@@ -111,7 +111,7 @@ public class ChatMessageManager
|
||||
}
|
||||
}
|
||||
|
||||
private void onChatMessage(ChatMessage chatMessage)
|
||||
void onChatMessage(ChatMessage chatMessage)
|
||||
{
|
||||
MessageNode messageNode = chatMessage.getMessageNode();
|
||||
ChatMessageType chatMessageType = chatMessage.getType();
|
||||
@@ -167,7 +167,11 @@ public class ChatMessageManager
|
||||
continue;
|
||||
}
|
||||
|
||||
messageNode.setValue(ColorUtil.wrapWithColorTag(messageNode.getValue(), chatColor.getColor()));
|
||||
// Replace </col> tags in the message with the new color so embedded </col> won't reset the color
|
||||
final Color color = chatColor.getColor();
|
||||
messageNode.setValue(ColorUtil.wrapWithColorTag(
|
||||
messageNode.getValue().replace(ColorUtil.CLOSING_COLOR_TAG, ColorUtil.colorTag(color)),
|
||||
color));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -99,6 +99,8 @@ public enum AgilityShortcut
|
||||
EDGEVILLE_DUNGEON_MONKEYBARS(15, "Monkey Bars", null, MONKEYBARS_23566),
|
||||
TROLLHEIM_ROCKS(15, "Rocks", null, new WorldPoint(2838, 3614, 0), ROCKS_3748), // No fixed world map location, but rocks near death plateau have a requirement of 15
|
||||
YANILLE_UNDERWALL_TUNNEL(16, "Underwall Tunnel", new WorldPoint(2574, 3109, 0), HOLE_16520, CASTLE_WALL),
|
||||
KOUREND_CATACOMBS_SOUTH_WEST_CREVICE_NORTH(17, "Crevice", new WorldPoint(1647, 10008, 0), CRACK_28892),
|
||||
KOUREND_CATACOMBS_SOUTH_WEST_CREVICE_SOUTH(17, "Crevice", new WorldPoint(1645, 10001, 0), CRACK_28892),
|
||||
YANILLE_WATCHTOWER_TRELLIS(18, "Trellis", null, TRELLIS_20056),
|
||||
COAL_TRUCKS_LOG_BALANCE(20, "Log Balance", new WorldPoint(2598, 3475, 0), LOG_BALANCE_23274),
|
||||
GRAND_EXCHANGE_UNDERWALL_TUNNEL(21, "Underwall Tunnel", new WorldPoint(3139, 3515, 0), UNDERWALL_TUNNEL_16529, UNDERWALL_TUNNEL_16530),
|
||||
@@ -106,6 +108,8 @@ public enum AgilityShortcut
|
||||
OBSERVATORY_SCALE_CLIFF(23, "Grapple Rocks", new WorldPoint(2447, 3155, 0), NULL_31849),
|
||||
EAGLES_PEAK_ROCK_CLIMB(25, "Rock Climb", new WorldPoint(2320, 3499, 0), ROCKS_19849),
|
||||
FALADOR_UNDERWALL_TUNNEL(26, "Underwall Tunnel", new WorldPoint(2947, 3313, 0), UNDERWALL_TUNNEL, UNDERWALL_TUNNEL_16528),
|
||||
KOUREND_CATACOMBS_PILLAR_JUMP_NORTH(28, "Pillar Jump", new WorldPoint(1613, 10071, 0)),
|
||||
KOUREND_CATACOMBS_PILLAR_JUMP_SOUTH(28, "Pillar Jump", new WorldPoint(1609, 10060, 0)),
|
||||
MOUNT_KARUULM_LOWER(29, "Rocks", new WorldPoint(1324, 3782, 0), ROCKS_34397),
|
||||
CORSAIR_COVE_RESOURCE_ROCKS(30, "Rocks", new WorldPoint(2486, 2898, 0), ROCKS_31758, ROCKS_31759),
|
||||
SOUTHEAST_KARAJMA_STEPPING_STONES(30, "Stepping Stones", new WorldPoint(2924, 2946, 0), STEPPING_STONES, STEPPING_STONES_23646, STEPPING_STONES_23647),
|
||||
@@ -116,6 +120,8 @@ public enum AgilityShortcut
|
||||
CAIRN_ISLE_ROCKS(32, "Rocks", null, ROCKS_2231),
|
||||
ARDOUGNE_LOG_BALANCE(33, "Log Balance", new WorldPoint(2602, 3336, 0), LOG_BALANCE_16546, LOG_BALANCE_16547, LOG_BALANCE_16548),
|
||||
BRIMHAVEN_DUNGEON_MEDIUM_PIPE(34, "Pipe Squeeze", null, new WorldPoint(2698, 9501, 0), PIPE_21727),
|
||||
KOUREND_CATACOMBS_NORTH_EAST_CREVICE_NORTH(34, "Crevice", new WorldPoint(1715, 10057, 0), CRACK_28892),
