Merge pull request #538 from UniquePassive/low-detail-fix

Low memory mode audio fix
This commit is contained in:
Tomas Slusny
2018-02-06 10:16:38 +01:00
committed by GitHub
2 changed files with 6 additions and 6 deletions

View File

@@ -396,8 +396,8 @@ public abstract class RSClientMixin implements RSClient
{ {
setLowMemory(lowMemory); setLowMemory(lowMemory);
setRegionLowMemory(lowMemory); setRegionLowMemory(lowMemory);
setHighMemory(!lowMemory); setAudioHighMemory(true);
setOcLowDetail(lowMemory); setObjectCompositionLowDetail(lowMemory);
} }
@Inject @Inject

View File

@@ -407,11 +407,11 @@ public interface RSClient extends RSGameEngine, Client
@Import("regionLowMemory") @Import("regionLowMemory")
void setRegionLowMemory(boolean lowMemory); void setRegionLowMemory(boolean lowMemory);
@Import("highMemory") @Import("audioHighMemory")
void setHighMemory(boolean highMemory); void setAudioHighMemory(boolean highMemory);
@Import("ocLowDetail") @Import("objectCompositionLowDetail")
void setOcLowDetail(boolean lowDetail); void setObjectCompositionLowDetail(boolean lowDetail);
@Construct @Construct
RSItem createItem(); RSItem createItem();