Merge pull request #538 from UniquePassive/low-detail-fix
Low memory mode audio fix
This commit is contained in:
@@ -396,8 +396,8 @@ public abstract class RSClientMixin implements RSClient
|
||||
{
|
||||
setLowMemory(lowMemory);
|
||||
setRegionLowMemory(lowMemory);
|
||||
setHighMemory(!lowMemory);
|
||||
setOcLowDetail(lowMemory);
|
||||
setAudioHighMemory(true);
|
||||
setObjectCompositionLowDetail(lowMemory);
|
||||
}
|
||||
|
||||
@Inject
|
||||
|
||||
@@ -407,11 +407,11 @@ public interface RSClient extends RSGameEngine, Client
|
||||
@Import("regionLowMemory")
|
||||
void setRegionLowMemory(boolean lowMemory);
|
||||
|
||||
@Import("highMemory")
|
||||
void setHighMemory(boolean highMemory);
|
||||
@Import("audioHighMemory")
|
||||
void setAudioHighMemory(boolean highMemory);
|
||||
|
||||
@Import("ocLowDetail")
|
||||
void setOcLowDetail(boolean lowDetail);
|
||||
@Import("objectCompositionLowDetail")
|
||||
void setObjectCompositionLowDetail(boolean lowDetail);
|
||||
|
||||
@Construct
|
||||
RSItem createItem();
|
||||
|
||||
Reference in New Issue
Block a user