Remove timers on local player death
Fixes #4473 Signed-off-by: Tomas Slusny <slusnucky@gmail.com>
This commit is contained in:
committed by
Tomas Slusny
parent
40637f8f92
commit
6b65e7983e
@@ -38,44 +38,44 @@ import net.runelite.client.game.SpriteManager;
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enum GameTimer
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enum GameTimer
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{
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{
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STAMINA(ItemID.STAMINA_POTION4, GameTimerImageType.ITEM, "Stamina", 2, ChronoUnit.MINUTES),
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STAMINA(ItemID.STAMINA_POTION4, GameTimerImageType.ITEM, "Stamina", 2, ChronoUnit.MINUTES, true),
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ANTIFIRE(ItemID.ANTIFIRE_POTION4, GameTimerImageType.ITEM, "Antifire", 6, ChronoUnit.MINUTES),
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ANTIFIRE(ItemID.ANTIFIRE_POTION4, GameTimerImageType.ITEM, "Antifire", 6, ChronoUnit.MINUTES),
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EXANTIFIRE(ItemID.EXTENDED_ANTIFIRE4, GameTimerImageType.ITEM, "Extended antifire", 12, ChronoUnit.MINUTES),
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EXANTIFIRE(ItemID.EXTENDED_ANTIFIRE4, GameTimerImageType.ITEM, "Extended antifire", 12, ChronoUnit.MINUTES),
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OVERLOAD(ItemID.OVERLOAD_4, GameTimerImageType.ITEM, "Overload", 5, ChronoUnit.MINUTES),
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OVERLOAD(ItemID.OVERLOAD_4, GameTimerImageType.ITEM, "Overload", 5, ChronoUnit.MINUTES, true),
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CANNON(ItemID.CANNON_BARRELS, GameTimerImageType.ITEM, "Cannon", 25, ChronoUnit.MINUTES),
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CANNON(ItemID.CANNON_BARRELS, GameTimerImageType.ITEM, "Cannon", 25, ChronoUnit.MINUTES),
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MAGICIMBUE(SpriteID.SPELL_MAGIC_IMBUE, GameTimerImageType.SPRITE, "Magic imbue", 12, ChronoUnit.SECONDS),
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MAGICIMBUE(SpriteID.SPELL_MAGIC_IMBUE, GameTimerImageType.SPRITE, "Magic imbue", 12, ChronoUnit.SECONDS),
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FULLTB(SpriteID.SPELL_TELE_BLOCK, GameTimerImageType.SPRITE, "Full Teleblock", 5, ChronoUnit.MINUTES),
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FULLTB(SpriteID.SPELL_TELE_BLOCK, GameTimerImageType.SPRITE, "Full Teleblock", 5, ChronoUnit.MINUTES, true),
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HALFTB(SpriteID.SPELL_TELE_BLOCK, GameTimerImageType.SPRITE, "Half Teleblock", 150, ChronoUnit.SECONDS),
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HALFTB(SpriteID.SPELL_TELE_BLOCK, GameTimerImageType.SPRITE, "Half Teleblock", 150, ChronoUnit.SECONDS, true),
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DMM_FULLTB(SpriteID.SPELL_TELE_BLOCK, GameTimerImageType.SPRITE, "Deadman Mode Full Teleblock", 150, ChronoUnit.SECONDS),
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DMM_FULLTB(SpriteID.SPELL_TELE_BLOCK, GameTimerImageType.SPRITE, "Deadman Mode Full Teleblock", 150, ChronoUnit.SECONDS, true),
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DMM_HALFTB(SpriteID.SPELL_TELE_BLOCK, GameTimerImageType.SPRITE, "Deadman Mode Half Teleblock", 75, ChronoUnit.SECONDS),
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DMM_HALFTB(SpriteID.SPELL_TELE_BLOCK, GameTimerImageType.SPRITE, "Deadman Mode Half Teleblock", 75, ChronoUnit.SECONDS, true),
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ANTIVENOMPLUS(ItemID.ANTIVENOM4_12913, GameTimerImageType.ITEM, "Anti-venom+", 3, ChronoUnit.MINUTES),
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ANTIVENOMPLUS(ItemID.ANTIVENOM4_12913, GameTimerImageType.ITEM, "Anti-venom+", 3, ChronoUnit.MINUTES, true),
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SUPERANTIFIRE(ItemID.SUPER_ANTIFIRE_POTION4, GameTimerImageType.ITEM, "Super antifire", 3, ChronoUnit.MINUTES),
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SUPERANTIFIRE(ItemID.SUPER_ANTIFIRE_POTION4, GameTimerImageType.ITEM, "Super antifire", 3, ChronoUnit.MINUTES),
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ANTIDOTEPLUSPLUS(ItemID.ANTIDOTE4_5952, GameTimerImageType.ITEM, "Antidote++", 12, ChronoUnit.MINUTES),
