BEER_7740);
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add(combo(3, food(4), boost(STRENGTH, perc(.04, 2)), new BoostedStatBoost(ATTACK, false, perc(.1, -2))), BEER_TANKARD);
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add(combo(3, food(15), boost(STRENGTH, perc(.1, 2)), new BoostedStatBoost(ATTACK, false, perc(.5, -4))), KEG_OF_BEER_3801 /* Non-quest version */);
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add(combo(4, boost(ATTACK, 5), boost(STRENGTH, 5), heal(MAGIC, -5), heal(PRAYER, -5)), BLOOD_PINT);
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add(combo(3, food(1), boost(STRENGTH, 2), new BoostedStatBoost(ATTACK, false, perc(.05, -2))), ASGARNIAN_ALE, ASGARNIAN_ALE1, ASGARNIAN_ALE2, ASGARNIAN_ALE3, ASGARNIAN_ALE4, ASGARNIAN_ALE_7744);
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add(combo(3, food(1), boost(STRENGTH, 3), new BoostedStatBoost(ATTACK, false, perc(.05, -3))), ASGARNIAN_ALEM, ASGARNIAN_ALEM1, ASGARNIAN_ALEM2, ASGARNIAN_ALEM3, ASGARNIAN_ALEM4);
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@@ -136,6 +151,10 @@ public class ItemStatChanges
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add(combo(5, food(2), boost(SLAYER, 4), new BoostedStatBoost(ATTACK, false, perc(.02, -3)), new BoostedStatBoost(DEFENCE, false, perc(.02, -3)), new BoostedStatBoost(STRENGTH, false, perc(.02, -3))), SLAYERS_RESPITEM, SLAYERS_RESPITEM1, SLAYERS_RESPITEM2, SLAYERS_RESPITEM3, SLAYERS_RESPITEM4);
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add(combo(5, food(1), new SimpleStatBoost(MAGIC, true, perc(.02, 2)), new BoostedStatBoost(ATTACK, false, perc(.05, -1)), new BoostedStatBoost(DEFENCE, false, perc(.05, -1)), new BoostedStatBoost(STRENGTH, false, perc(.05, -1))), WIZARDS_MIND_BOMB, MIND_BOMB1, MIND_BOMB2, MIND_BOMB3, MIND_BOMB4);
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add(combo(5, food(2), new SimpleStatBoost(MAGIC, true, perc(.02, 3)), new BoostedStatBoost(ATTACK, false, perc(.05, -2)), new BoostedStatBoost(DEFENCE, false, perc(.05, -2)), new BoostedStatBoost(STRENGTH, false, perc(.05, -2))), MATURE_WMB, MIND_BOMBM1, MIND_BOMBM2, MIND_BOMBM3, MIND_BOMBM4);
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add(combo(10, food(14), boost(STRENGTH, 3), boost(MINING, 1), heal(PRAYER, perc(.06, -1)), new BoostedStatBoost(AGILITY, false, perc(.09, -3)), new BoostedStatBoost(ATTACK, false, perc(.06, -1)), new BoostedStatBoost(DEFENCE, false, perc(.08, -2)), new BoostedStatBoost(HERBLORE, false, perc(.06, -1)), new BoostedStatBoost(MAGIC, false, perc(.05, -1)), new BoostedStatBoost(RANGED, false, perc(.06, -1))), BRAINDEATH_RUM);
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add(combo(2, food(2), heal(PRAYER, perc(.04, -2))), BLOODY_BRACER);
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add(combo(3, food(1), boost(AGILITY, 1), heal(STRENGTH, -1)), ELVEN_DAWN);
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add(combo(3, boost(RANGED, 4), new BoostedStatBoost(STRENGTH, false, perc(.04, -2)), new BoostedStatBoost(MAGIC, false, perc(.04, -2))), LIZARDKICKER);
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// Sq'irk Juice
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add(heal(RUN_ENERGY, 5), WINTER_SQIRKJUICE);
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@@ -148,15 +167,19 @@ public class ItemStatChanges
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add(boost(STRENGTH, perc(.10, 3)), STRENGTH_POTION1, STRENGTH_POTION2, STRENGTH_POTION3, STRENGTH_POTION4);
