tile: add setter for ground object
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@@ -61,6 +61,13 @@ public interface Tile
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*/
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GroundObject getGroundObject();
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/**
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* Sets the object on the ground layer of the tile.
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*
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* @param groundObject the ground object
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*/
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void setGroundObject(GroundObject groundObject);
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/**
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* Gets the wall of the tile.
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*
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