Add graphic swaps to tmorph
This commit is contained in:
@@ -26,12 +26,14 @@ package net.runelite.client.plugins.tmorph;
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import com.google.inject.Provides;
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import javax.inject.Inject;
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import javax.inject.Singleton;
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import net.runelite.api.Actor;
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import net.runelite.api.Client;
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import net.runelite.api.GameState;
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import net.runelite.api.Player;
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import net.runelite.api.events.AnimationChanged;
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import net.runelite.api.events.ConfigChanged;
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import net.runelite.api.events.GameTick;
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import net.runelite.api.events.SpotAnimationChanged;
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import net.runelite.api.kit.KitType;
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import net.runelite.api.widgets.WidgetInfo;
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import net.runelite.client.config.ConfigManager;
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@@ -61,65 +63,68 @@ public class TMorph extends Plugin
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private EventBus eventBus;
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private boolean mageSwap;
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private boolean rangeSwap;
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private boolean meleeSwap;
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private boolean rangeSwap;
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private int animation;
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private int bodyMage;
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private int bodyMelee;
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private int bodyRange;
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private int bootsMage;
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private int bootsMelee;
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private int bootsRange;
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private int capeMage;
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private int capeMelee;
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private int capeRange;
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private int globalAnimSwap;
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private int animationSwap;
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private int animationTarget;
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private int MainhandMage;
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private int targetMainhandMage;
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private int OffhandMage;
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private int targetOffhandMage;
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private int HelmetMage;
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private int targetHelmetMage;
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private int CapeMage;
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private int targetCapeMage;
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private int NeckMage;
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private int targetNeckMage;
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private int BodyMage;
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private int globalGraphicSwap;
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private int glovesMage;
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private int glovesMelee;
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private int glovesRange;
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private int graphic;
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private int helmetMage;
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private int helmetMelee;
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private int helmetRange;
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private int legsMage;
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private int legsMelee;
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private int legsRange;
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private int mainhandMage;
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private int mainhandMelee;
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private int mainhandRange;
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private int neckMage;
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private int neckMelee;
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private int neckRange;
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private int offhandMage;
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private int offhandMelee;
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private int offhandRange;
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private int targetAnimation;
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private int targetBodyMage;
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private int LegsMage;
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private int targetLegsMage;
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private int BootsMage;
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private int targetBootsMage;
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private int GlovesMage;
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private int targetGlovesMage;
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private int MainhandRange;
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private int targetMainhandRange;
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private int OffhandRange;
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private int targetOffhandRange;
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private int HelmetRange;
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private int targetHelmetRange;
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private int CapeRange;