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ANTIDOTEPLUSPLUS(ItemID.ANTIDOTE4_5952, GameTimerImageType.ITEM, "Antidote++", 12, ChronoUnit.MINUTES),
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BIND(SpriteID.SPELL_BIND, GameTimerImageType.SPRITE, "Bind", GraphicID.BIND, 5, ChronoUnit.SECONDS),
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BIND(SpriteID.SPELL_BIND, GameTimerImageType.SPRITE, "Bind", GraphicID.BIND, 5, ChronoUnit.SECONDS, true),
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HALFBIND(SpriteID.SPELL_BIND, GameTimerImageType.SPRITE, "Half Bind", GraphicID.BIND, 2500, ChronoUnit.MILLIS),
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HALFBIND(SpriteID.SPELL_BIND, GameTimerImageType.SPRITE, "Half Bind", GraphicID.BIND, 2500, ChronoUnit.MILLIS, true),
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SNARE(SpriteID.SPELL_SNARE, GameTimerImageType.SPRITE, "Snare", GraphicID.SNARE, 10, ChronoUnit.SECONDS),
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SNARE(SpriteID.SPELL_SNARE, GameTimerImageType.SPRITE, "Snare", GraphicID.SNARE, 10, ChronoUnit.SECONDS, true),
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HALFSNARE(SpriteID.SPELL_SNARE, GameTimerImageType.SPRITE, "Half Snare", GraphicID.SNARE, 5, ChronoUnit.SECONDS),
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HALFSNARE(SpriteID.SPELL_SNARE, GameTimerImageType.SPRITE, "Half Snare", GraphicID.SNARE, 5, ChronoUnit.SECONDS, true),
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ENTANGLE(SpriteID.SPELL_ENTANGLE, GameTimerImageType.SPRITE, "Entangle", GraphicID.ENTANGLE, 15, ChronoUnit.SECONDS),
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ENTANGLE(SpriteID.SPELL_ENTANGLE, GameTimerImageType.SPRITE, "Entangle", GraphicID.ENTANGLE, 15, ChronoUnit.SECONDS, true),
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HALFENTANGLE(SpriteID.SPELL_ENTANGLE, GameTimerImageType.SPRITE, "Half Entangle", GraphicID.ENTANGLE, 7500, ChronoUnit.MILLIS),
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HALFENTANGLE(SpriteID.SPELL_ENTANGLE, GameTimerImageType.SPRITE, "Half Entangle", GraphicID.ENTANGLE, 7500, ChronoUnit.MILLIS, true),
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ICERUSH(SpriteID.SPELL_ICE_RUSH, GameTimerImageType.SPRITE, "Ice rush", GraphicID.ICE_RUSH, 5, ChronoUnit.SECONDS),
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ICERUSH(SpriteID.SPELL_ICE_RUSH, GameTimerImageType.SPRITE, "Ice rush", GraphicID.ICE_RUSH, 5, ChronoUnit.SECONDS, true),
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ICEBURST(SpriteID.SPELL_ICE_BURST, GameTimerImageType.SPRITE, "Ice burst", GraphicID.ICE_BURST, 10, ChronoUnit.SECONDS),
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ICEBURST(SpriteID.SPELL_ICE_BURST, GameTimerImageType.SPRITE, "Ice burst", GraphicID.ICE_BURST, 10, ChronoUnit.SECONDS, true),
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ICEBLITZ(SpriteID.SPELL_ICE_BLITZ, GameTimerImageType.SPRITE, "Ice blitz", GraphicID.ICE_BLITZ, 15, ChronoUnit.SECONDS),
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ICEBLITZ(SpriteID.SPELL_ICE_BLITZ, GameTimerImageType.SPRITE, "Ice blitz", GraphicID.ICE_BLITZ, 15, ChronoUnit.SECONDS, true),
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ICEBARRAGE(SpriteID.SPELL_ICE_BARRAGE, GameTimerImageType.SPRITE, "Ice barrage", GraphicID.ICE_BARRAGE, 20, ChronoUnit.SECONDS),
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ICEBARRAGE(SpriteID.SPELL_ICE_BARRAGE, GameTimerImageType.SPRITE, "Ice barrage", GraphicID.ICE_BARRAGE, 20, ChronoUnit.SECONDS, true),
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IMBUEDHEART(ItemID.IMBUED_HEART, GameTimerImageType.ITEM, "Imbued heart", GraphicID.IMBUED_HEART, 420, ChronoUnit.SECONDS),
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IMBUEDHEART(ItemID.IMBUED_HEART, GameTimerImageType.ITEM, "Imbued heart", GraphicID.IMBUED_HEART, 420, ChronoUnit.SECONDS),
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VENGEANCE(SpriteID.SPELL_VENGEANCE, GameTimerImageType.SPRITE, "Vengeance", GraphicID.VENGEANCE, 30, ChronoUnit.SECONDS),
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VENGEANCE(SpriteID.SPELL_VENGEANCE, GameTimerImageType.SPRITE, "Vengeance", GraphicID.VENGEANCE, 30, ChronoUnit.SECONDS),
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VENGEANCEOTHER(SpriteID.SPELL_VENGEANCE_OTHER, GameTimerImageType.SPRITE, "Vengeance Other", GraphicID.VENGEANCE_OTHER, 30, ChronoUnit.SECONDS),
