combat level: show next levels needed even past 99

In some cases, it is not possible to get a combat level solely from leveling
any one stat. If this happened previously the overlay would show an empty
tooltip due to the levels required all being >99. This just shows the levels
required even if it surpasses 99.
This commit is contained in:
Adam
2020-11-20 19:44:17 -05:00
parent 9baf4c4a45
commit 6f60750c31
2 changed files with 87 additions and 6 deletions

View File

@@ -0,0 +1,79 @@
/*
* Copyright (c) 2020, Adam <Adam@sigterm.info>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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package net.runelite.client.plugins.combatlevel;
import com.google.inject.Guice;
import com.google.inject.Inject;
import com.google.inject.testing.fieldbinder.Bind;
import com.google.inject.testing.fieldbinder.BoundFieldModule;
import net.runelite.api.Client;
import net.runelite.api.Skill;
import net.runelite.client.ui.overlay.tooltip.TooltipManager;
import static org.junit.Assert.assertEquals;
import org.junit.Before;
import org.junit.Test;
import org.junit.runner.RunWith;
import org.mockito.Mock;
import static org.mockito.Mockito.when;
import org.mockito.junit.MockitoJUnitRunner;
@RunWith(MockitoJUnitRunner.class)
public class CombatLevelOverlayTest
{
@Mock
@Bind
private Client client;
@Mock
@Bind
private CombatLevelConfig combatLevelConfig;
@Mock
@Bind
private TooltipManager tooltipManager;
@Inject
private CombatLevelOverlay combatLevelOverlay;
@Before
public void before()
{
Guice.createInjector(BoundFieldModule.of(this)).injectMembers(this);
}
@Test
public void testGetLevelsUntilTooltip()
{
when(client.getRealSkillLevel(Skill.ATTACK)).thenReturn(99);
when(client.getRealSkillLevel(Skill.STRENGTH)).thenReturn(99);
when(client.getRealSkillLevel(Skill.DEFENCE)).thenReturn(97);
when(client.getRealSkillLevel(Skill.HITPOINTS)).thenReturn(99);
when(client.getRealSkillLevel(Skill.MAGIC)).thenReturn(99);
when(client.getRealSkillLevel(Skill.RANGED)).thenReturn(99);
when(client.getRealSkillLevel(Skill.PRAYER)).thenReturn(94);
assertEquals("<col=ff981f>Next combat level:</br></col>4 Defence/Hitpoints</br>8 Prayer", combatLevelOverlay.getLevelsUntilTooltip());
}
}