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private int targetCapeRange;
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private int NeckRange;
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private int targetNeckRange;
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private int BodyRange;
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private int targetBodyRange;
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private int LegsRange;
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private int targetLegsRange;
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private int BootsRange;
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private int targetBootsRange;
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private int GlovesRange;
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private int targetGlovesRange;
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private int MainhandMelee;
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private int targetMainhandMelee;
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private int OffhandMelee;
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private int targetOffhandMelee;
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private int HelmetMelee;
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private int targetHelmetMelee;
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private int CapeMelee;
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private int targetCapeMelee;
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private int NeckMelee;
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private int targetNeckMelee;
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private int BodyMelee;
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private int targetBodyMelee;
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private int LegsMelee;
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private int targetLegsMelee;
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private int BootsMelee;
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private int targetBodyRange;
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private int targetBootsMage;
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private int targetBootsMelee;
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private int GlovesMelee;
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private int targetBootsRange;
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private int targetCapeMage;
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private int targetCapeMelee;
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private int targetCapeRange;
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private int targetGlovesMage;
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private int targetGlovesMelee;
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private int targetGlovesRange;
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private int targetGraphic;
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private int targetHelmetMage;
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private int targetHelmetMelee;
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private int targetHelmetRange;
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private int targetLegsMage;
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private int targetLegsMelee;
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private int targetLegsRange;
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private int targetMainhandMage;
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private int targetMainhandMelee;
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private int targetMainhandRange;
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private int targetNeckMage;
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private int targetNeckMelee;
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private int targetNeckRange;
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private int targetOffhandMage;
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private int targetOffhandMelee;
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private int targetOffhandRange;
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@Provides
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TMorphConfig provideConfig(ConfigManager configManager)
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@@ -145,6 +150,7 @@ public class TMorph extends Plugin
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eventBus.subscribe(ConfigChanged.class, this, this::onConfigChanged);
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eventBus.subscribe(AnimationChanged.class, this, this::onAnimationChanged);
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eventBus.subscribe(GameTick.class, this, this::onGameTick);
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eventBus.subscribe(SpotAnimationChanged.class, this, this::onSpotAnimationChanged);
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}
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private void onConfigChanged(ConfigChanged event)
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@@ -155,20 +161,46 @@ public class TMorph extends Plugin
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}
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}
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private void onAnimationChanged(AnimationChanged event)
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private void onSpotAnimationChanged(SpotAnimationChanged event)
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{
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if (this.animationTarget <= 0 && this.animationSwap <= 0 && this.globalAnimSwap > 0)
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final Actor actor = event.getActor();
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if (actor.getSpotAnimation() == -1)
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{
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if (event.getActor().getAnimation() != -1)
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return;
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}
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if (this.graphic <= 0 && this.targetGraphic <= 0 && this.globalGraphicSwap > 0)