|
||||
KOUREND_CATACOMBS_NORTH_EAST_CREVICE_SOUTH(34, "Crevice", new WorldPoint(1705, 10077, 0), CRACK_28892),
|
||||
CATHERBY_OBELISK_GRAPPLE(36, "Grapple Rock", new WorldPoint(2841, 3434, 0), CROSSBOW_TREE_17062),
|
||||
GNOME_STRONGHOLD_ROCKS(37, "Rocks", new WorldPoint(2485, 3515, 0), ROCKS_16534, ROCKS_16535),
|
||||
AL_KHARID_MINING_PITCLIFF_SCRAMBLE(38, "Rocks", new WorldPoint(3305, 3315, 0), ROCKS_16549, ROCKS_16550),
|
||||
@@ -195,6 +201,7 @@ public enum AgilityShortcut
|
||||
TROLL_STRONGHOLD_WALL_CLIMB(73, "Rocks", new WorldPoint(2841, 3694, 0), ROCKS_16464),
|
||||
ARCEUUS_ESSENSE_MINE_WEST(73, "Rock Climb", new WorldPoint(1742, 3853, 0), ROCKS_27984, ROCKS_27985),
|
||||
LAVA_DRAGON_ISLE_JUMP(74, "Stepping Stone", new WorldPoint(3200, 3807, 0), STEPPING_STONE_14918),
|
||||
FORTHOS_DUNGEON_SPIKED_BLADES(75, "Spiked Blades", new WorldPoint(1819, 9946, 0), STRANGE_FLOOR_34834),
|
||||
REVENANT_CAVES_DEMONS_JUMP(75, "Jump", new WorldPoint(3199, 10135, 0), PILLAR_31561),
|
||||
REVENANT_CAVES_ANKOU_EAST(75, "Jump", new WorldPoint(3201, 10195, 0), PILLAR_31561),
|
||||
REVENANT_CAVES_ANKOU_NORTH(75, "Jump", new WorldPoint(3180, 10209, 0), PILLAR_31561),
|
||||
|
||||
@@ -369,6 +369,11 @@ public class DevToolsPlugin extends Plugin
|
||||
client.playSoundEffect(id);
|
||||
break;
|
||||
}
|
||||
case "msg":
|
||||
{
|
||||
client.addChatMessage(ChatMessageType.GAMEMESSAGE, "", String.join(" ", args), "");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -85,12 +85,23 @@ public interface IdleNotifierConfig extends Config
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@ConfigItem(
|
||||
keyName = "movementidle",
|
||||
name = "Idle Movement Notifications",
|
||||
description = "Configures if idle movement notifications are enabled e.g. running, walking",
|
||||
position = 6
|
||||
)
|
||||
default boolean movementIdle()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@ConfigItem(
|
||||
keyName = "logoutidle",
|
||||
name = "Idle Logout Notifications",
|
||||
description = "Configures if the idle logout notifications are enabled",
|
||||
position = 6
|
||||
position = 7
|
||||
)
|
||||
default boolean logoutIdle()
|
||||
{
|
||||
@@ -101,7 +112,7 @@ public interface IdleNotifierConfig extends Config
|
||||
keyName = "outofcombatsound",
|
||||
name = "Out of Combat Sound",
|
||||
description = "Plays a custom sound whenever you leave combat",
|
||||
position = 7
|
||||
position = 8
|
||||
)
|
||||
default boolean outOfCombatSound()
|
||||
{
|
||||
@@ -109,10 +120,10 @@ public interface IdleNotifierConfig extends Config
|
||||
}
|
||||
|
||||
@ConfigItem(
|
||||
position = 8,
|
||||
keyName = "skullNotification",
|
||||
name = "Skull Notification",
|
||||
description = "Receive a notification when you skull."
|
||||
description = "Receive a notification when you skull.",
|
||||
position = 9
|
||||
)
|
||||
default boolean showSkullNotification()
|
||||
{
|
||||
@@ -120,10 +131,10 @@ public interface IdleNotifierConfig extends Config
|
||||
}
|
||||
|
||||
@ConfigItem(
|
||||
position = 9,
|
||||
keyName = "unskullNotification",
|
||||
name = "Unskull Notification",
|
||||
description = "Receive a notification when you unskull."
