emoji plugin: fix stripping chat recolor tags
This was using the event's message instead of the node's, after the node's message had been wrapped with col tags. Additionally, fix plugin to match emoji triggers that are in the same word as (col) tags.
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@@ -26,6 +26,8 @@ package net.runelite.client.plugins.emojis;
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import java.awt.image.BufferedImage;
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import java.util.Arrays;
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import java.util.regex.Matcher;
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import java.util.regex.Pattern;
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import javax.annotation.Nullable;
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import javax.inject.Inject;
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import joptsimple.internal.Strings;
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@@ -52,6 +54,8 @@ import net.runelite.client.util.ImageUtil;
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@Slf4j
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public class EmojiPlugin extends Plugin
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{
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private static final Pattern TAG_REGEXP = Pattern.compile("<[^>]*>");
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@Inject
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private Client client;
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@@ -128,7 +132,8 @@ public class EmojiPlugin extends Plugin
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return;
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}
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final String message = chatMessage.getMessage();
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final MessageNode messageNode = chatMessage.getMessageNode();
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final String message = messageNode.getValue();
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final String updatedMessage = updateMessage(message);
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if (updatedMessage == null)
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@@ -136,7 +141,6 @@ public class EmojiPlugin extends Plugin
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return;
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}
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final MessageNode messageNode = chatMessage.getMessageNode();
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messageNode.setRuneLiteFormatMessage(updatedMessage);
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chatMessageManager.update(messageNode);
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client.refreshChat();
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@@ -169,7 +173,9 @@ public class EmojiPlugin extends Plugin
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boolean editedMessage = false;
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for (int i = 0; i < messageWords.length; i++)
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{
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final Emoji emoji = Emoji.getEmoji(messageWords[i]);
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// Remove tags except for <lt> and <gt>
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final String trigger = removeTags(messageWords[i]);
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final Emoji emoji = Emoji.getEmoji(trigger);
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if (emoji == null)
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{
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@@ -178,7 +184,7 @@ public class EmojiPlugin extends Plugin
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final int emojiId = modIconsStart + emoji.ordinal();
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messageWords[i] = "<img=" + emojiId + ">";
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messageWords[i] = messageWords[i].replace(trigger, "<img=" + emojiId + ">");
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editedMessage = true;
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}
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@@ -190,4 +196,29 @@ public class EmojiPlugin extends Plugin
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return Strings.join(messageWords, " ");
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}
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/**
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* Remove tags, except for <lt> and <gt>
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*
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* @return
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*/
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private static String removeTags(String str)
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{
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StringBuffer stringBuffer = new StringBuffer();
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Matcher matcher = TAG_REGEXP.matcher(str);
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while (matcher.find())
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{
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matcher.appendReplacement(stringBuffer, "");
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String match = matcher.group(0);
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switch (match)
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{
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case "<lt>":
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case "<gt>":
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stringBuffer.append(match);
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break;
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}
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}
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matcher.appendTail(stringBuffer);
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return stringBuffer.toString();
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}
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}
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@@ -0,0 +1,116 @@
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/*
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* Copyright (c) 2019, Adam <Adam@sigterm.info>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.client.plugins.emojis;
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import com.google.inject.Guice;
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import com.google.inject.Inject;
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import com.google.inject.testing.fieldbinder.Bind;
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import com.google.inject.testing.fieldbinder.BoundFieldModule;
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import net.runelite.api.ChatMessageType;
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import net.runelite.api.Client;
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import net.runelite.api.GameState;
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import net.runelite.api.IndexedSprite;
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import net.runelite.api.MessageNode;
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import net.runelite.api.events.ChatMessage;
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import net.runelite.api.events.GameStateChanged;
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import net.runelite.client.chat.ChatMessageManager;
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import org.junit.Before;
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import org.junit.Test;
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import org.junit.runner.RunWith;
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import org.mockito.Mock;
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import static org.mockito.Mockito.mock;
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import static org.mockito.Mockito.verify;
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import static org.mockito.Mockito.when;
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import org.mockito.runners.MockitoJUnitRunner;
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@RunWith(MockitoJUnitRunner.class)
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public class EmojiPluginTest
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{
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@Mock
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@Bind
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private Client client;
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@Mock
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@Bind
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private ChatMessageManager chatMessageManager;
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@Inject
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private EmojiPlugin emojiPlugin;
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@Before
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public void before()
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{
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Guice.createInjector(BoundFieldModule.of(this)).injectMembers(this);
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}
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@Test
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public void testOnChatMessage()
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{
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when(client.getGameState()).thenReturn(GameState.LOGGED_IN);
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when(client.getModIcons()).thenReturn(new IndexedSprite[0]);
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when(client.createIndexedSprite()).thenReturn(mock(IndexedSprite.class));
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// Trip emoji loading
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GameStateChanged gameStateChanged = new GameStateChanged();
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gameStateChanged.setGameState(GameState.LOGGED_IN);
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emojiPlugin.onGameStateChanged(gameStateChanged);
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MessageNode messageNode = mock(MessageNode.class);
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// With chat recolor, message may be wrapped in col tags
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when(messageNode.getValue()).thenReturn("<col=ff0000>:) :) :)</col>");
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ChatMessage chatMessage = new ChatMessage();
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chatMessage.setType(ChatMessageType.PUBLICCHAT);
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chatMessage.setMessageNode(messageNode);
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emojiPlugin.onChatMessage(chatMessage);
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verify(messageNode).setRuneLiteFormatMessage("<col=ff0000><img=0> <img=0> <img=0></col>");
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}
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@Test
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public void testGtLt()
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{
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when(client.getGameState()).thenReturn(GameState.LOGGED_IN);
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when(client.getModIcons()).thenReturn(new IndexedSprite[0]);
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when(client.createIndexedSprite()).thenReturn(mock(IndexedSprite.class));
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// Trip emoji loading
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GameStateChanged gameStateChanged = new GameStateChanged();
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gameStateChanged.setGameState(GameState.LOGGED_IN);
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emojiPlugin.onGameStateChanged(gameStateChanged);
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MessageNode messageNode = mock(MessageNode.class);
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when(messageNode.getValue()).thenReturn("<gt>:D<lt>");
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ChatMessage chatMessage = new ChatMessage();
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chatMessage.setType(ChatMessageType.PUBLICCHAT);
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chatMessage.setMessageNode(messageNode);
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emojiPlugin.onChatMessage(chatMessage);
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verify(messageNode).setRuneLiteFormatMessage("<img=10>");
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}
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}
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