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{
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actor.setSpotAnimation(this.globalGraphicSwap);
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}
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if (this.graphic > 0 && this.targetGraphic > 0)
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{
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if (actor.getSpotAnimation() == this.targetGraphic)
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{
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event.getActor().setAnimation(this.globalAnimSwap);
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actor.setSpotAnimation(this.graphic);
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}
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}
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if (this.animationTarget > 0 && this.animationSwap > 0)
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}
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private void onAnimationChanged(AnimationChanged event)
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{
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final Actor actor = event.getActor();
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if (actor.getAnimation() != -1)
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{
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if (event.getActor().getAnimation() == this.animationTarget)
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return;
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}
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if (this.targetAnimation <= 0 && this.animation <= 0 && this.globalAnimSwap > 0)
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{
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actor.setAnimation(this.globalAnimSwap);
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}
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if (this.targetAnimation > 0 && this.animation > 0)
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{
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if (actor.getAnimation() == this.targetAnimation)
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{
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event.getActor().setAnimation(this.animationSwap);
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actor.setAnimation(this.animation);
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}
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}
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}
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@@ -179,6 +211,7 @@ public class TMorph extends Plugin
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{
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return;
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}
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updateEquip();
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}
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@@ -215,279 +248,279 @@ public class TMorph extends Plugin
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if (this.mageSwap)
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{
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if (this.MainhandMage > 0)
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if (this.mainhandMage > 0)
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{
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if (this.targetMainhandMage > 0)
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{
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if (mainhandID == this.targetMainhandMage)
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{
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player.getPlayerAppearance().getEquipmentIds()[KitType.WEAPON.getIndex()] = this.MainhandMage + 512;
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player.getPlayerAppearance().getEquipmentIds()[KitType.WEAPON.getIndex()] = this.mainhandMage + 512;
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}
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}
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}
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if (this.OffhandMage > 0)
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if (this.offhandMage > 0)
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{
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if (this.targetOffhandMage > 0)
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{
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if (offhandID == this.targetOffhandMage)
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{
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player.getPlayerAppearance().getEquipmentIds()[KitType.SHIELD.getIndex()] = this.OffhandMage + 512;
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player.getPlayerAppearance().getEquipmentIds()[KitType.SHIELD.getIndex()] = this.offhandMage + 512;
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}
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}
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}
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if (this.HelmetMage > 0)
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if (this.helmetMage > 0)
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{
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if (this.targetHelmetMage > 0)
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{
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if (helmetID == this.targetHelmetMage)
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{
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player.getPlayerAppearance().getEquipmentIds()[KitType.HELMET.getIndex()] = this.HelmetMage + 512;
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player.getPlayerAppearance().getEquipmentIds()[KitType.HELMET.getIndex()] = this.helmetMage + 512;
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}
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}
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}
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if (this.CapeMage > 0)
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if (this.capeMage > 0)
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{
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if (this.targetCapeMage > 0)
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{