|
||||
description = "Receive a notification when you unskull.",
|
||||
position = 10
|
||||
)
|
||||
default boolean showUnskullNotification()
|
||||
{
|
||||
@@ -134,7 +145,7 @@ public interface IdleNotifierConfig extends Config
|
||||
keyName = "timeout",
|
||||
name = "Idle Notification Delay (ms)",
|
||||
description = "The notification delay after the player is idle",
|
||||
position = 10
|
||||
position = 11
|
||||
)
|
||||
default int getIdleNotificationDelay()
|
||||
{
|
||||
@@ -145,7 +156,7 @@ public interface IdleNotifierConfig extends Config
|
||||
keyName = "hitpoints",
|
||||
name = "Hitpoints Notification Threshold",
|
||||
description = "The amount of hitpoints to send a notification at. A value of 0 will disable notification.",
|
||||
position = 11
|
||||
position = 12
|
||||
)
|
||||
default int getHitpointsThreshold()
|
||||
{
|
||||
@@ -156,7 +167,7 @@ public interface IdleNotifierConfig extends Config
|
||||
keyName = "playHealthSound",
|
||||
name = "Play sound for Low Health",
|
||||
description = "Will play a sound for every Low Health notification sent",
|
||||
position = 12
|
||||
position = 13
|
||||
)
|
||||
default boolean getPlayHealthSound()
|
||||
{
|
||||
@@ -167,7 +178,7 @@ public interface IdleNotifierConfig extends Config
|
||||
keyName = "prayer",
|
||||
name = "Prayer Notification Threshold",
|
||||
description = "The amount of prayer points to send a notification at. A value of 0 will disable notification.",
|
||||
position = 13
|
||||
position = 14
|
||||
)
|
||||
default int getPrayerThreshold()
|
||||
{
|
||||
@@ -178,7 +189,7 @@ public interface IdleNotifierConfig extends Config
|
||||
keyName = "playPrayerSound",
|
||||
name = "Play sound for Low Prayer",
|
||||
description = "Will play a sound for every Low Prayer notification sent",
|
||||
position = 14
|
||||
position = 15
|
||||
)
|
||||
default boolean getPlayPrayerSound()
|
||||
{
|
||||
@@ -188,8 +199,8 @@ public interface IdleNotifierConfig extends Config
|
||||
@ConfigItem(
|
||||
keyName = "oxygen",
|
||||
name = "Oxygen Notification Threshold",
|
||||
position = 15,
|
||||
description = "The amount of remaining oxygen to send a notification at. A value of 0 will disable notification."
|
||||
description = "The amount of remaining oxygen to send a notification at. A value of 0 will disable notification.",
|
||||
position = 16
|
||||
)
|
||||
default int getOxygenThreshold()
|
||||
{
|
||||
@@ -199,8 +210,8 @@ public interface IdleNotifierConfig extends Config
|
||||
@ConfigItem(
|
||||
keyName = "spec",
|
||||
name = "Special Attack Energy Notification Threshold",
|
||||
position = 16,
|
||||
description = "The amount of spec energy reached to send a notification at. A value of 0 will disable notification."
|
||||
description = "The amount of spec energy reached to send a notification at. A value of 0 will disable notification.",
|
||||
position = 17
|
||||
)
|
||||
default int getSpecEnergyThreshold()
|
||||
{
|
||||
@@ -211,7 +222,7 @@ public interface IdleNotifierConfig extends Config
|
||||
keyName = "specSound",
|
||||
name = "Special Attack Energy Sound",
|
||||
description = "Plays a custom sound accompanying Special Attack energy notifications",
|
||||
position = 17
|
||||
position = 18
|
||||
)
|
||||
default boolean getSpecSound()
|
||||
{
|
||||
@@ -222,7 +233,7 @@ public interface IdleNotifierConfig extends Config
|
||||
keyName = "overspec",
|
||||
name = "Over Special Energy Notification",
|
||||
description = "Will repeat notifications for any value over the special energy threshold",
|
||||
position = 18
|
||||
position = 19
|
||||
)
|
||||
default boolean getOverSpecEnergy()
|
||||
{
|
||||
@@ -232,8 +243,8 @@ public interface IdleNotifierConfig extends Config
|
||||
@ConfigItem(
|
||||
keyName = "pkers",
|
||||
name = "PKer Notifier",
|
||||
position = 19,
|
||||
description = "Notifies if an attackable player based on your level range appears on screen.",
|
||||
position = 20,
|
||||
group = "PvP",
|
||||
warning = "This will not notify you if the player is in your cc or is online on your friends list."
