runelite-client: enable fullscreen on osx

This commit is contained in:
arlyon
2018-02-28 17:40:35 -05:00
committed by Adam
parent 7601f984c4
commit 7f0e1b2ba2

View File

@@ -37,12 +37,14 @@ import java.awt.LayoutManager;
import java.awt.SystemTray;
import java.awt.Toolkit;
import java.awt.TrayIcon;
import java.awt.Window;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import java.awt.image.BufferedImage;
import java.io.IOException;
import java.lang.reflect.InvocationTargetException;
import java.util.Enumeration;
import javax.imageio.ImageIO;
import javax.swing.BoxLayout;
@@ -65,6 +67,7 @@ import net.runelite.api.GameState;
import net.runelite.api.events.ConfigChanged;
import net.runelite.client.RuneLite;
import net.runelite.client.RuneLiteProperties;
import net.runelite.client.util.OSType;
import org.pushingpixels.substance.api.skin.SubstanceGraphiteLookAndFeel;
import org.pushingpixels.substance.internal.utils.SubstanceCoreUtilities;
import org.pushingpixels.substance.internal.utils.SubstanceTitlePaneUtilities;
@@ -133,7 +136,9 @@ public class ClientUI extends JFrame
// Use custom UI font
setUIFont(new FontUIResource(FontManager.getRunescapeFont()));
return new ClientUI(runelite, properties, client);
ClientUI gui = new ClientUI(runelite, properties, client);
tryEnableOSXFullscreen(gui);
return gui;
}
private ClientUI(RuneLite runelite, RuneLiteProperties properties, Applet client)
@@ -455,4 +460,27 @@ public class ClientUI extends JFrame
{
return pluginToolbar;
}
/**
* Enables the osx native fullscreen if running on a mac.
*
* @param gui The gui to enable the fullscreen on.
*/
private static void tryEnableOSXFullscreen(ClientUI gui)
{
if (OSType.getOSType() == OSType.MacOS)
{
try
{
Class.forName("com.apple.eawt.FullScreenUtilities")
.getMethod("setWindowCanFullScreen", Window.class, boolean.class)
.invoke(null, gui, true);
log.debug("macOS fullscreen enabled");
}
catch (ClassNotFoundException | NoSuchMethodException | IllegalAccessException | InvocationTargetException ignored)
{
// not running macOS, ignore
}
}
}
}