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if (capeID == this.targetCapeMage)
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{
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player.getPlayerAppearance().getEquipmentIds()[KitType.CAPE.getIndex()] = this.CapeMage + 512;
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player.getPlayerAppearance().getEquipmentIds()[KitType.CAPE.getIndex()] = this.capeMage + 512;
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}
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}
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}
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if (this.NeckMage > 0)
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if (this.neckMage > 0)
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{
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if (this.targetNeckMage > 0)
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{
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if (neckID == this.targetNeckMage)
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{
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player.getPlayerAppearance().getEquipmentIds()[KitType.AMULET.getIndex()] = this.NeckMage + 512;
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player.getPlayerAppearance().getEquipmentIds()[KitType.AMULET.getIndex()] = this.neckMage + 512;
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}
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}
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}
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if (this.BodyMage > 0)
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if (this.bodyMage > 0)
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{
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if (this.targetBodyMage > 0)
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{
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if (bodyID == this.targetBodyMage)
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{
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player.getPlayerAppearance().getEquipmentIds()[KitType.TORSO.getIndex()] = this.BodyMage + 512;
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player.getPlayerAppearance().getEquipmentIds()[KitType.TORSO.getIndex()] = this.bodyMage + 512;
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}
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}
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}
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if (this.LegsMage > 0)
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if (this.legsMage > 0)
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{
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if (this.targetLegsMage > 0)
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{
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if (legsID == this.targetLegsMage)
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{
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player.getPlayerAppearance().getEquipmentIds()[KitType.LEGS.getIndex()] = this.LegsMage + 512;
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player.getPlayerAppearance().getEquipmentIds()[KitType.LEGS.getIndex()] = this.legsMage + 512;
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}
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}
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}
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if (this.BootsMage > 0)
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if (this.bootsMage > 0)
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{
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if (this.targetBootsMage > 0)
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{
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if (bootsID == this.targetBootsMage)
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{
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player.getPlayerAppearance().getEquipmentIds()[KitType.BOOTS.getIndex()] = this.BootsMage + 512;
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player.getPlayerAppearance().getEquipmentIds()[KitType.BOOTS.getIndex()] = this.bootsMage + 512;
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}
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}
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}
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if (this.GlovesMage > 0)
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if (this.glovesMage > 0)
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{
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if (this.targetGlovesMage > 0)
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{
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if (glovesID == this.targetGlovesMage)
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{
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player.getPlayerAppearance().getEquipmentIds()[KitType.HANDS.getIndex()] = this.GlovesMage + 512;
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player.getPlayerAppearance().getEquipmentIds()[KitType.HANDS.getIndex()] = this.glovesMage + 512;
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}
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}
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}
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}
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if (this.rangeSwap)
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{
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if (this.MainhandRange > 0)
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if (this.mainhandRange > 0)
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{
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if (this.targetMainhandRange > 0)
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{
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if (mainhandID == this.targetMainhandRange)
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{
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player.getPlayerAppearance().getEquipmentIds()[KitType.WEAPON.getIndex()] = this.MainhandRange + 512;
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player.getPlayerAppearance().getEquipmentIds()[KitType.WEAPON.getIndex()] = this.mainhandRange + 512;
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}
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}
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}
