barrows plugin: use widget closed event for clearing puzzle

This commit is contained in:
Adam
2021-02-19 19:52:38 -05:00
parent e0be69c725
commit 667df94d1b

View File

@@ -37,8 +37,8 @@ import net.runelite.api.Item;
import net.runelite.api.ItemContainer;
import net.runelite.api.Player;
import net.runelite.api.SpriteID;
import net.runelite.client.events.ConfigChanged;
import net.runelite.api.events.GameStateChanged;
import net.runelite.api.events.WidgetClosed;
import net.runelite.api.events.WidgetLoaded;
import net.runelite.api.widgets.Widget;
import net.runelite.api.widgets.WidgetID;
@@ -49,6 +49,7 @@ import net.runelite.client.chat.ChatMessageManager;
import net.runelite.client.chat.QueuedMessage;
import net.runelite.client.config.ConfigManager;
import net.runelite.client.eventbus.Subscribe;
import net.runelite.client.events.ConfigChanged;
import net.runelite.client.game.ItemManager;
import net.runelite.client.game.SpriteManager;
import net.runelite.client.plugins.Plugin;
@@ -159,8 +160,6 @@ public class BarrowsPlugin extends Plugin
if (event.getGameState() == GameState.LOADING)
{
wasInCrypt = isInCrypt();
// on region changes the tiles get set to null
puzzleAnswer = null;
}
else if (event.getGameState() == GameState.LOGGED_IN)
{
@@ -221,6 +220,15 @@ public class BarrowsPlugin extends Plugin
}
}
@Subscribe
public void onWidgetClosed(WidgetClosed widgetClosed)
{
if (widgetClosed.getGroupId() == WidgetID.BARROWS_PUZZLE_GROUP_ID)
{
puzzleAnswer = null;
}
}
private void startPrayerDrainTimer()
{
if (config.showPrayerDrainTimer())