|
||||
)
|
||||
@@ -245,14 +256,12 @@ public interface IdleNotifierConfig extends Config
|
||||
@ConfigItem(
|
||||
keyName = "resourceDoor",
|
||||
name = "Resource Door Notifier",
|
||||
position = 20,
|
||||
description = "Notifies if the wilderness resource area door is opened",
|
||||
position = 21,
|
||||
group = "PvP"
|
||||
)
|
||||
|
||||
default boolean notifyResourceDoor()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -59,6 +59,7 @@ import net.runelite.api.VarPlayer;
|
||||
import net.runelite.api.Varbits;
|
||||
import net.runelite.api.WorldType;
|
||||
import net.runelite.api.WallObject;
|
||||
import net.runelite.api.coords.WorldPoint;
|
||||
import net.runelite.api.events.AnimationChanged;
|
||||
import net.runelite.api.events.ConfigChanged;
|
||||
import net.runelite.api.events.GameStateChanged;
|
||||
@@ -246,6 +247,9 @@ public class IdleNotifierPlugin extends Plugin
|
||||
private int lastAnimation = AnimationID.IDLE;
|
||||
private Instant lastInteracting;
|
||||
private Actor lastInteract;
|
||||
private Instant lastMoving;
|
||||
private WorldPoint lastPosition;
|
||||
private boolean notifyPosition = false;
|
||||
private boolean notifyHitpoints = true;
|
||||
private boolean notifyPrayer = true;
|
||||
private boolean notifyOxygen = true;
|
||||
@@ -292,6 +296,8 @@ public class IdleNotifierPlugin extends Plugin
|
||||
private boolean notifyPkers;
|
||||
private boolean notifyResourceDoor;
|
||||
private boolean outOfItemsIdle;
|
||||
@Setter(AccessLevel.PACKAGE)
|
||||
private boolean movementIdle;
|
||||
|
||||
@Provides
|
||||
IdleNotifierConfig provideConfig(ConfigManager configManager)
|
||||
@@ -591,6 +597,11 @@ public class IdleNotifierPlugin extends Plugin
|
||||
lastAnimation = IDLE;
|
||||
}
|
||||
|
||||
if (this.movementIdle && checkMovementIdle(waitDuration, local))
|
||||
{
|
||||
notifier.notify("[" + local.getName() + "] has stopped moving!");
|
||||
}
|
||||
|
||||
if (this.interactionIdle && checkInteractionIdle(waitDuration, local))
|
||||
{
|
||||
if (lastInteractWasCombat)
|
||||
@@ -874,7 +885,36 @@ public class IdleNotifierPlugin extends Plugin
|
||||
resetOutOfItemsIdleChecks();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean checkMovementIdle(Duration waitDuration, Player local)
|
||||
{
|
||||
if (lastPosition == null)
|
||||
{
|
||||
lastPosition = local.getWorldLocation();
|
||||
return false;
|
||||
}
|
||||
|
||||
WorldPoint position = local.getWorldLocation();
|
||||
|
||||
if (lastPosition.equals(position))
|
||||
{
|
||||
if (notifyPosition
|
||||
&& local.getAnimation() == IDLE
|
||||
&& Instant.now().compareTo(lastMoving.plus(waitDuration)) >= 0)
|
||||
{
|
||||
notifyPosition = false;
|
||||
// Return true only if we weren't just breaking out of an animation
|
||||
return lastAnimation == IDLE;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
notifyPosition = true;
|
||||
lastPosition = position;
|
||||
lastMoving = Instant.now();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -1001,5 +1041,6 @@ public class IdleNotifierPlugin extends Plugin
|
||||
this.notifyPkers = config.notifyPkers();
|
||||
this.notifyResourceDoor = config.notifyResourceDoor();
|
||||
this.outOfItemsIdle = config.outOfItemsIdle();
|
||||
this.movementIdle = config.movementIdle();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -34,7 +34,7 @@ public class ColorUtil
|
||||
public static final int MIN_RGB_VALUE = 0;
|
||||
private static final String OPENING_COLOR_TAG_START = "<col=";
|
||||
private static final String OPENING_COLOR_TAG_END = ">";
|
||||
private static final String CLOSING_COLOR_TAG = "</col>";
|
||||
public static final String CLOSING_COLOR_TAG = "</col>";
|
||||