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add(boost(DEFENCE, perc(.10, 3)), DEFENCE_POTION1, DEFENCE_POTION2, DEFENCE_POTION3, DEFENCE_POTION4);
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add(boost(MAGIC, 4), MAGIC_POTION1, MAGIC_POTION2, MAGIC_POTION3, MAGIC_POTION4);
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add(boost(RANGED, perc(.10, 4)), RANGING_POTION1, RANGING_POTION2, RANGING_POTION3, RANGING_POTION4);
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add(combo(2, boost(ATTACK, perc(.10, 3)), boost(STRENGTH, perc(.10, 3))), COMBAT_POTION1, COMBAT_POTION2, COMBAT_POTION3, COMBAT_POTION4);
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add(boost(RANGED, perc(.10, 4)), RANGING_POTION1, RANGING_POTION2, RANGING_POTION3, RANGING_POTION4,
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RANGING_POTION4_23551, RANGING_POTION3_23553, RANGING_POTION2_23555, RANGING_POTION1_23557 /* LMS */);
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add(combo(2, boost(ATTACK, perc(.10, 3)), boost(STRENGTH, perc(.10, 3))),
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COMBAT_POTION1, COMBAT_POTION2, COMBAT_POTION3, COMBAT_POTION4,
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COMBAT_POTION4_26150, COMBAT_POTION3_26151, COMBAT_POTION2_26152, COMBAT_POTION1_26153 /* Deadman starter pack */);
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add(boost(ATTACK, perc(.15, 5)), SUPER_ATTACK1, SUPER_ATTACK2, SUPER_ATTACK3, SUPER_ATTACK4);
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add(boost(STRENGTH, perc(.15, 5)), SUPER_STRENGTH1, SUPER_STRENGTH2, SUPER_STRENGTH3, SUPER_STRENGTH4);
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add(boost(DEFENCE, perc(.15, 5)), SUPER_DEFENCE1, SUPER_DEFENCE2, SUPER_DEFENCE3, SUPER_DEFENCE4);
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add(boost(MAGIC, 3), MAGIC_ESSENCE1, MAGIC_ESSENCE2, MAGIC_ESSENCE3, MAGIC_ESSENCE4);
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add(combo(3, boost(ATTACK, perc(.15, 5)), boost(STRENGTH, perc(.15, 5)), boost(DEFENCE, perc(.15, 5))), SUPER_COMBAT_POTION1, SUPER_COMBAT_POTION2, SUPER_COMBAT_POTION3, SUPER_COMBAT_POTION4);
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add(combo(3, boost(ATTACK, perc(.20, 2)), boost(STRENGTH, perc(.12, 2)), heal(PRAYER, perc(.10, 0)), new BoostedStatBoost(DEFENCE, false, perc(.10, -2)), new BoostedStatBoost(HITPOINTS, false, perc(-.12, 0))), ZAMORAK_BREW1, ZAMORAK_BREW2, ZAMORAK_BREW3, ZAMORAK_BREW4);
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add(new SaradominBrew(0.15, 0.2, 0.1, 2, 2), SARADOMIN_BREW1, SARADOMIN_BREW2, SARADOMIN_BREW3, SARADOMIN_BREW4);
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add(new SaradominBrew(0.15, 0.2, 0.1, 2, 2), SARADOMIN_BREW1, SARADOMIN_BREW2, SARADOMIN_BREW3,
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SARADOMIN_BREW4, SARADOMIN_BREW4_23575, SARADOMIN_BREW3_23577, SARADOMIN_BREW2_23579, SARADOMIN_BREW1_23581 /* LMS */);
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add(boost(RANGED, perc(.15, 5)), SUPER_RANGING_1, SUPER_RANGING_2, SUPER_RANGING_3, SUPER_RANGING_4);
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add(boost(MAGIC, perc(.15, 5)), SUPER_MAGIC_POTION_1, SUPER_MAGIC_POTION_2, SUPER_MAGIC_POTION_3, SUPER_MAGIC_POTION_4);
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add(combo(2, boost(RANGED, perc(0.1, 4)), boost(DEFENCE, perc(0.15, 5))), BASTION_POTION1, BASTION_POTION2, BASTION_POTION3, BASTION_POTION4);