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VENGEANCEOTHER(SpriteID.SPELL_VENGEANCE_OTHER, GameTimerImageType.SPRITE, "Vengeance Other", GraphicID.VENGEANCE_OTHER, 30, ChronoUnit.SECONDS),
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ANTIDOTEPLUS(ItemID.ANTIDOTE4, GameTimerImageType.ITEM, "Antidote+", 518, ChronoUnit.SECONDS),
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ANTIDOTEPLUS(ItemID.ANTIDOTE4, GameTimerImageType.ITEM, "Antidote+", 518, ChronoUnit.SECONDS),
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ANTIVENOM(ItemID.ANTIVENOM4, GameTimerImageType.ITEM, "Anti-venom", 12, ChronoUnit.MINUTES),
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ANTIVENOM(ItemID.ANTIVENOM4, GameTimerImageType.ITEM, "Anti-venom", 12, ChronoUnit.MINUTES, true),
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EXSUPERANTIFIRE(ItemID.EXTENDED_SUPER_ANTIFIRE4, GameTimerImageType.ITEM, "Extended Super AntiFire", 6, ChronoUnit.MINUTES),
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EXSUPERANTIFIRE(ItemID.EXTENDED_SUPER_ANTIFIRE4, GameTimerImageType.ITEM, "Extended Super AntiFire", 6, ChronoUnit.MINUTES),
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SANFEW(ItemID.SANFEW_SERUM4, GameTimerImageType.ITEM, "Sanfew serum", 6, ChronoUnit.MINUTES),
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SANFEW(ItemID.SANFEW_SERUM4, GameTimerImageType.ITEM, "Sanfew serum", 6, ChronoUnit.MINUTES, true),
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OVERLOAD_RAID(ItemID.OVERLOAD_4_20996, GameTimerImageType.ITEM, "Overload", 5, ChronoUnit.MINUTES),
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OVERLOAD_RAID(ItemID.OVERLOAD_4_20996, GameTimerImageType.ITEM, "Overload", 5, ChronoUnit.MINUTES, true),
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PRAYER_ENHANCE(ItemID.PRAYER_ENHANCE_4, GameTimerImageType.ITEM, "Prayer enhance", 290, ChronoUnit.SECONDS),
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PRAYER_ENHANCE(ItemID.PRAYER_ENHANCE_4, GameTimerImageType.ITEM, "Prayer enhance", 290, ChronoUnit.SECONDS, true),
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GOD_WARS_ALTAR(SpriteID.SKILL_PRAYER, GameTimerImageType.SPRITE, "God wars altar", 10, ChronoUnit.MINUTES),
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GOD_WARS_ALTAR(SpriteID.SKILL_PRAYER, GameTimerImageType.SPRITE, "God wars altar", 10, ChronoUnit.MINUTES),
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ANTIPOISON(ItemID.ANTIPOISON4, GameTimerImageType.ITEM, "Antipoison", 90, ChronoUnit.SECONDS),
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ANTIPOISON(ItemID.ANTIPOISON4, GameTimerImageType.ITEM, "Antipoison", 90, ChronoUnit.SECONDS),
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SUPERANTIPOISON(ItemID.SUPERANTIPOISON4, GameTimerImageType.ITEM, "Superantipoison", 346, ChronoUnit.SECONDS),
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SUPERANTIPOISON(ItemID.SUPERANTIPOISON4, GameTimerImageType.ITEM, "Superantipoison", 346, ChronoUnit.SECONDS),
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CHARGE(SpriteID.SPELL_CHARGE, GameTimerImageType.SPRITE, "Charge", 6, ChronoUnit.MINUTES),
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CHARGE(SpriteID.SPELL_CHARGE, GameTimerImageType.SPRITE, "Charge", 6, ChronoUnit.MINUTES),
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STAFF_OF_THE_DEAD(ItemID.STAFF_OF_THE_DEAD, GameTimerImageType.ITEM, "Staff of the Dead", 1, ChronoUnit.MINUTES),
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STAFF_OF_THE_DEAD(ItemID.STAFF_OF_THE_DEAD, GameTimerImageType.ITEM, "Staff of the Dead", 1, ChronoUnit.MINUTES),
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ABYSSAL_SIRE_STUN(ItemID.ABYSSAL_ORPHAN, GameTimerImageType.ITEM, "Abyssal Sire Stun", 30, ChronoUnit.SECONDS),
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ABYSSAL_SIRE_STUN(ItemID.ABYSSAL_ORPHAN, GameTimerImageType.ITEM, "Abyssal Sire Stun", 30, ChronoUnit.SECONDS, true),
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HOME_TELEPORT(SpriteID.SPELL_LUMBRIDGE_HOME_TELEPORT, GameTimerImageType.SPRITE, "Home Teleport", 30, ChronoUnit.MINUTES),
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HOME_TELEPORT(SpriteID.SPELL_LUMBRIDGE_HOME_TELEPORT, GameTimerImageType.SPRITE, "Home Teleport", 30, ChronoUnit.MINUTES),
