Merge pull request #4079 from deathbeam/fix-sotd-sol
Make SOTD/SOTL timer use chat messsage
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@@ -71,7 +71,7 @@ public enum GameTimer
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ANTIPOISON("antipoison", "Antipoison", 90, ChronoUnit.SECONDS),
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SUPERANTIPOISON("superantipoison", "Superantipoison", 346, ChronoUnit.SECONDS),
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CHARGE("charge", "Charge", 6, ChronoUnit.MINUTES),
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STAFF_OF_THE_DEAD("staffofthedead", "Staff of the Dead", GraphicID.STAFF_OF_THE_DEAD, 1, ChronoUnit.MINUTES);
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STAFF_OF_THE_DEAD("staffofthedead", "Staff of the Dead", 1, ChronoUnit.MINUTES);
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@Getter
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private final String imageResource;
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@@ -429,10 +429,20 @@ public class TimersPlugin extends Plugin
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createGameTimer(CHARGE);
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}
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if (event.getMessage().equals("<col=ef1020>Your magical charge fades away.</col>"))
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if (config.showCharge() && event.getMessage().equals("<col=ef1020>Your magical charge fades away.</col>"))
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{
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removeGameTimer(CHARGE);
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}
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if (config.showStaffOfTheDead() && event.getMessage().contains("Spirits of deceased evildoers offer you their protection"))
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{
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createGameTimer(STAFF_OF_THE_DEAD);
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}
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if (config.showStaffOfTheDead() && event.getMessage().contains("Your protection fades away"))
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{
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removeGameTimer(STAFF_OF_THE_DEAD);
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}
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}
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@Subscribe
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@@ -474,11 +484,6 @@ public class TimersPlugin extends Plugin
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createGameTimer(VENGEANCE);
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}
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if (config.showStaffOfTheDead() && actor.getGraphic() == STAFF_OF_THE_DEAD.getGraphicId())
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{
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createGameTimer(STAFF_OF_THE_DEAD);
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}
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if (config.showFreezes())
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{
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if (actor.getGraphic() == BIND.getGraphicId())
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