Reformatted skill order on hiscore lookup
This commit is contained in:
@@ -54,29 +54,30 @@ public class HiscorePanel extends PluginPanel
|
|||||||
private JTextField input;
|
private JTextField input;
|
||||||
private JButton lookupButton;
|
private JButton lookupButton;
|
||||||
|
|
||||||
|
//these are inlaid left to right, wrapping to a new line after 3
|
||||||
private final JLabel attackLabel = new JLabel("--");
|
private final JLabel attackLabel = new JLabel("--");
|
||||||
private final JLabel defenceLabel = new JLabel("--");
|
|
||||||
private final JLabel strengthLabel = new JLabel("--");
|
|
||||||
private final JLabel hitpointsLabel = new JLabel("--");
|
private final JLabel hitpointsLabel = new JLabel("--");
|
||||||
private final JLabel rangedLabel = new JLabel("--");
|
|
||||||
private final JLabel prayerLabel = new JLabel("--");
|
|
||||||
private final JLabel magicLabel = new JLabel("--");
|
|
||||||
private final JLabel cookingLabel = new JLabel("--");
|
|
||||||
private final JLabel woodcuttingLabel = new JLabel("--");
|
|
||||||
private final JLabel fletchingLabel = new JLabel("--");
|
|
||||||
private final JLabel fishingLabel = new JLabel("--");
|
|
||||||
private final JLabel firemakingLabel = new JLabel("--");
|
|
||||||
private final JLabel craftingLabel = new JLabel("--");
|
|
||||||
private final JLabel smithingLabel = new JLabel("--");
|
|
||||||
private final JLabel miningLabel = new JLabel("--");
|
private final JLabel miningLabel = new JLabel("--");
|
||||||
private final JLabel herbloreLabel = new JLabel("--");
|
private final JLabel strengthLabel = new JLabel("--");
|
||||||
private final JLabel agilityLabel = new JLabel("--");
|
private final JLabel agilityLabel = new JLabel("--");
|
||||||
|
private final JLabel smithingLabel = new JLabel("--");
|
||||||
|
private final JLabel defenceLabel = new JLabel("--");
|
||||||
|
private final JLabel herbloreLabel = new JLabel("--");
|
||||||
|
private final JLabel fishingLabel = new JLabel("--");
|
||||||
|
private final JLabel rangedLabel = new JLabel("--");
|
||||||
private final JLabel thievingLabel = new JLabel("--");
|
private final JLabel thievingLabel = new JLabel("--");
|
||||||
|
private final JLabel cookingLabel = new JLabel("--");
|
||||||
|
private final JLabel prayerLabel = new JLabel("--");
|
||||||
|
private final JLabel craftingLabel = new JLabel("--");
|
||||||
|
private final JLabel firemakingLabel = new JLabel("--");
|
||||||
|
private final JLabel magicLabel = new JLabel("--");
|
||||||
|
private final JLabel fletchingLabel = new JLabel("--");
|
||||||
|
private final JLabel woodcuttingLabel = new JLabel("--");
|
||||||
|
private final JLabel runecraftLabel = new JLabel("--");
|
||||||
private final JLabel slayerLabel = new JLabel("--");
|
private final JLabel slayerLabel = new JLabel("--");
|
||||||
private final JLabel farmingLabel = new JLabel("--");
|
private final JLabel farmingLabel = new JLabel("--");
|
||||||
private final JLabel runecraftLabel = new JLabel("--");
|
|
||||||
private final JLabel hunterLabel = new JLabel("--");
|
|
||||||
private final JLabel constructionLabel = new JLabel("--");
|
private final JLabel constructionLabel = new JLabel("--");
|
||||||
|
private final JLabel hunterLabel = new JLabel("--");
|
||||||
|
|
||||||
private GridLayout stats;
|
private GridLayout stats;
|
||||||
|
|
||||||
@@ -110,29 +111,30 @@ public class HiscorePanel extends PluginPanel
|
|||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