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MINIGAME_TELEPORT(SpriteID.TAB_QUESTS_RED_MINIGAMES, GameTimerImageType.SPRITE, "Minigame Teleport", 20, ChronoUnit.MINUTES);
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MINIGAME_TELEPORT(SpriteID.TAB_QUESTS_RED_MINIGAMES, GameTimerImageType.SPRITE, "Minigame Teleport", 20, ChronoUnit.MINUTES);
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@@ -85,23 +85,36 @@ enum GameTimer
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private final Integer graphicId;
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private final Integer graphicId;
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@Getter
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@Getter
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private final String description;
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private final String description;
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@Getter
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private final boolean removedOnDeath;
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private int imageId = -1;
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private int imageId = -1;
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private GameTimerImageType imageType;
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private GameTimerImageType imageType;
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private BufferedImage image;
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private BufferedImage image;
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GameTimer(int imageId, GameTimerImageType idType, String description, Integer graphicId, long time, ChronoUnit unit)
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GameTimer(int imageId, GameTimerImageType idType, String description, Integer graphicId, long time, ChronoUnit unit, boolean removedOnDeath)
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{
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{
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this.description = description;
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this.description = description;
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this.graphicId = graphicId;
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this.graphicId = graphicId;
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this.duration = Duration.of(time, unit);
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this.duration = Duration.of(time, unit);
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this.imageId = imageId;
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this.imageId = imageId;
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this.imageType = idType;
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this.imageType = idType;
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this.removedOnDeath = removedOnDeath;
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}
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GameTimer(int imageId, GameTimerImageType idType, String description, long time, ChronoUnit unit, boolean removeOnDeath)
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{
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this(imageId, idType, description, null, time, unit, removeOnDeath);
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}
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}
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GameTimer(int imageId, GameTimerImageType idType, String description, long time, ChronoUnit unit)
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GameTimer(int imageId, GameTimerImageType idType, String description, long time, ChronoUnit unit)
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{
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{
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this(imageId, idType, description, null, time, unit);
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this(imageId, idType, description, null, time, unit, false);
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}
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GameTimer(int imageId, GameTimerImageType idType, String description, Integer graphicId, long time, ChronoUnit unit)
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{
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this(imageId, idType, description, graphicId, time, unit, false);
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}
