Add entity hider plugin
This commit is contained in:
@@ -0,0 +1,148 @@
|
||||
/*
|
||||
* Copyright (c) 2018, Lotto <https://github.com/devLotto>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package net.runelite.client.plugins.entityhider;
|
||||
|
||||
import net.runelite.client.config.Config;
|
||||
import net.runelite.client.config.ConfigGroup;
|
||||
import net.runelite.client.config.ConfigItem;
|
||||
|
||||
@ConfigGroup(
|
||||
keyName = "entityhider",
|
||||
name = "Entity Hider",
|
||||
description = "Hides various entities such as players and NPCs"
|
||||
)
|
||||
public interface EntityHiderConfig extends Config
|
||||
{
|
||||
@ConfigItem(
|
||||
position = 1,
|
||||
keyName = "hidePlayers",
|
||||
name = "Hide Players",
|
||||
description = "Configures whether or not players are hidden"
|
||||
)
|
||||
default boolean hidePlayers()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@ConfigItem(
|
||||
position = 2,
|
||||
keyName = "hidePlayers2D",
|
||||
name = "Hide Players 2D",
|
||||
description = "Configures whether or not players 2D elements are hidden"
|
||||
)
|
||||
default boolean hidePlayers2D()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@ConfigItem(
|
||||
position = 3,
|
||||
keyName = "hideFriends",
|
||||
name = "Hide Friends",
|
||||
description = "Configures whether or not friends are hidden"
|
||||
)
|
||||
default boolean hideFriends()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@ConfigItem(
|
||||
position = 4,
|
||||
keyName = "hideClanMates",
|
||||
name = "Hide Clan Mates",
|
||||
description = "Configures whether or not clan mates are hidden"
|
||||
)
|
||||
default boolean hideClanMates()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@ConfigItem(
|
||||
position = 5,
|
||||
keyName = "hideLocalPlayer",
|
||||
name = "Hide Local Player",
|
||||
description = "Configures whether or not the local player is hidden"
|
||||
)
|
||||
default boolean hideLocalPlayer()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@ConfigItem(
|
||||
position = 6,
|
||||
keyName = "hideLocalPlayer2D",
|
||||
name = "Hide Local Player 2D",
|
||||
description = "Configures whether or not the local player's 2D elements are hidden"
|
||||
)
|
||||
default boolean hideLocalPlayer2D()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@ConfigItem(
|
||||
position = 7,
|
||||
keyName = "hideNPCs",
|
||||
name = "Hide NPCs",
|
||||
description = "Configures whether or not NPCs are hidden"
|
||||
)
|
||||
default boolean hideNPCs()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@ConfigItem(
|
||||
position = 8,
|
||||
keyName = "hideNPCs2D",
|
||||
name = "Hide NPCs 2D",
|
||||
description = "Configures whether or not NPCs 2D elements are hidden"
|
||||
)
|
||||
default boolean hideNPCs2D()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@ConfigItem(
|
||||
position = 9,
|
||||
keyName = "hideAttackers",
|
||||
name = "Hide Attackers",
|
||||
description = "Configures whether or not NPCs/players attacking you are hidden"
|
||||
)
|
||||
default boolean hideAttackers()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@ConfigItem(
|
||||
position = 10,
|
||||
keyName = "hideProjectiles",
|
||||
name = "Hide Projectiles",
|
||||
description = "Configures whether or not projectiles are hidden"
|
||||
)
|
||||
default boolean hideProjectiles()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,109 @@
|
||||
/*
|
||||
* Copyright (c) 2018, Lotto <https://github.com/devLotto>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package net.runelite.client.plugins.entityhider;
|
||||
|
||||
import com.google.common.eventbus.Subscribe;
|
||||
import com.google.inject.Provides;
|
||||
import javax.inject.Inject;
|
||||
import net.runelite.api.Client;
|
||||
import net.runelite.api.events.ConfigChanged;
|
||||
import net.runelite.client.config.ConfigManager;
|
||||
import net.runelite.client.plugins.Plugin;
|
||||
import net.runelite.client.plugins.PluginDescriptor;
|
||||
|
||||
@PluginDescriptor(
|
||||
name = "Entity Hider",
|
||||
enabledByDefault = false
|
||||
)
|
||||
public class EntityHiderPlugin extends Plugin
|
||||
{
|
||||
@Inject
|
||||
private Client client;
|
||||
|
||||
@Inject
|
||||
private EntityHiderConfig config;
|
||||
|
||||
@Provides
|
||||
EntityHiderConfig provideConfig(ConfigManager configManager)
|
||||
{
|
||||
return configManager.getConfig(EntityHiderConfig.class);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void startUp()
|
||||
{
|
||||
updateConfig();
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
public void onConfigChanged(ConfigChanged e)
|
||||
{
|
||||
updateConfig();
|
||||
}
|
||||
|
||||
private void updateConfig()
|
||||
{
|
||||
client.setIsHidingEntities(true);
|
||||
|
||||
client.setPlayersHidden(config.hidePlayers());
|
||||
client.setPlayersHidden2D(config.hidePlayers2D());
|
||||
|
||||
client.setFriendsHidden(config.hideFriends());
|
||||
client.setClanMatesHidden(config.hideClanMates());
|
||||
|
||||
client.setLocalPlayerHidden(config.hideLocalPlayer());
|
||||
client.setLocalPlayerHidden2D(config.hideLocalPlayer2D());
|
||||
|
||||
client.setNPCsHidden(config.hideNPCs());
|
||||
client.setNPCsHidden2D(config.hideNPCs2D());
|
||||
|
||||
client.setAttackersHidden(config.hideAttackers());
|
||||
|
||||
client.setProjectilesHidden(config.hideProjectiles());
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void shutDown() throws Exception
|
||||
{
|
||||
client.setIsHidingEntities(false);
|
||||
|
||||
client.setPlayersHidden(false);
|
||||
client.setPlayersHidden2D(false);
|
||||
|
||||
client.setFriendsHidden(false);
|
||||
client.setClanMatesHidden(false);
|
||||
|
||||
client.setLocalPlayerHidden(false);
|
||||
client.setLocalPlayerHidden2D(false);
|
||||
|
||||
client.setNPCsHidden(false);
|
||||
client.setNPCsHidden2D(false);
|
||||
|
||||
client.setAttackersHidden(false);
|
||||
|
||||
client.setProjectilesHidden(false);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user