rs-client: this is correct now i think
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@@ -44,9 +44,9 @@ public abstract class RSTextureProviderMixin implements RSTextureProvider
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{
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// the client's max size is 20, however there are many scenes with >20 textures,
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// which causes continuous alloc/free of textures with the gl. There are
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// only ~57 textures in total.
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setMaxSize(64);
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setSize(64);
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// only ~90 textures in total.
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setMaxSize(128);
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setSize(128);
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}
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@MethodHook(value = "animate", end = true)
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@@ -21,13 +21,13 @@ public class TextureProvider implements TextureLoader {
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NodeDeque deque;
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@ObfuscatedName("o")
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@ObfuscatedGetter(
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intValue = -687495915
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intValue = -381189571
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)
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@Export("capacity")
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int capacity;
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@ObfuscatedName("g")
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@ObfuscatedGetter(
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intValue = 468590337
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intValue = 1463275439
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)
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@Export("remaining")
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int remaining;
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