//these are inlaid left to right, wrapping to a new line after 3
|
||||||
statsPanel.add(makeSkillPanel(Skill.ATTACK, attackLabel));
|
statsPanel.add(makeSkillPanel(Skill.ATTACK, attackLabel));
|
||||||
statsPanel.add(makeSkillPanel(Skill.DEFENCE, defenceLabel));
|
|
||||||
statsPanel.add(makeSkillPanel(Skill.STRENGTH, strengthLabel));
|
|
||||||
statsPanel.add(makeSkillPanel(Skill.HITPOINTS, hitpointsLabel));
|
statsPanel.add(makeSkillPanel(Skill.HITPOINTS, hitpointsLabel));
|
||||||
statsPanel.add(makeSkillPanel(Skill.RANGED, rangedLabel));
|
|
||||||
statsPanel.add(makeSkillPanel(Skill.PRAYER, prayerLabel));
|
|
||||||
statsPanel.add(makeSkillPanel(Skill.MAGIC, magicLabel));
|
|
||||||
statsPanel.add(makeSkillPanel(Skill.COOKING, cookingLabel));
|
|
||||||
statsPanel.add(makeSkillPanel(Skill.WOODCUTTING, woodcuttingLabel));
|
|
||||||
statsPanel.add(makeSkillPanel(Skill.FLETCHING, fletchingLabel));
|
|
||||||
statsPanel.add(makeSkillPanel(Skill.FISHING, fishingLabel));
|
|
||||||
statsPanel.add(makeSkillPanel(Skill.FIREMAKING, firemakingLabel));
|
|
||||||
statsPanel.add(makeSkillPanel(Skill.CRAFTING, craftingLabel));
|
|
||||||
statsPanel.add(makeSkillPanel(Skill.SMITHING, smithingLabel));
|
|
||||||
statsPanel.add(makeSkillPanel(Skill.MINING, miningLabel));
|
statsPanel.add(makeSkillPanel(Skill.MINING, miningLabel));
|
||||||
statsPanel.add(makeSkillPanel(Skill.HERBLORE, herbloreLabel));
|
statsPanel.add(makeSkillPanel(Skill.STRENGTH, strengthLabel));
|
||||||
statsPanel.add(makeSkillPanel(Skill.AGILITY, agilityLabel));
|
statsPanel.add(makeSkillPanel(Skill.AGILITY, agilityLabel));
|
||||||
|
statsPanel.add(makeSkillPanel(Skill.SMITHING, smithingLabel));
|
||||||
|
statsPanel.add(makeSkillPanel(Skill.DEFENCE, defenceLabel));
|
||||||
|
statsPanel.add(makeSkillPanel(Skill.HERBLORE, herbloreLabel));
|
||||||
|
statsPanel.add(makeSkillPanel(Skill.FISHING, fishingLabel));
|
||||||
|
statsPanel.add(makeSkillPanel(Skill.RANGED, rangedLabel));
|
||||||
statsPanel.add(makeSkillPanel(Skill.THIEVING, thievingLabel));
|
statsPanel.add(makeSkillPanel(Skill.THIEVING, thievingLabel));
|
||||||
|
statsPanel.add(makeSkillPanel(Skill.COOKING, cookingLabel));
|
||||||
|
statsPanel.add(makeSkillPanel(Skill.PRAYER, prayerLabel));
|
||||||
|
statsPanel.add(makeSkillPanel(Skill.CRAFTING, craftingLabel));
|
||||||
|
statsPanel.add(makeSkillPanel(Skill.FIREMAKING, firemakingLabel));
|
||||||
|
statsPanel.add(makeSkillPanel(Skill.MAGIC, magicLabel));
|
||||||
|
statsPanel.add(makeSkillPanel(Skill.FLETCHING, fletchingLabel));
|
||||||
|
statsPanel.add(makeSkillPanel(Skill.WOODCUTTING, woodcuttingLabel));
|
||||||
|
statsPanel.add(makeSkillPanel(Skill.RUNECRAFT, runecraftLabel));
|
||||||
statsPanel.add(makeSkillPanel(Skill.SLAYER, slayerLabel));
|
statsPanel.add(makeSkillPanel(Skill.SLAYER, slayerLabel));
|
||||||
statsPanel.add(makeSkillPanel(Skill.FARMING, farmingLabel));
|
statsPanel.add(makeSkillPanel(Skill.FARMING, farmingLabel));
|
||||||
statsPanel.add(makeSkillPanel(Skill.RUNECRAFT, runecraftLabel));
|
|
||||||
statsPanel.add(makeSkillPanel(Skill.HUNTER, hunterLabel));
|
|
||||||
statsPanel.add(makeSkillPanel(Skill.CONSTRUCTION, constructionLabel));
|
statsPanel.add(makeSkillPanel(Skill.CONSTRUCTION, constructionLabel));
|
||||||
|
statsPanel.add(makeSkillPanel(Skill.HUNTER, hunterLabel));
|
||||||
}
|
}
|
||||||
catch (IOException ex)
|
catch (IOException ex)
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user