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}
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BufferedImage getImage(ItemManager itemManager, SpriteManager spriteManager)
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BufferedImage getImage(ItemManager itemManager, SpriteManager spriteManager)
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@@ -54,6 +54,7 @@ import net.runelite.api.events.GameStateChanged;
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import net.runelite.api.events.GameTick;
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import net.runelite.api.events.GameTick;
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import net.runelite.api.events.GraphicChanged;
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import net.runelite.api.events.GraphicChanged;
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import net.runelite.api.events.ItemContainerChanged;
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import net.runelite.api.events.ItemContainerChanged;
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import net.runelite.api.events.LocalPlayerDeath;
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import net.runelite.api.events.MenuOptionClicked;
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import net.runelite.api.events.MenuOptionClicked;
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import net.runelite.api.events.NpcDespawned;
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import net.runelite.api.events.NpcDespawned;
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import net.runelite.api.events.VarbitChanged;
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import net.runelite.api.events.VarbitChanged;
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@@ -633,7 +634,7 @@ public class TimersPlugin extends Plugin
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if (config.showHomeMinigameTeleports()
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if (config.showHomeMinigameTeleports()
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&& client.getLocalPlayer().getAnimation() == AnimationID.IDLE
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&& client.getLocalPlayer().getAnimation() == AnimationID.IDLE
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&& (lastAnimation == AnimationID.BOOK_HOME_TELEPORT_5
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&& (lastAnimation == AnimationID.BOOK_HOME_TELEPORT_5
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|| lastAnimation == AnimationID.COW_HOME_TELEPORT_6))
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|| lastAnimation == AnimationID.COW_HOME_TELEPORT_6))
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{
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{
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if (lastTeleportClicked == TeleportWidget.HOME_TELEPORT)
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if (lastTeleportClicked == TeleportWidget.HOME_TELEPORT)
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{
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{
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@@ -793,6 +794,12 @@ public class TimersPlugin extends Plugin
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}
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}
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}
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}
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@Subscribe
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public void onLocalPlayerDeath(LocalPlayerDeath event)
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{
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infoBoxManager.removeIf(t -> t instanceof TimerTimer && ((TimerTimer) t).getTimer().isRemovedOnDeath());
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}
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private TimerTimer createGameTimer(final GameTimer timer)
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private TimerTimer createGameTimer(final GameTimer timer)
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{
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{
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removeGameTimer(timer);
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removeGameTimer(timer);
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