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@@ -169,6 +192,10 @@ public class ItemStatChanges
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add(combo(3, boost(ATTACK, perc(.15, 5)), boost(STRENGTH, perc(.15, 5)), boost(DEFENCE, perc(.15, 5)), heal(HITPOINTS, -10)), DIVINE_SUPER_COMBAT_POTION1, DIVINE_SUPER_COMBAT_POTION2, DIVINE_SUPER_COMBAT_POTION3, DIVINE_SUPER_COMBAT_POTION4);
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add(combo(2, boost(RANGED, perc(0.1, 4)), boost(DEFENCE, perc(0.15, 5)), heal(HITPOINTS, -10)), DIVINE_BASTION_POTION1, DIVINE_BASTION_POTION2, DIVINE_BASTION_POTION3, DIVINE_BASTION_POTION4);
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add(combo(2, boost(MAGIC, 4), boost(DEFENCE, perc(0.15, 5)), heal(HITPOINTS, -10)), DIVINE_BATTLEMAGE_POTION1, DIVINE_BATTLEMAGE_POTION2, DIVINE_BATTLEMAGE_POTION3, DIVINE_BATTLEMAGE_POTION4);
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add(combo(5, boost(ATTACK, perc(0.15, 5)), boost(STRENGTH, perc(0.15, 5)), boost(DEFENCE, perc(0.15, 5)), boost(RANGED, perc(0.1, 4)), boost(MAGIC, perc(0.1, 1))),
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CASTLEWARS_BREW4, CASTLEWARS_BREW3, CASTLEWARS_BREW2, CASTLEWARS_BREW1);
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add(combo(2, boost(ATTACK, perc(0.15, 5)), boost(STRENGTH, perc(0.15, 5))),
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SUPER_COMBAT_POTION4_23543, SUPER_COMBAT_POTION3_23545, SUPER_COMBAT_POTION2_23547, SUPER_COMBAT_POTION1_23549 /* LMS */);
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// Regular overload (NMZ)
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add(combo(5, boost(ATTACK, perc(.15, 5)), boost(STRENGTH, perc(.15, 5)), boost(DEFENCE, perc(.15, 5)), boost(RANGED, perc(.15, 5)), boost(MAGIC, perc(.15, 5)), heal(HITPOINTS, -50)), OVERLOAD_1, OVERLOAD_2, OVERLOAD_3, OVERLOAD_4);
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@@ -176,14 +203,19 @@ public class ItemStatChanges
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// Bandages (Castle Wars)
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add(new CastleWarsBandage(), BANDAGES);
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// Bandages (Theatre of Blood entry mode)
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add(combo(8, food(20), heal(PRAYER, perc(0.25, 5)), heal(RUN_ENERGY, 20), boost(ATTACK, perc(0.15, 4)), boost(STRENGTH, perc(0.15, 4)), boost(DEFENCE, perc(0.15, 4)), boost(RANGED, perc(0.1, 4)), boost(MAGIC, 4)), BANDAGES_25730);
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// Recovery potions
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add(combo(5, heal(ATTACK, perc(.30, 10)), heal(STRENGTH, perc(.30, 10)), heal(DEFENCE, perc(.30, 10)), heal(RANGED, perc(.30, 10)), heal(MAGIC, perc(.30, 10))), RESTORE_POTION1, RESTORE_POTION2, RESTORE_POTION3, RESTORE_POTION4);
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add(heal(RUN_ENERGY, 10), ENERGY_POTION1, ENERGY_POTION2, ENERGY_POTION3, ENERGY_POTION4);
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add(new PrayerPotion(7), PRAYER_POTION1, PRAYER_POTION2, PRAYER_POTION3, PRAYER_POTION4);
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add(heal(RUN_ENERGY, 20), SUPER_ENERGY1, SUPER_ENERGY2, SUPER_ENERGY3, SUPER_ENERGY4);
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add(new SuperRestore(.25, 8), SUPER_RESTORE1, SUPER_RESTORE2, SUPER_RESTORE3, SUPER_RESTORE4,
