Remove Half timers for Snare, Bind and Entangle

This commit is contained in:
Daniel Bolink
2019-09-10 17:20:05 -07:00
committed by Adam
parent 6decc19213
commit 6c30d31a57
2 changed files with 3 additions and 37 deletions

View File

@@ -52,11 +52,8 @@ enum GameTimer
SUPERANTIFIRE(ItemID.SUPER_ANTIFIRE_POTION4, GameTimerImageType.ITEM, "Super antifire", 3, ChronoUnit.MINUTES),
ANTIDOTEPLUSPLUS(ItemID.ANTIDOTE4_5952, GameTimerImageType.ITEM, "Antidote++", 12, ChronoUnit.MINUTES),
BIND(SpriteID.SPELL_BIND, GameTimerImageType.SPRITE, "Bind", GraphicID.BIND, 5, ChronoUnit.SECONDS, true),
HALFBIND(SpriteID.SPELL_BIND, GameTimerImageType.SPRITE, "Half Bind", GraphicID.BIND, 2500, ChronoUnit.MILLIS, true),
SNARE(SpriteID.SPELL_SNARE, GameTimerImageType.SPRITE, "Snare", GraphicID.SNARE, 10, ChronoUnit.SECONDS, true),
HALFSNARE(SpriteID.SPELL_SNARE, GameTimerImageType.SPRITE, "Half Snare", GraphicID.SNARE, 5, ChronoUnit.SECONDS, true),
ENTANGLE(SpriteID.SPELL_ENTANGLE, GameTimerImageType.SPRITE, "Entangle", GraphicID.ENTANGLE, 15, ChronoUnit.SECONDS, true),
HALFENTANGLE(SpriteID.SPELL_ENTANGLE, GameTimerImageType.SPRITE, "Half Entangle", GraphicID.ENTANGLE, 7500, ChronoUnit.MILLIS, true),
ICERUSH(SpriteID.SPELL_ICE_RUSH, GameTimerImageType.SPRITE, "Ice rush", GraphicID.ICE_RUSH, 5, ChronoUnit.SECONDS, true),
ICEBURST(SpriteID.SPELL_ICE_BURST, GameTimerImageType.SPRITE, "Ice burst", GraphicID.ICE_BURST, 10, ChronoUnit.SECONDS, true),
ICEBLITZ(SpriteID.SPELL_ICE_BLITZ, GameTimerImageType.SPRITE, "Ice blitz", GraphicID.ICE_BLITZ, 15, ChronoUnit.SECONDS, true),

View File

@@ -43,7 +43,6 @@ import net.runelite.api.ItemID;
import net.runelite.api.NPC;
import net.runelite.api.NpcID;
import net.runelite.api.Player;
import net.runelite.api.Prayer;
import net.runelite.api.Varbits;
import net.runelite.api.WorldType;
import net.runelite.api.coords.WorldPoint;
@@ -324,11 +323,8 @@ public class TimersPlugin extends Plugin
if (!config.showFreezes())
{
removeGameTimer(BIND);
removeGameTimer(HALFBIND);
removeGameTimer(SNARE);
removeGameTimer(HALFSNARE);
removeGameTimer(ENTANGLE);
removeGameTimer(HALFENTANGLE);
removeGameTimer(ICERUSH);
removeGameTimer(ICEBURST);
removeGameTimer(ICEBLITZ);
@@ -787,44 +783,17 @@ public class TimersPlugin extends Plugin
{
if (actor.getGraphic() == BIND.getGraphicId())
{
if (client.isPrayerActive(Prayer.PROTECT_FROM_MAGIC)
&& !client.getWorldType().contains(WorldType.SEASONAL_DEADMAN)
&& !client.getWorldType().contains(WorldType.DEADMAN_TOURNAMENT))
{
createGameTimer(HALFBIND);
}
else
{
createGameTimer(BIND);
}
createGameTimer(BIND);
}
if (actor.getGraphic() == SNARE.getGraphicId())
{
if (client.isPrayerActive(Prayer.PROTECT_FROM_MAGIC)
&& !client.getWorldType().contains(WorldType.SEASONAL_DEADMAN)
&& !client.getWorldType().contains(WorldType.DEADMAN_TOURNAMENT))
{
createGameTimer(HALFSNARE);
}
else
{
createGameTimer(SNARE);
}
createGameTimer(SNARE);
}
if (actor.getGraphic() == ENTANGLE.getGraphicId())
{
if (client.isPrayerActive(Prayer.PROTECT_FROM_MAGIC)
&& !client.getWorldType().contains(WorldType.SEASONAL_DEADMAN)
&& !client.getWorldType().contains(WorldType.DEADMAN_TOURNAMENT))
{
createGameTimer(HALFENTANGLE);
}
else
{
createGameTimer(ENTANGLE);
}
createGameTimer(ENTANGLE);
}
// downgrade freeze based on graphic, if at the same tick as the freeze message