Remove timers on local player death

Fixes #4473

Signed-off-by: Tomas Slusny <slusnucky@gmail.com>
This commit is contained in:
johnhamilto
2018-09-28 10:59:34 +02:00
committed by Tomas Slusny
parent 40637f8f92
commit 6b65e7983e
2 changed files with 45 additions and 25 deletions

View File

@@ -38,44 +38,44 @@ import net.runelite.client.game.SpriteManager;
enum GameTimer
{
STAMINA(ItemID.STAMINA_POTION4, GameTimerImageType.ITEM, "Stamina", 2, ChronoUnit.MINUTES),
STAMINA(ItemID.STAMINA_POTION4, GameTimerImageType.ITEM, "Stamina", 2, ChronoUnit.MINUTES, true),
ANTIFIRE(ItemID.ANTIFIRE_POTION4, GameTimerImageType.ITEM, "Antifire", 6, ChronoUnit.MINUTES),
EXANTIFIRE(ItemID.EXTENDED_ANTIFIRE4, GameTimerImageType.ITEM, "Extended antifire", 12, ChronoUnit.MINUTES),
OVERLOAD(ItemID.OVERLOAD_4, GameTimerImageType.ITEM, "Overload", 5, ChronoUnit.MINUTES),
OVERLOAD(ItemID.OVERLOAD_4, GameTimerImageType.ITEM, "Overload", 5, ChronoUnit.MINUTES, true),
CANNON(ItemID.CANNON_BARRELS, GameTimerImageType.ITEM, "Cannon", 25, ChronoUnit.MINUTES),
MAGICIMBUE(SpriteID.SPELL_MAGIC_IMBUE, GameTimerImageType.SPRITE, "Magic imbue", 12, ChronoUnit.SECONDS),
FULLTB(SpriteID.SPELL_TELE_BLOCK, GameTimerImageType.SPRITE, "Full Teleblock", 5, ChronoUnit.MINUTES),
HALFTB(SpriteID.SPELL_TELE_BLOCK, GameTimerImageType.SPRITE, "Half Teleblock", 150, ChronoUnit.SECONDS),
DMM_FULLTB(SpriteID.SPELL_TELE_BLOCK, GameTimerImageType.SPRITE, "Deadman Mode Full Teleblock", 150, ChronoUnit.SECONDS),
DMM_HALFTB(SpriteID.SPELL_TELE_BLOCK, GameTimerImageType.SPRITE, "Deadman Mode Half Teleblock", 75, ChronoUnit.SECONDS),
ANTIVENOMPLUS(ItemID.ANTIVENOM4_12913, GameTimerImageType.ITEM, "Anti-venom+", 3, ChronoUnit.MINUTES),
FULLTB(SpriteID.SPELL_TELE_BLOCK, GameTimerImageType.SPRITE, "Full Teleblock", 5, ChronoUnit.MINUTES, true),
HALFTB(SpriteID.SPELL_TELE_BLOCK, GameTimerImageType.SPRITE, "Half Teleblock", 150, ChronoUnit.SECONDS, true),
DMM_FULLTB(SpriteID.SPELL_TELE_BLOCK, GameTimerImageType.SPRITE, "Deadman Mode Full Teleblock", 150, ChronoUnit.SECONDS, true),
DMM_HALFTB(SpriteID.SPELL_TELE_BLOCK, GameTimerImageType.SPRITE, "Deadman Mode Half Teleblock", 75, ChronoUnit.SECONDS, true),
ANTIVENOMPLUS(ItemID.ANTIVENOM4_12913, GameTimerImageType.ITEM, "Anti-venom+", 3, ChronoUnit.MINUTES, true),
SUPERANTIFIRE(ItemID.SUPER_ANTIFIRE_POTION4, GameTimerImageType.ITEM, "Super antifire", 3, ChronoUnit.MINUTES),
ANTIDOTEPLUSPLUS(ItemID.ANTIDOTE4_5952, GameTimerImageType.ITEM, "Antidote++", 12, ChronoUnit.MINUTES),
BIND(SpriteID.SPELL_BIND, GameTimerImageType.SPRITE, "Bind", GraphicID.BIND, 5, ChronoUnit.SECONDS),
HALFBIND(SpriteID.SPELL_BIND, GameTimerImageType.SPRITE, "Half Bind", GraphicID.BIND, 2500, ChronoUnit.MILLIS),
SNARE(SpriteID.SPELL_SNARE, GameTimerImageType.SPRITE, "Snare", GraphicID.SNARE, 10, ChronoUnit.SECONDS),
HALFSNARE(SpriteID.SPELL_SNARE, GameTimerImageType.SPRITE, "Half Snare", GraphicID.SNARE, 5, ChronoUnit.SECONDS),
ENTANGLE(SpriteID.SPELL_ENTANGLE, GameTimerImageType.SPRITE, "Entangle", GraphicID.ENTANGLE, 15, ChronoUnit.SECONDS),
HALFENTANGLE(SpriteID.SPELL_ENTANGLE, GameTimerImageType.SPRITE, "Half Entangle", GraphicID.ENTANGLE, 7500, ChronoUnit.MILLIS),
ICERUSH(SpriteID.SPELL_ICE_RUSH, GameTimerImageType.SPRITE, "Ice rush", GraphicID.ICE_RUSH, 5, ChronoUnit.SECONDS),
ICEBURST(SpriteID.SPELL_ICE_BURST, GameTimerImageType.SPRITE, "Ice burst", GraphicID.ICE_BURST, 10, ChronoUnit.SECONDS),
ICEBLITZ(SpriteID.SPELL_ICE_BLITZ, GameTimerImageType.SPRITE, "Ice blitz", GraphicID.ICE_BLITZ, 15, ChronoUnit.SECONDS),
ICEBARRAGE(SpriteID.SPELL_ICE_BARRAGE, GameTimerImageType.SPRITE, "Ice barrage", GraphicID.ICE_BARRAGE, 20, ChronoUnit.SECONDS),
BIND(SpriteID.SPELL_BIND, GameTimerImageType.SPRITE, "Bind", GraphicID.BIND, 5, ChronoUnit.SECONDS, true),
HALFBIND(SpriteID.SPELL_BIND, GameTimerImageType.SPRITE, "Half Bind", GraphicID.BIND, 2500, ChronoUnit.MILLIS, true),
SNARE(SpriteID.SPELL_SNARE, GameTimerImageType.SPRITE, "Snare", GraphicID.SNARE, 10, ChronoUnit.SECONDS, true),
HALFSNARE(SpriteID.SPELL_SNARE, GameTimerImageType.SPRITE, "Half Snare", GraphicID.SNARE, 5, ChronoUnit.SECONDS, true),
ENTANGLE(SpriteID.SPELL_ENTANGLE, GameTimerImageType.SPRITE, "Entangle", GraphicID.ENTANGLE, 15, ChronoUnit.SECONDS, true),
HALFENTANGLE(SpriteID.SPELL_ENTANGLE, GameTimerImageType.SPRITE, "Half Entangle", GraphicID.ENTANGLE, 7500, ChronoUnit.MILLIS, true),