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if (this.OffhandRange > 0)
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if (this.offhandRange > 0)
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{
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if (this.targetOffhandRange > 0)
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{
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if (offhandID == this.targetOffhandRange)
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{
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player.getPlayerAppearance().getEquipmentIds()[KitType.SHIELD.getIndex()] = this.OffhandRange + 512;
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player.getPlayerAppearance().getEquipmentIds()[KitType.SHIELD.getIndex()] = this.offhandRange + 512;
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}
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}
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}
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if (this.HelmetRange > 0)
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if (this.helmetRange > 0)
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{
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if (this.targetHelmetRange > 0)
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{
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if (helmetID == this.targetHelmetRange)
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{
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player.getPlayerAppearance().getEquipmentIds()[KitType.HELMET.getIndex()] = this.HelmetRange + 512;
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player.getPlayerAppearance().getEquipmentIds()[KitType.HELMET.getIndex()] = this.helmetRange + 512;
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}
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}
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}
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if (this.CapeRange > 0)
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if (this.capeRange > 0)
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{
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if (this.targetCapeRange > 0)
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{
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if (capeID == this.targetCapeRange)
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{
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player.getPlayerAppearance().getEquipmentIds()[KitType.CAPE.getIndex()] = this.CapeRange + 512;
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player.getPlayerAppearance().getEquipmentIds()[KitType.CAPE.getIndex()] = this.capeRange + 512;
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}
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}
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}
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if (this.NeckRange > 0)
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if (this.neckRange > 0)
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{
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if (this.targetNeckRange > 0)
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{
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if (neckID == this.targetNeckRange)
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{
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player.getPlayerAppearance().getEquipmentIds()[KitType.AMULET.getIndex()] = this.NeckRange + 512;
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player.getPlayerAppearance().getEquipmentIds()[KitType.AMULET.getIndex()] = this.neckRange + 512;
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}
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}
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}
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if (this.BodyRange > 0)
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if (this.bodyRange > 0)
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{
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if (this.targetBodyRange > 0)
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{
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if (bodyID == this.targetBodyRange)
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{
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player.getPlayerAppearance().getEquipmentIds()[KitType.TORSO.getIndex()] = this.BodyRange + 512;
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player.getPlayerAppearance().getEquipmentIds()[KitType.TORSO.getIndex()] = this.bodyRange + 512;
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}
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}
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}
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if (this.LegsRange > 0)
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if (this.legsRange > 0)
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{
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if (this.targetLegsRange > 0)
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{
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if (legsID == this.targetLegsRange)
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{
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player.getPlayerAppearance().getEquipmentIds()[KitType.LEGS.getIndex()] = this.LegsRange + 512;
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player.getPlayerAppearance().getEquipmentIds()[KitType.LEGS.getIndex()] = this.legsRange + 512;
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}
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}
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}
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if (this.BootsRange > 0)
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if (this.bootsRange > 0)
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{
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if (this.targetBootsRange > 0)
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{
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if (bootsID == this.targetBootsRange)
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{
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player.getPlayerAppearance().getEquipmentIds()[KitType.BOOTS.getIndex()] = this.BootsRange + 512;
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player.getPlayerAppearance().getEquipmentIds()[KitType.BOOTS.getIndex()] = this.bootsRange + 512;
