Fix KitType index for the head slot
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@@ -36,13 +36,14 @@ import net.runelite.api.PlayerComposition;
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*/
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*/
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public enum KitType
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public enum KitType
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{
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{
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HEAD(0),
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CAPE(1),
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CAPE(1),
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AMULET(2),
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AMULET(2),
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WEAPON(3),
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WEAPON(3),
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TORSO(4),
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TORSO(4),
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SHIELD(5),
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SHIELD(5),
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LEGS(7),
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LEGS(7),
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HEAD(8),
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HAIR(8),
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HANDS(9),
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HANDS(9),
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BOOTS(10),
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BOOTS(10),
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JAW(11);
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JAW(11);
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