ICERUSH(SpriteID.SPELL_ICE_RUSH, GameTimerImageType.SPRITE, "Ice rush", GraphicID.ICE_RUSH, 5, ChronoUnit.SECONDS, true),
ICEBURST(SpriteID.SPELL_ICE_BURST, GameTimerImageType.SPRITE, "Ice burst", GraphicID.ICE_BURST, 10, ChronoUnit.SECONDS, true),
ICEBLITZ(SpriteID.SPELL_ICE_BLITZ, GameTimerImageType.SPRITE, "Ice blitz", GraphicID.ICE_BLITZ, 15, ChronoUnit.SECONDS, true),
ICEBARRAGE(SpriteID.SPELL_ICE_BARRAGE, GameTimerImageType.SPRITE, "Ice barrage", GraphicID.ICE_BARRAGE, 20, ChronoUnit.SECONDS, true),
IMBUEDHEART(ItemID.IMBUED_HEART, GameTimerImageType.ITEM, "Imbued heart", GraphicID.IMBUED_HEART, 420, ChronoUnit.SECONDS),
VENGEANCE(SpriteID.SPELL_VENGEANCE, GameTimerImageType.SPRITE, "Vengeance", GraphicID.VENGEANCE, 30, ChronoUnit.SECONDS),
VENGEANCEOTHER(SpriteID.SPELL_VENGEANCE_OTHER, GameTimerImageType.SPRITE, "Vengeance Other", GraphicID.VENGEANCE_OTHER, 30, ChronoUnit.SECONDS),
ANTIDOTEPLUS(ItemID.ANTIDOTE4, GameTimerImageType.ITEM, "Antidote+", 518, ChronoUnit.SECONDS),
ANTIVENOM(ItemID.ANTIVENOM4, GameTimerImageType.ITEM, "Anti-venom", 12, ChronoUnit.MINUTES),
ANTIVENOM(ItemID.ANTIVENOM4, GameTimerImageType.ITEM, "Anti-venom", 12, ChronoUnit.MINUTES, true),
EXSUPERANTIFIRE(ItemID.EXTENDED_SUPER_ANTIFIRE4, GameTimerImageType.ITEM, "Extended Super AntiFire", 6, ChronoUnit.MINUTES),
SANFEW(ItemID.SANFEW_SERUM4, GameTimerImageType.ITEM, "Sanfew serum", 6, ChronoUnit.MINUTES),
OVERLOAD_RAID(ItemID.OVERLOAD_4_20996, GameTimerImageType.ITEM, "Overload", 5, ChronoUnit.MINUTES),
PRAYER_ENHANCE(ItemID.PRAYER_ENHANCE_4, GameTimerImageType.ITEM, "Prayer enhance", 290, ChronoUnit.SECONDS),
SANFEW(ItemID.SANFEW_SERUM4, GameTimerImageType.ITEM, "Sanfew serum", 6, ChronoUnit.MINUTES, true),
OVERLOAD_RAID(ItemID.OVERLOAD_4_20996, GameTimerImageType.ITEM, "Overload", 5, ChronoUnit.MINUTES, true),
PRAYER_ENHANCE(ItemID.PRAYER_ENHANCE_4, GameTimerImageType.ITEM, "Prayer enhance", 290, ChronoUnit.SECONDS, true),
GOD_WARS_ALTAR(SpriteID.SKILL_PRAYER, GameTimerImageType.SPRITE, "God wars altar", 10, ChronoUnit.MINUTES),
ANTIPOISON(ItemID.ANTIPOISON4, GameTimerImageType.ITEM, "Antipoison", 90, ChronoUnit.SECONDS),
SUPERANTIPOISON(ItemID.SUPERANTIPOISON4, GameTimerImageType.ITEM, "Superantipoison", 346, ChronoUnit.SECONDS),
CHARGE(SpriteID.SPELL_CHARGE, GameTimerImageType.SPRITE, "Charge", 6, ChronoUnit.MINUTES),
STAFF_OF_THE_DEAD(ItemID.STAFF_OF_THE_DEAD, GameTimerImageType.ITEM, "Staff of the Dead", 1, ChronoUnit.MINUTES),
ABYSSAL_SIRE_STUN(ItemID.ABYSSAL_ORPHAN, GameTimerImageType.ITEM, "Abyssal Sire Stun", 30, ChronoUnit.SECONDS),
ABYSSAL_SIRE_STUN(ItemID.ABYSSAL_ORPHAN, GameTimerImageType.ITEM, "Abyssal Sire Stun", 30, ChronoUnit.SECONDS, true),
HOME_TELEPORT(SpriteID.SPELL_LUMBRIDGE_HOME_TELEPORT, GameTimerImageType.SPRITE, "Home Teleport", 30, ChronoUnit.MINUTES),
MINIGAME_TELEPORT(SpriteID.TAB_QUESTS_RED_MINIGAMES, GameTimerImageType.SPRITE, "Minigame Teleport", 20, ChronoUnit.MINUTES);
@@ -85,23 +85,36 @@ enum GameTimer
private final Integer graphicId;
@Getter
private final String description;
@Getter
private final boolean removedOnDeath;
private int imageId = -1;
private GameTimerImageType imageType;
private BufferedImage image;
GameTimer(int imageId, GameTimerImageType idType, String description, Integer graphicId, long time, ChronoUnit unit)
GameTimer(int imageId, GameTimerImageType idType, String description, Integer graphicId, long time, ChronoUnit unit, boolean removedOnDeath)
{
this.description = description;
this.graphicId = graphicId;
this.duration = Duration.of(time, unit);
this.imageId = imageId;
this.imageType = idType;
this.removedOnDeath = removedOnDeath;
}
GameTimer(int imageId, GameTimerImageType idType, String description, long time, ChronoUnit unit, boolean removeOnDeath)
{
this(imageId, idType, description, null, time, unit, removeOnDeath);
}
GameTimer(int imageId, GameTimerImageType idType, String description, long time, ChronoUnit unit)
{
this(imageId, idType, description, null, time, unit);
this(imageId, idType, description, null, time, unit, false);
}
GameTimer(int imageId, GameTimerImageType idType, String description, Integer graphicId, long time, ChronoUnit unit)
{
this(imageId, idType, description, graphicId, time, unit, false);
}
BufferedImage getImage(ItemManager itemManager, SpriteManager spriteManager)