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}
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}
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}
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if (this.GlovesRange > 0)
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if (this.glovesRange > 0)
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{
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if (this.targetGlovesRange > 0)
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{
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if (glovesID == this.targetGlovesRange)
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{
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player.getPlayerAppearance().getEquipmentIds()[KitType.HANDS.getIndex()] = this.GlovesRange + 512;
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player.getPlayerAppearance().getEquipmentIds()[KitType.HANDS.getIndex()] = this.glovesRange + 512;
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}
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}
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}
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}
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if (this.meleeSwap)
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{
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if (this.MainhandMelee > 0)
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if (this.mainhandMelee > 0)
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{
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if (this.targetMainhandMelee > 0)
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{
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if (mainhandID == this.targetMainhandMelee)
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{
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player.getPlayerAppearance().getEquipmentIds()[KitType.WEAPON.getIndex()] = this.MainhandMelee + 512;
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player.getPlayerAppearance().getEquipmentIds()[KitType.WEAPON.getIndex()] = this.mainhandMelee + 512;
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}
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}
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}
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if (this.OffhandMelee > 0)
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if (this.offhandMelee > 0)
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{
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if (this.targetOffhandMelee > 0)
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{
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if (offhandID == this.targetOffhandMelee)
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{
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player.getPlayerAppearance().getEquipmentIds()[KitType.SHIELD.getIndex()] = this.OffhandMelee + 512;
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player.getPlayerAppearance().getEquipmentIds()[KitType.SHIELD.getIndex()] = this.offhandMelee + 512;
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}
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}
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}
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if (this.HelmetMelee > 0)
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if (this.helmetMelee > 0)
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{
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if (this.targetHelmetMelee > 0)
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{
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if (helmetID == this.targetHelmetMelee)
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{
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player.getPlayerAppearance().getEquipmentIds()[KitType.HELMET.getIndex()] = this.HelmetMelee + 512;
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player.getPlayerAppearance().getEquipmentIds()[KitType.HELMET.getIndex()] = this.helmetMelee + 512;
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}
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||||
}
|
||||
}
|
||||
if (this.CapeMelee > 0)
|
||||
if (this.capeMelee > 0)
|
||||
{
|
||||
if (this.targetCapeMelee > 0)
|
||||
{
|
||||
if (capeID == this.targetCapeMelee)
|
||||
{
|
||||
player.getPlayerAppearance().getEquipmentIds()[KitType.CAPE.getIndex()] = this.CapeMelee + 512;
|
||||
player.getPlayerAppearance().getEquipmentIds()[KitType.CAPE.getIndex()] = this.capeMelee + 512;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (this.NeckMelee > 0)
|
||||
if (this.neckMelee > 0)
|
||||
{
|
||||
if (this.targetNeckMelee > 0)
|
||||
{
|
||||
if (neckID == this.targetNeckMelee)
|
||||
{
|
||||
player.getPlayerAppearance().getEquipmentIds()[KitType.AMULET.getIndex()] = this.NeckMelee + 512;
|
||||
player.getPlayerAppearance().getEquipmentIds()[KitType.AMULET.getIndex()] = this.neckMelee + 512;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (this.BodyMelee > 0)
|
||||
if (this.bodyMelee > 0)
|
||||
{
|
||||
if (this.targetBodyMelee > 0)
|
||||
{
|
||||
if (bodyID == this.targetBodyMelee)
|
||||
{
|
||||
player.getPlayerAppearance().getEquipmentIds()[KitType.TORSO.getIndex()] = this.BodyMelee + 512;
|
||||
player.getPlayerAppearance().getEquipmentIds()[KitType.TORSO.getIndex()] = this.bodyMelee + 512;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (this.LegsMelee > 0)
|
||||
if (this.legsMelee > 0)
|
||||
{
|
||||
if (this.targetLegsMelee > 0)
|
||||
{
|
||||
if (legsID == this.targetLegsMelee)
|
||||
{
|
||||
player.getPlayerAppearance().getEquipmentIds()[KitType.LEGS.getIndex()] = this.LegsMelee + 512;
|
||||
player.getPlayerAppearance().getEquipmentIds()[KitType.LEGS.getIndex()] = this.legsMelee + 512;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (this.BootsMelee > 0)
|
||||
if (this.bootsMelee > 0)
|
||||
{
|
||||
if (this.targetBootsMelee > 0)
|
||||
{
|
||||
if (bootsID == this.targetBootsMelee)
|
||||
{
|
||||
player.getPlayerAppearance().getEquipmentIds()[KitType.BOOTS.getIndex()] = this.BootsMelee + 512;
|
||||
player.getPlayerAppearance().getEquipmentIds()[KitType.BOOTS.getIndex()] = this.bootsMelee + 512;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (this.GlovesMelee > 0)
|
||||
if (this.glovesMelee > 0)
|
||||
{
|
||||
if (this.targetGlovesMelee > 0)
|
||||
{
|
||||
if (glovesID == this.targetGlovesMelee)
