devtools: add transform command
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@@ -99,6 +99,12 @@ public interface Actor extends Renderable
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*/
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LocalPoint getLocalLocation();
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@VisibleForDevtools
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void setIdlePoseAnimation(int animation);
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@VisibleForDevtools
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void setPoseAnimation(int animation);
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/**
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* Gets the orientation of the actor.
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*
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@@ -24,6 +24,7 @@
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*/
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package net.runelite.api;
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import net.runelite.api.annotations.VisibleForDevtools;
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import net.runelite.api.kit.KitType;
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/**
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@@ -57,4 +58,7 @@ public interface PlayerComposition
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* @return the kit ID
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*/
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int getKitId(KitType type);
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@VisibleForDevtools
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void setTransformedNpcId(int id);
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}
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