Add entity hider plugin

This commit is contained in:
Lotto
2018-04-25 00:24:56 +02:00
committed by Adam
parent eaa970a8d9
commit 6c21b2e21b
5 changed files with 574 additions and 0 deletions

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/*
* Copyright (c) 2018, Lotto <https://github.com/devLotto>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.mixins;
import net.runelite.api.mixins.Inject;
import net.runelite.api.mixins.Mixin;
import net.runelite.rs.api.RSClient;
@Mixin(RSClient.class)
public abstract class EntityHiderBridgeMixin implements RSClient
{
@Inject
public static boolean isHidingEntities;
@Inject
public static boolean hidePlayers;
@Inject
public static boolean hidePlayers2D;
@Inject
public static boolean hideFriends;
@Inject
public static boolean hideClanMates;
@Inject
public static boolean hideLocalPlayer;
@Inject
public static boolean hideLocalPlayer2D;
@Inject
public static boolean hideNPCs;
@Inject
public static boolean hideNPCs2D;
@Inject
public static boolean hideAttackers;
@Inject
public static boolean hideProjectiles;
@Inject
@Override
public void setIsHidingEntities(boolean state)
{
isHidingEntities = state;
}
@Inject
@Override
public void setPlayersHidden(boolean state)
{
hidePlayers = state;
}
@Inject
@Override
public void setPlayersHidden2D(boolean state)
{
hidePlayers2D = state;
}
@Inject
@Override
public void setFriendsHidden(boolean state)
{
hideFriends = state;
}
@Inject
@Override
public void setClanMatesHidden(boolean state)
{
hideClanMates = state;
}
@Inject
@Override
public void setLocalPlayerHidden(boolean state)
{
hideLocalPlayer = state;
}
@Inject
@Override
public void setLocalPlayerHidden2D(boolean state)
{
hideLocalPlayer2D = state;
}
@Inject
@Override
public void setNPCsHidden(boolean state)
{
hideNPCs = state;
}
@Inject
@Override
public void setNPCsHidden2D(boolean state)
{
hideNPCs2D = state;
}
@Inject
@Override
public void setAttackersHidden(boolean state)
{
hideAttackers = state;
}
@Inject
@Override
public void setProjectilesHidden(boolean state)
{
hideProjectiles = state;
}
}

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/*
* Copyright (c) 2018, Lotto <https://github.com/devLotto>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.mixins;
import net.runelite.api.mixins.Copy;
import net.runelite.api.mixins.Inject;
import net.runelite.api.mixins.Mixin;
import net.runelite.api.mixins.Replace;
import net.runelite.api.mixins.Shadow;
import net.runelite.rs.api.RSActor;
import net.runelite.rs.api.RSClient;
import net.runelite.rs.api.RSNPC;
import net.runelite.rs.api.RSPlayer;
import net.runelite.rs.api.RSProjectile;
import net.runelite.rs.api.RSRegion;
import net.runelite.rs.api.RSRenderable;
@Mixin(RSRegion.class)
public abstract class EntityHiderMixin implements RSRegion
{
@Shadow("clientInstance")
private static RSClient client;
@Shadow("isHidingEntities")
private static boolean isHidingEntities;
@Shadow("hidePlayers")
private static boolean hidePlayers;
@Shadow("hidePlayers2D")
private static boolean hidePlayers2D;
@Shadow("hideFriends")
private static boolean hideFriends;
@Shadow("hideClanMates")
private static boolean hideClanMates;
@Shadow("hideLocalPlayer")
private static boolean hideLocalPlayer;
@Shadow("hideLocalPlayer2D")
private static boolean hideLocalPlayer2D;
@Shadow("hideNPCs")
private static boolean hideNPCs;
@Shadow("hideNPCs2D")
private static boolean hideNPCs2D;
@Shadow("hideAttackers")
private static boolean hideAttackers;
@Shadow("hideProjectiles")
private static boolean hideProjectiles;
@Copy("addEntityMarker")
abstract boolean addEntityMarker(int var1, int var2, int var3, int var4, int var5, int var6, int var7, int var8, RSRenderable renderable, int var10, boolean var11, int var12, int var13);
@Replace("addEntityMarker")
boolean rl$addEntityMarker(int var1, int var2, int var3, int var4, int var5, int var6, int var7, int var8, RSRenderable renderable, int var10, boolean var11, int var12, int var13)
{
return shouldDraw(renderable, false) && addEntityMarker(var1, var2, var3, var4, var5, var6, var7, var8, renderable, var10, var11, var12, var13);
}
@Copy("draw2DExtras")
private static void draw2DExtras(RSActor actor, int var1, int var2, int var3, int var4, int var5)
{
throw new RuntimeException();
}
@Replace("draw2DExtras")
private static void rl$draw2DExtras(RSActor actor, int var1, int var2, int var3, int var4, int var5)
{
if (shouldDraw(actor, true))
{
draw2DExtras(actor, var1, var2, var3, var4, var5);
}
}
@Inject
private static boolean shouldDraw(Object renderable, boolean drawingUI)
{
if (!isHidingEntities)
{
return true;
}
if (renderable instanceof RSPlayer)
{
boolean local = drawingUI ? hideLocalPlayer2D : hideLocalPlayer;
boolean other = drawingUI ? hidePlayers2D : hidePlayers;
if (renderable == client.getLocalPlayer() ? local : other)
{
RSPlayer player = (RSPlayer) renderable;
if (!hideAttackers)
{
if (player.getInteracting() == client.getLocalPlayer())
{
return true;
}
}
return (!hideFriends && player.isFriend()) || (!hideClanMates && player.isClanMember());
}
}
else if (renderable instanceof RSNPC)
{
RSNPC npc = (RSNPC) renderable;
if (!hideAttackers)
{
if (npc.getInteracting() == client.getLocalPlayer())
{
return true;
}
}
return drawingUI ? !hideNPCs2D : !hideNPCs;
}
else if (renderable instanceof RSProjectile)
{
return !hideProjectiles;
}
return true;
}
}