|
||||
{
|
||||
player.getPlayerAppearance().getEquipmentIds()[KitType.HANDS.getIndex()] = this.GlovesMelee + 512;
|
||||
player.getPlayerAppearance().getEquipmentIds()[KitType.HANDS.getIndex()] = this.glovesMelee + 512;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -497,65 +530,68 @@ public class TMorph extends Plugin
|
||||
|
||||
private void updateConfig()
|
||||
{
|
||||
this.mageSwap = config.mageSwap();
|
||||
this.rangeSwap = config.rangeSwap();
|
||||
this.meleeSwap = config.meleeSwap();
|
||||
this.animation = config.animationSwap();
|
||||
this.bodyMage = config.BodyMage();
|
||||
this.bodyMelee = config.BodyMelee();
|
||||
this.bodyRange = config.BodyRange();
|
||||
this.bootsMage = config.BootsMage();
|
||||
this.bootsMelee = config.BootsMelee();
|
||||
this.bootsRange = config.BootsRange();
|
||||
this.capeMage = config.CapeMage();
|
||||
this.capeMelee = config.CapeMelee();
|
||||
this.capeRange = config.CapeRange();
|
||||
this.globalAnimSwap = config.globalAnimSwap();
|
||||
this.animationSwap = config.animationSwap();
|
||||
this.animationTarget = config.animationTarget();
|
||||
this.MainhandMage = config.MainhandMage();
|
||||
this.targetMainhandMage = config.targetMainhandMage();
|
||||
this.OffhandMage = config.OffhandMage();
|
||||
this.targetOffhandMage = config.targetOffhandMage();
|
||||
this.HelmetMage = config.HelmetMage();
|
||||
this.targetHelmetMage = config.targetHelmetMage();
|
||||
this.CapeMage = config.CapeMage();
|
||||
this.targetCapeMage = config.targetCapeMage();
|
||||
this.NeckMage = config.NeckMage();
|
||||
this.targetNeckMage = config.targetNeckMage();
|
||||
this.BodyMage = config.BodyMage();
|
||||
this.globalGraphicSwap = config.globalGraphicSwap();
|
||||
this.glovesMage = config.GlovesMage();
|
||||
this.glovesMelee = config.GlovesMelee();
|
||||
this.glovesRange = config.GlovesRange();
|
||||
this.graphic = config.graphicSwap();
|
||||
this.helmetMage = config.HelmetMage();
|
||||
this.helmetMelee = config.HelmetMelee();
|
||||
this.helmetRange = config.HelmetRange();
|
||||
this.legsMage = config.LegsMage();
|
||||
this.legsMelee = config.LegsMelee();
|
||||
this.legsRange = config.LegsRange();
|
||||
this.mageSwap = config.mageSwap();
|
||||
this.mainhandMage = config.MainhandMage();
|
||||
this.mainhandMelee = config.MainhandMelee();
|
||||
this.mainhandRange = config.MainhandRange();
|
||||
this.meleeSwap = config.meleeSwap();
|
||||
this.neckMage = config.NeckMage();
|
||||
this.neckMelee = config.NeckMelee();
|
||||
this.neckRange = config.NeckRange();
|
||||
this.offhandMage = config.OffhandMage();
|
||||
this.offhandMelee = config.OffhandMelee();
|
||||
this.offhandRange = config.OffhandRange();
|
||||
this.rangeSwap = config.rangeSwap();
|
||||
this.targetAnimation = config.animationTarget();
|
||||
this.targetBodyMage = config.targetBodyMage();
|
||||
this.LegsMage = config.LegsMage();
|
||||
this.targetLegsMage = config.targetLegsMage();
|
||||
this.BootsMage = config.BootsMage();
|
||||
this.targetBootsMage = config.targetBootsMage();
|
||||
this.GlovesMage = config.GlovesMage();
|
||||
this.targetGlovesMage = config.targetGlovesMage();
|
||||
this.MainhandRange = config.MainhandRange();
|
||||
this.targetMainhandRange = config.targetMainhandRange();
|
||||
this.OffhandRange = config.OffhandRange();
|
||||
this.targetOffhandRange = config.targetOffhandRange();
|
||||
this.HelmetRange = config.HelmetRange();
|
||||
this.targetHelmetRange = config.targetHelmetRange();
|
||||
this.CapeRange = config.CapeRange();
|
||||
this.targetCapeRange = config.targetCapeRange();
|
||||
this.NeckRange = config.NeckRange();
|
||||
this.targetNeckRange = config.targetNeckRange();
|
||||
this.BodyRange = config.BodyRange();
|
||||
this.targetBodyRange = config.targetBodyRange();
|
||||
this.LegsRange = config.LegsRange();
|
||||
this.targetLegsRange = config.targetLegsRange();
|
||||
this.BootsRange = config.BootsRange();
|
||||
this.targetBootsRange = config.targetBootsRange();
|
||||
this.GlovesRange = config.GlovesRange();
|
||||
this.targetGlovesRange = config.targetGlovesRange();
|
||||
this.MainhandMelee = config.MainhandMelee();
|
||||
this.targetMainhandMelee = config.targetMainhandMelee();
|
||||
this.OffhandMelee = config.OffhandMelee();
|
||||
this.targetOffhandMelee = config.targetOffhandMelee();
|
||||
this.HelmetMelee = config.HelmetMelee();
|
||||
this.targetHelmetMelee = config.targetHelmetMelee();
|
||||
this.CapeMelee = config.CapeMelee();
|
||||
this.targetCapeMelee = config.targetCapeMelee();
|
||||
this.NeckMelee = config.NeckMelee();
|
||||
this.targetNeckMelee = config.targetNeckMelee();
|
||||
this.BodyMelee = config.BodyMelee();
|
||||
this.targetBodyMelee = config.targetBodyMelee();
|
||||
this.LegsMelee = config.LegsMelee();
|
||||
this.targetLegsMelee = config.targetLegsMelee();
|
||||
this.BootsMelee = config.BootsMelee();
|
||||
this.targetBodyRange = config.targetBodyRange();
|
||||
this.targetBootsMage = config.targetBootsMage();
|
||||
this.targetBootsMelee = config.targetBootsMelee();
|
||||
this.GlovesMelee = config.GlovesMelee();
|
||||
this.targetBootsRange = config.targetBootsRange();
|
||||
this.targetCapeMage = config.targetCapeMage();
|
||||
this.targetCapeMelee = config.targetCapeMelee();
|
||||
this.targetCapeRange = config.targetCapeRange();
|
||||
this.targetGlovesMage = config.targetGlovesMage();
|
||||
this.targetGlovesMelee = config.targetGlovesMelee();
|
||||
this.targetGlovesRange = config.targetGlovesRange();
|
||||
this.targetGraphic = config.graphicTarget();
|
||||
this.targetHelmetMage = config.targetHelmetMage();
|
||||
this.targetHelmetMelee = config.targetHelmetMelee();
|
||||
this.targetHelmetRange = config.targetHelmetRange();
|
||||
this.targetLegsMage = config.targetLegsMage();
|
||||
this.targetLegsMelee = config.targetLegsMelee();
|
||||
this.targetLegsRange = config.targetLegsRange();
|
||||
this.targetMainhandMage = config.targetMainhandMage();
|
||||
this.targetMainhandMelee = config.targetMainhandMelee();
|
||||
this.targetMainhandRange = config.targetMainhandRange();
|
||||
this.targetNeckMage = config.targetNeckMage();
|
||||
this.targetNeckMelee = config.targetNeckMelee();
|
||||
this.targetNeckRange = config.targetNeckRange();
|
||||
this.targetOffhandMage = config.targetOffhandMage();
|
||||
this.targetOffhandMelee = config.targetOffhandMelee();
|
||||
this.targetOffhandRange = config.targetOffhandRange();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user