animation smoothing: fix angle bounds for rotation

This commit is contained in:
DESKTOP-G1DDN84\Denni
2018-05-29 14:32:18 +02:00
committed by Adam
parent 309665c8ff
commit 62dec90d42

View File

@@ -192,24 +192,24 @@ public abstract class RSModelMixin implements RSModel
int translateZ;
if (type == 2)
{
int deltaX = nextTranslateX - currentTranslateX & 0x3fff;
int deltaY = nextTranslateY - currentTranslateY & 0x3fff;
int deltaZ = nextTranslateZ - currentTranslateZ & 0x3fff;
if (deltaX >= 8192)
int deltaX = nextTranslateX - currentTranslateX & 0xFF;
int deltaY = nextTranslateY - currentTranslateY & 0xFF;
int deltaZ = nextTranslateZ - currentTranslateZ & 0xFF;
if (deltaX >= 128)
{
deltaX -= 16384;
deltaX -= 256;
}
if (deltaY >= 8192)
if (deltaY >= 128)
{
deltaY -= 16384;
deltaY -= 256;
}
if (deltaZ >= 8192)
if (deltaZ >= 128)
{
deltaZ -= 16384;
deltaZ -= 256;
}
translateX = currentTranslateX + deltaX * interval / intervalCount & 0x3fff;
translateY = currentTranslateY + deltaY * interval / intervalCount & 0x3fff;
translateZ = currentTranslateZ + deltaZ * interval / intervalCount & 0x3fff;
translateX = currentTranslateX + deltaX * interval / intervalCount & 0xFF;
translateY = currentTranslateY + deltaY * interval / intervalCount & 0xFF;
translateZ = currentTranslateZ + deltaZ * interval / intervalCount & 0xFF;
}
else if (type == 5)
{