combatlevel: Fix prayer level needed to next combat
This adds a test which exposes an edge case where the needed prayer levels to next combat level had been calculated to be 3 instead of 1, and fixes that calculation. Fixes runelite/runelite#7103
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@@ -31,11 +31,10 @@ import net.runelite.api.Client;
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import net.runelite.api.Player;
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import net.runelite.api.Skill;
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import static net.runelite.client.plugins.combatlevel.CombatLevelOverlay.calcLevels;
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import static net.runelite.client.plugins.combatlevel.CombatLevelOverlay.calcLevelsPray;
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import static net.runelite.client.plugins.combatlevel.CombatLevelOverlay.calcLevelsRM;
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import static net.runelite.client.plugins.combatlevel.CombatLevelOverlay.correctPrayer;
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import static net.runelite.client.plugins.combatlevel.CombatLevelOverlay.ATT_STR_MULT;
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import static net.runelite.client.plugins.combatlevel.CombatLevelOverlay.DEF_HP_MULT;
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import static net.runelite.client.plugins.combatlevel.CombatLevelOverlay.PRAY_MULT;
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import static net.runelite.client.plugins.combatlevel.CombatLevelOverlay.RANGE_MAGIC_LEVEL_MULT;
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import static net.runelite.client.plugins.combatlevel.CombatLevelOverlay.RANGE_MAGIC_MULT;
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import static org.junit.Assert.assertEquals;
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@@ -50,10 +49,6 @@ import java.util.HashMap;
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@RunWith(MockitoJUnitRunner.class)
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public class CombatLevelPluginTest
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{
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private static final double ATT_STR_MULT = 0.325;
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private static final double DEF_HP_MULT = 0.25;
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private static final double PRAY_MULT = 0.125;
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@Mock
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@Bind
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private Client client;
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@@ -114,9 +109,8 @@ public class CombatLevelPluginTest
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player.getCombatLevel() + 1, DEF_HP_MULT));
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// test prayer
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int prayNeed = calcLevels(baseValues.get("base") + baseValues.get("max"),
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player.getCombatLevel() + 1, PRAY_MULT);
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assertEquals(5, correctPrayer(client.getRealSkillLevel(Skill.PRAYER), prayNeed));
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assertEquals(5, calcLevelsPray(baseValues.get("base") + baseValues.get("max"),
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player.getCombatLevel() + 1, client.getRealSkillLevel(Skill.PRAYER)));
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// test ranged
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assertEquals(2, calcLevelsRM(client.getRealSkillLevel(Skill.RANGED),
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@@ -150,9 +144,8 @@ public class CombatLevelPluginTest
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player.getCombatLevel() + 1, DEF_HP_MULT));
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// test prayer
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int prayNeed = calcLevels(baseValues.get("base") + baseValues.get("max"),
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player.getCombatLevel() + 1, PRAY_MULT);
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assertEquals(2, correctPrayer(client.getRealSkillLevel(Skill.PRAYER), prayNeed));
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assertEquals(2, calcLevelsPray(baseValues.get("base") + baseValues.get("max"),
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player.getCombatLevel() + 1, client.getRealSkillLevel(Skill.PRAYER)));
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// test ranged
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assertEquals(4, calcLevelsRM(client.getRealSkillLevel(Skill.RANGED),
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@@ -187,9 +180,8 @@ public class CombatLevelPluginTest
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player.getCombatLevel() + 1, DEF_HP_MULT));
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// test prayer
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int prayNeed = calcLevels(baseValues.get("base") + baseValues.get("max"),
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player.getCombatLevel() + 1, PRAY_MULT);
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assertEquals(4, correctPrayer(client.getRealSkillLevel(Skill.PRAYER), prayNeed));
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assertEquals(4, calcLevelsPray(baseValues.get("base") + baseValues.get("max"),
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player.getCombatLevel() + 1, client.getRealSkillLevel(Skill.PRAYER)));
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// test ranged
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assertEquals(17, calcLevelsRM(client.getRealSkillLevel(Skill.RANGED),
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@@ -224,9 +216,8 @@ public class CombatLevelPluginTest
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player.getCombatLevel() + 1, DEF_HP_MULT));
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// test prayer
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int prayNeed = calcLevels(baseValues.get("base") + baseValues.get("max"),
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player.getCombatLevel() + 1, PRAY_MULT);
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assertEquals(3, correctPrayer(client.getRealSkillLevel(Skill.PRAYER), prayNeed));
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assertEquals(3, calcLevelsPray(baseValues.get("base") + baseValues.get("max"),
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player.getCombatLevel() + 1, client.getRealSkillLevel(Skill.PRAYER)));
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// test ranged
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assertEquals(14, calcLevelsRM(client.getRealSkillLevel(Skill.RANGED),
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@@ -262,8 +253,26 @@ public class CombatLevelPluginTest
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player.getCombatLevel() + 1, DEF_HP_MULT));
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// test prayer
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int prayNeed = calcLevels(baseValues.get("base") + baseValues.get("max"),
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player.getCombatLevel() + 1, PRAY_MULT);
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assertEquals(4, correctPrayer(client.getRealSkillLevel(Skill.PRAYER), prayNeed));
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assertEquals(4, calcLevelsPray(baseValues.get("base") + baseValues.get("max"),
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player.getCombatLevel() + 1, client.getRealSkillLevel(Skill.PRAYER)));
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}
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@Test
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public void testPrayerLevelsNeeded()
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{
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when(player.getCombatLevel()).thenReturn(124);
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when(client.getRealSkillLevel(Skill.ATTACK)).thenReturn(99);
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when(client.getRealSkillLevel(Skill.STRENGTH)).thenReturn(99);
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when(client.getRealSkillLevel(Skill.DEFENCE)).thenReturn(99);
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when(client.getRealSkillLevel(Skill.PRAYER)).thenReturn(89);
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when(client.getRealSkillLevel(Skill.RANGED)).thenReturn(99);
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when(client.getRealSkillLevel(Skill.MAGIC)).thenReturn(99);
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when(client.getRealSkillLevel(Skill.HITPOINTS)).thenReturn(99);
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HashMap<String, Double> baseValues = getBaseValues();
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// test prayer
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assertEquals(1, calcLevelsPray(baseValues.get("base") + baseValues.get("max"),
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player.getCombatLevel() + 1, client.getRealSkillLevel(Skill.PRAYER)));
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}
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}
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