View File

@@ -54,6 +54,7 @@ import net.runelite.api.events.GameStateChanged;
import net.runelite.api.events.GameTick;
import net.runelite.api.events.GraphicChanged;
import net.runelite.api.events.ItemContainerChanged;
import net.runelite.api.events.LocalPlayerDeath;
import net.runelite.api.events.MenuOptionClicked;
import net.runelite.api.events.NpcDespawned;
import net.runelite.api.events.VarbitChanged;
@@ -633,7 +634,7 @@ public class TimersPlugin extends Plugin
if (config.showHomeMinigameTeleports()
&& client.getLocalPlayer().getAnimation() == AnimationID.IDLE
&& (lastAnimation == AnimationID.BOOK_HOME_TELEPORT_5
|| lastAnimation == AnimationID.COW_HOME_TELEPORT_6))
|| lastAnimation == AnimationID.COW_HOME_TELEPORT_6))
{
if (lastTeleportClicked == TeleportWidget.HOME_TELEPORT)
{
@@ -793,6 +794,12 @@ public class TimersPlugin extends Plugin
}
}
@Subscribe
public void onLocalPlayerDeath(LocalPlayerDeath event)
{
infoBoxManager.removeIf(t -> t instanceof TimerTimer && ((TimerTimer) t).getTimer().isRemovedOnDeath());
}
private TimerTimer createGameTimer(final GameTimer timer)
{
removeGameTimer(timer);