Merge pull request #202 from devinfrench/idlenotifier

Update IdleNotifier plugin
This commit is contained in:
Adam
2017-11-08 07:42:13 -05:00
committed by GitHub
4 changed files with 204 additions and 158 deletions

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@@ -1,95 +0,0 @@
/*
* Copyright (c) 2017, Kronos <https://github.com/KronosDesign>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.plugins.combatnotifier;
import com.google.common.eventbus.Subscribe;
import java.time.Duration;
import java.time.Instant;
import java.time.temporal.ChronoUnit;
import net.runelite.api.Actor;
import net.runelite.api.Client;
import net.runelite.api.GameState;
import net.runelite.api.Player;
import net.runelite.client.RuneLite;
import net.runelite.client.events.GameStateChanged;
import net.runelite.client.plugins.Plugin;
import net.runelite.client.plugins.PluginDescriptor;
import net.runelite.client.task.Schedule;
@PluginDescriptor(
name = "Combat notifier"
)
public class CombatNotifier extends Plugin
{
private final Client client = RuneLite.getClient();
private final RuneLite runelite = RuneLite.getRunelite();
private final CombatNotifierConfig config = runelite.getConfigManager()
.getConfig(CombatNotifierConfig.class);
private Instant lastInteracting;
@Override
protected void startUp() throws Exception
{
}
@Override
protected void shutDown() throws Exception
{
}
@Subscribe
public void onGameStateChanged(GameStateChanged gameStateChanged)
{
lastInteracting = null;
}
@Schedule(
period = 1,
unit = ChronoUnit.SECONDS
)
public void checkIdle()
{
if (client.getGameState() != GameState.LOGGED_IN || !config.isEnabled())
{
return;
}
Player local = client.getLocalPlayer();
Actor opponent = local.getInteracting();
if (opponent != null && opponent.getCombatLevel() > 0)
{
lastInteracting = Instant.now();
}
Duration waitDuration = Duration.ofMillis(config.getTimeout());
if (lastInteracting != null && Instant.now().compareTo(lastInteracting.plus(waitDuration)) >= 0)
{
runelite.notify("[" + local.getName() + "] is now out of combat!");
lastInteracting = null;
}
}
}

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@@ -1,57 +0,0 @@
/*
* Copyright (c) 2017, Kronos <https://github.com/KronosDesign>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.plugins.combatnotifier;
import net.runelite.client.config.ConfigGroup;
import net.runelite.client.config.ConfigItem;
@ConfigGroup(
keyName = "combatnotifier",
name = "Combat Notifier",
description = "Notifies when the player is out of combat"
)
public interface CombatNotifierConfig
{
@ConfigItem(
keyName = "enabled",
name = "Enabled",
description = "Toggles out of combat notifications"
)
default boolean isEnabled()
{
return false;
}
@ConfigItem(
keyName = "timeout",
name = "Idle Timeout (ms)",
description = "The notification delay after the player is out of combat"
)
default int getTimeout()
{
return 10000;
}
}