private final static Pattern ALPHA_HEX_PATTERN = Pattern.compile("^(#|0x)?[0-9a-fA-F]{7,8}");
|
||||
private final static Pattern HEX_PATTERN = Pattern.compile("^(#|0x)?[0-9a-fA-F]{1,8}");
|
||||
|
||||
|
||||
@@ -0,0 +1,87 @@
|
||||
/*
|
||||
* Copyright (c) 2019, Adam <Adam@sigterm.info>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
||||
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package net.runelite.client.chat;
|
||||
|
||||
import com.google.inject.Guice;
|
||||
import com.google.inject.Inject;
|
||||
import com.google.inject.testing.fieldbinder.Bind;
|
||||
import com.google.inject.testing.fieldbinder.BoundFieldModule;
|
||||
import java.awt.Color;
|
||||
import net.runelite.api.ChatMessageType;
|
||||
import net.runelite.api.Client;
|
||||
import net.runelite.api.MessageNode;
|
||||
import net.runelite.api.events.ChatMessage;
|
||||
import net.runelite.client.config.ChatColorConfig;
|
||||
import org.junit.Before;
|
||||
import org.junit.Test;
|
||||
import org.junit.runner.RunWith;
|
||||
import static org.mockito.Matchers.eq;
|
||||
import org.mockito.Mock;
|
||||
import static org.mockito.Mockito.mock;
|
||||
import static org.mockito.Mockito.verify;
|
||||
import static org.mockito.Mockito.when;
|
||||
import org.mockito.runners.MockitoJUnitRunner;
|
||||
|
||||
@RunWith(MockitoJUnitRunner.class)
|
||||
public class ChatMessageManagerTest
|
||||
{
|
||||
@Mock
|
||||
@Bind
|
||||
private Client client;
|
||||
|
||||
@Mock
|
||||
@Bind
|
||||
private ChatColorConfig chatColorConfig;
|
||||
|
||||
@Inject
|
||||
private ChatMessageManager chatMessageManager;
|
||||
|
||||
@Before
|
||||
public void before()
|
||||
{
|
||||
Guice.createInjector(BoundFieldModule.of(this)).injectMembers(this);
|
||||
|
||||
chatMessageManager.loadColors();
|
||||
}
|
||||
|
||||
@Test
|
||||
public void onChatMessage()
|
||||
{
|
||||
when(chatColorConfig.opaquePublicChat()).thenReturn(Color.decode("#b20000"));
|
||||
|
||||
chatMessageManager.loadColors();
|
||||
|
||||
ChatMessage chatMessage = new ChatMessage();
|
||||
chatMessage.setType(ChatMessageType.PUBLICCHAT);
|
||||
|
||||
MessageNode messageNode = mock(MessageNode.class);
|
||||
chatMessage.setMessageNode(messageNode);
|
||||
|
||||
when(messageNode.getValue()).thenReturn("Your dodgy necklace protects you. It has <col=ff0000>1</col> charge left.");
|
||||
chatMessageManager.onChatMessage(chatMessage);
|
||||
|
||||
verify(messageNode).setValue(eq("<col=b20000>Your dodgy necklace protects you. It has <col=ff0000>1<col=b20000> charge left.</col>"));
|
||||
}
|
||||
}
|
||||
@@ -38,6 +38,7 @@ import net.runelite.api.NPCDefinition;
|
||||
import net.runelite.api.Player;
|
||||
import net.runelite.api.VarPlayer;
|
||||
import net.runelite.api.WorldType;
|
||||
import net.runelite.api.coords.WorldPoint;
|
||||
import net.runelite.api.events.AnimationChanged;
|
||||
import net.runelite.api.events.GameStateChanged;
|
||||
import net.runelite.api.events.GameTick;
|
||||
@@ -277,4 +278,19 @@ public class IdleNotifierPluginTest
|
||||
plugin.onGameTick(GameTick.INSTANCE);
|
||||
verify(notifier).notify(eq("[" + PLAYER_NAME + "] has restored spec energy!"));
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testMovementIdle()
|
||||
{
|
||||
plugin.setMovementIdle(true);
|
||||
|
||||
when(player.getWorldLocation()).thenReturn(new WorldPoint(0, 0, 0));
|
||||
plugin.onGameTick(GameTick.INSTANCE);
|
||||
when(player.getWorldLocation()).thenReturn(new WorldPoint(1, 0, 0));
|
||||
plugin.onGameTick(GameTick.INSTANCE);
|
||||
// No movement here
|
||||
plugin.onGameTick(GameTick.INSTANCE);
|
||||
|
||||
verify(notifier).notify(eq("[" + PLAYER_NAME + "] has stopped moving!"));
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user