Merge pull request #9236 from Nightfirecat/fix-npc-respawn-timer-bug
npc indicators: Fix long respawn timer bug
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@@ -548,7 +548,16 @@ public class NpcIndicatorsPlugin extends Plugin
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if (mn.getDiedOnTick() != -1)
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{
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mn.setRespawnTime(client.getTickCount() + 1 - mn.getDiedOnTick());
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final int respawnTime = client.getTickCount() + 1 - mn.getDiedOnTick();
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// By killing a monster and leaving the area before seeing it again, an erroneously lengthy
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// respawn time can be recorded. Thus, if the respawn time is already set and is greater than
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// the observed time, assume that the lower observed respawn time is correct.
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if (mn.getRespawnTime() == -1 || respawnTime < mn.getRespawnTime())
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{
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mn.setRespawnTime(respawnTime);
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}
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mn.setDiedOnTick(-1);
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}
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