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BLIGHTED_SUPER_RESTORE1, BLIGHTED_SUPER_RESTORE2, BLIGHTED_SUPER_RESTORE3, BLIGHTED_SUPER_RESTORE4);
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add(new SuperRestore(.30, 4), SANFEW_SERUM1, SANFEW_SERUM2, SANFEW_SERUM3, SANFEW_SERUM4);
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BLIGHTED_SUPER_RESTORE1, BLIGHTED_SUPER_RESTORE2, BLIGHTED_SUPER_RESTORE3, BLIGHTED_SUPER_RESTORE4,
|
||||
SUPER_RESTORE4_23567, SUPER_RESTORE3_23569, SUPER_RESTORE2_23571, SUPER_RESTORE1_23573 /* LMS */);
|
||||
add(new SuperRestore(.30, 4), SANFEW_SERUM1, SANFEW_SERUM2, SANFEW_SERUM3, SANFEW_SERUM4,
|
||||
SANFEW_SERUM4_23559, SANFEW_SERUM3_23561, SANFEW_SERUM2_23563, SANFEW_SERUM1_23565 /* LMS */);
|
||||
add(new StaminaPotion(), STAMINA_POTION1, STAMINA_POTION2, STAMINA_POTION3, STAMINA_POTION4);
|
||||
|
||||
// Raids potions (+)
|
||||
@@ -233,6 +265,7 @@ public class ItemStatChanges
|
||||
add(new SpicyStew(), SPICY_STEW);
|
||||
add(boost(MAGIC, perc(.10, 1)), IMBUED_HEART);
|
||||
add(combo(boost(ATTACK, 2), boost(STRENGTH, 1), heal(PRAYER, 1), heal(DEFENCE, -1)), JANGERBERRIES);
|
||||
add(new CaveNightshade(), CAVE_NIGHTSHADE);
|
||||
|
||||
// Gauntlet items
|
||||
add(heal(HITPOINTS, 16), CRYSTAL_PADDLEFISH, CORRUPTED_PADDLEFISH);
|
||||
@@ -254,7 +287,7 @@ public class ItemStatChanges
|
||||
for (int item : items)
|
||||
{
|
||||
Effect prev = effects.put(item, effect);
|
||||
assert prev == null : "Item already added";
|
||||
assert prev == null : "Item already added: " + item;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,52 @@
|
||||
/*
|
||||
* Copyright (c) 2016-2022, emerald000
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
||||
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package net.runelite.client.plugins.itemstats.special;
|
||||
|
||||
import net.runelite.api.Client;
|
||||
import net.runelite.client.plugins.itemstats.StatBoost;
|
||||
import static net.runelite.client.plugins.itemstats.stats.Stats.HITPOINTS;
|
||||
|
||||
public class CaveNightshade extends StatBoost
|
||||
{
|
||||
public CaveNightshade()
|
||||
{
|
||||
super(HITPOINTS, false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int heals(Client client)
|
||||
{
|
||||
int currentHP = this.getStat().getValue(client);
|
||||
|
||||
if (currentHP < 20)
|
||||
{
|
||||
return -currentHP / 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
return -15;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
/*
|
||||
* Copyright (c) 2022, emerald000
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
||||
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package net.runelite.client.plugins.itemstats.special;
|
||||
|
||||
import net.runelite.api.Client;
|
||||
import static net.runelite.api.Skill.HITPOINTS;
|
||||
import net.runelite.client.plugins.itemstats.StatBoost;
|
||||
import static net.runelite.client.plugins.itemstats.stats.Stats.RUN_ENERGY;
|
||||
|
||||
public class NettleTeaRunEnergy extends StatBoost
|
||||
{
|
||||
public NettleTeaRunEnergy()
|
||||
{
|
||||
super(RUN_ENERGY, false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int heals(Client client)
|
||||
{
|
||||
// Only restores run energy if your hitpoints aren't full
|
||||
if (client.getBoostedSkillLevel(HITPOINTS) < client.getRealSkillLevel(HITPOINTS))
|
||||
{
|
||||
return 5;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user