Revert "Add camera setters to Client.java and RSClient.java."
This reverts commit abb28ca5fb.
These methods don't do what they say and what they actually do isn't
useful
This commit is contained in:
@@ -1479,39 +1479,4 @@ public interface Client extends GameEngine
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* @param world target world to hop to
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*/
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void hopToWorld(World world);
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/**
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* Sets the x-axis coordinate of the camera.
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*
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* @param cameraX the new camera x-value.
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*/
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void setCameraX(int cameraX);
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/**
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* Sets the y-axis coordinate of the camera.
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*
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* @param cameraY the new camera y-value.
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*/
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void setCameraY(int cameraY);
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/**
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* Sets the z-axis coordinate of the camera.
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*
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* @param cameraZ the new camera z-value.
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*/
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void setCameraZ(int cameraZ);
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/**
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* Sets the pitch of the camera.
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*
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* @param cameraPitch the new camera pitch.
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*/
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void setCameraPitch(int cameraPitch);
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/**
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* Sets the yaw of the camera.
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*
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* @param cameraYaw the new camera yaw.
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*/
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void setCameraYaw(int cameraYaw);
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}
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@@ -40,26 +40,14 @@ public interface RSClient extends RSGameEngine, Client
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@Override
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int getCameraX();
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@Import("cameraX")
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@Override
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void setCameraX(int cameraX);
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@Import("cameraY")
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@Override
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int getCameraY();
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@Import("cameraY")
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@Override
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void setCameraY(int cameraY);
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@Import("cameraZ")
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@Override
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int getCameraZ();
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@Import("cameraZ")
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@Override
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void setCameraZ(int cameraZ);
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@Import("plane")
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@Override
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int getPlane();
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@@ -69,17 +57,12 @@ public interface RSClient extends RSGameEngine, Client
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int getCameraPitch();
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@Import("cameraPitch")
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@Override
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void setCameraPitch(int cameraPitch);
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@Import("cameraYaw")
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@Override
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int getCameraYaw();
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@Import("cameraYaw")
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@Override
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void setCameraYaw(int cameraYaw);
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@Import("world")
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int getWorld();
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