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@@ -1,5 +1,6 @@
/*
* Copyright (c) 2016-2017, Abel Briggs
* Copyright (c) 2017, Kronos <https://github.com/KronosDesign>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@@ -29,27 +30,37 @@ import java.time.Duration;
import java.time.Instant;
import java.time.temporal.ChronoUnit;
import static net.runelite.api.AnimationID.*;
import net.runelite.api.Actor;
import net.runelite.api.Client;
import net.runelite.api.GameState;
import net.runelite.api.Player;
import net.runelite.api.Skill;
import net.runelite.client.RuneLite;
import net.runelite.client.events.AnimationChanged;
import net.runelite.client.events.GameStateChanged;
import net.runelite.client.plugins.Plugin;
import net.runelite.client.plugins.PluginDescriptor;
import net.runelite.client.task.Schedule;
import net.runelite.client.ui.ClientUI;
@PluginDescriptor(
name = "Idle notifier"
)
public class IdleNotifier extends Plugin
{
private static final Duration WAIT_DURATION = Duration.ofMillis(2500L);
private final Client client = RuneLite.getClient();
private final RuneLite runelite = RuneLite.getRunelite();
private final IdleNotifierConfig config = runelite.getConfigManager().getConfig(IdleNotifierConfig.class);
private final ClientUI gui = runelite.getGui();
private Instant lastAnimating;
private Instant lastInteracting;
private Instant lastHitpoints;
private Instant lastPrayer;
private boolean notifyIdle = false;
private boolean notifyHitpoints = true;
private boolean notifyPrayer = true;
@Override
protected void startUp() throws Exception
@@ -64,7 +75,7 @@ public class IdleNotifier extends Plugin
@Subscribe
public void onAnimationChanged(AnimationChanged event)
{
if (client.getGameState() != GameState.LOGGED_IN)
if (!config.isEnabled() || client.getGameState() != GameState.LOGGED_IN)
{
return;
}
@@ -110,6 +121,7 @@ public class IdleNotifier extends Plugin
/* Smithing(Anvil, Furnace, Cannonballs */
case SMITHING_ANVIL:
case SMITHING_SMELTING:
case SMITHING_CANNONBALL:
/* Fishing */
case FISHING_NET:
case FISHING_HARPOON:
@@ -143,19 +155,92 @@ public class IdleNotifier extends Plugin
}
}
@Subscribe
public void onGameStateChanged(GameStateChanged gameStateChanged)
{
lastInteracting = null;
}
@Schedule(
period = 2,
period = 1,
unit = ChronoUnit.SECONDS
)
public void checkIdle()
{
if (!config.isEnabled() || client.getGameState() != GameState.LOGGED_IN)
{
return;
}
Duration waitDuration = Duration.ofMillis(config.getTimeout());
Player local = client.getLocalPlayer();
if (notifyIdle && local.getAnimation() == IDLE
&& Instant.now().compareTo(lastAnimating.plus(WAIT_DURATION)) >= 0)
&& Instant.now().compareTo(lastAnimating.plus(waitDuration)) >= 0)
{
runelite.notify("[" + local.getName() + "] is now idle!");
sendNotification("[" + local.getName() + "] is now idle!");
notifyIdle = false;
}
Actor opponent = local.getInteracting();
if (opponent != null && opponent.getCombatLevel() > 0)
{
lastInteracting = Instant.now();
}
if (lastInteracting != null && Instant.now().compareTo(lastInteracting.plus(waitDuration)) >= 0)
{
sendNotification("[" + local.getName() + "] is now out of combat!");
lastInteracting = null;
}
if (client.getRealSkillLevel(Skill.HITPOINTS) > config.getHitpointsThreshold())
{
if (client.getBoostedSkillLevel(Skill.HITPOINTS) <= config.getHitpointsThreshold())
{
if (!notifyHitpoints && Instant.now().compareTo(lastHitpoints.plus(waitDuration)) >= 0)
{
sendNotification("[" + local.getName() + "] has low hitpoints!");
notifyHitpoints = true;
}
}
else
{
lastHitpoints = Instant.now();
notifyHitpoints = false;
}
}
if (client.getRealSkillLevel(Skill.PRAYER) > config.getPrayerThreshold())
{
if (client.getBoostedSkillLevel(Skill.PRAYER) <= config.getPrayerThreshold())
{
if (!notifyPrayer && Instant.now().compareTo(lastPrayer.plus(waitDuration)) >= 0)
{
sendNotification("[" + local.getName() + "] has low prayer!");
notifyPrayer = true;
}
}
else
{
lastPrayer = Instant.now();
notifyPrayer = false;
}
}
}
private void sendNotification(String message)
{
if (!config.alertWhenFocused() && gui.isFocused())
{
return;
}
if (config.requestFocus())
{
gui.requestFocus();
}
if (config.sendTrayNotification())
{
runelite.notify(message);
}
}
}

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@@ -0,0 +1,113 @@
/*
* Copyright (c) 2017, Devin French <https://github.com/devinfrench>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.plugins.idlenotifier;
import net.runelite.client.config.ConfigGroup;
import net.runelite.client.config.ConfigItem;
@ConfigGroup(
keyName = "idlenotifier",
name = "Idle Notifier",
description = "Configuration for the idle notifier plugin"
)
public interface IdleNotifierConfig
{
@ConfigItem(
keyName = "enabled",
name = "Enabled",
description = "Toggles idle notifications",
position = 1
)
default boolean isEnabled()
{
return false;
}
@ConfigItem(
keyName = "tray",
name = "Send Tray Notification",
description = "Toggles tray notifications",
position = 2
)
default boolean sendTrayNotification()
{
return true;
}
@ConfigItem(
keyName = "focused",
name = "Alert When Focused",
description = "Toggles idle notifications for when the client is focused",
position = 3
)
default boolean alertWhenFocused()
{
return true;
}
@ConfigItem(
keyName = "request",
name = "Request Window Focus",
description = "Toggles window focus request",
position = 4
)
default boolean requestFocus()
{
return true;
}
@ConfigItem(
keyName = "timeout",
name = "Idle Timeout (ms)",
description = "The notification delay after the player is idle",
position = 5
)
default int getTimeout()
{
return 5000;
}
@ConfigItem(
keyName = "hitpoints",
name = "Hitpoints Threshold",
description = "The amount of hitpoints to send a notification at",
position = 6
)
default int getHitpointsThreshold()
{
return 15;
}
@ConfigItem(
keyName = "prayer",
name = "Prayer Threshold",
description = "The amount of prayer points to send a notification at",
position = 7
)
default int getPrayerThreshold()
{
return 15;
}
}