ui: Null check
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@@ -163,7 +163,10 @@ public class ArrowMinimapOverlay extends Overlay
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AffineTransform at = new AffineTransform();
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if (arrowPoint.isMinimapImagePointToTarget())
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{
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at.translate(minimapPlayerPos.getX(), minimapPlayerPos.getY());
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if (minimapPlayerPos != null)
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{
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at.translate(minimapPlayerPos.getX(), minimapPlayerPos.getY());
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}
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at.rotate(cameraAngle - theta);
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at.translate(0, 66);
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at.translate(minimapImageOffset.getX() - minimapImage.getWidth() / 2, minimapImageOffset.getY() - minimapImage.getHeight() / 2);
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@@ -177,7 +180,10 @@ public class ArrowMinimapOverlay extends Overlay
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double dY = at.getTranslateY();
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//Then apply that position to an un-rotated transform
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at = new AffineTransform();
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at.translate(minimapPlayerPos.getX(), minimapPlayerPos.getY());
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if (minimapPlayerPos != null)
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{
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at.translate(minimapPlayerPos.getX(), minimapPlayerPos.getY());
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}
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at.translate(dX, dY);
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at.translate(minimapImageOffset.getX() - minimapImage.getWidth() / 2, minimapImageOffset.getY() - minimapImage.getHeight() / 2);
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}
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