api: make HashTable implement iterable
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@@ -24,13 +24,11 @@
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*/
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package net.runelite.api;
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import java.util.Collection;
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/**
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* A data structure that uses a hash function to compute an index into an
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* array of buckets from which node objects can be quickly obtained.
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*/
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public interface HashTable<T extends Node>
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public interface HashTable<T extends Node> extends Iterable<T>
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{
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/**
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* Gets a node by its hash value.
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@@ -39,11 +37,4 @@ public interface HashTable<T extends Node>
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* @return the associated node
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*/
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T get(long value);
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/**
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* Gets a collection of all nodes stored in this table.
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*
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* @return the nodes stored
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*/
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Collection<T> getNodes();
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}
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@@ -40,6 +40,7 @@ import lombok.extern.slf4j.Slf4j;
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import net.runelite.api.Client;
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import net.runelite.api.GameState;
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import net.runelite.api.Varbits;
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import net.runelite.api.WidgetNode;
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import net.runelite.api.coords.WorldPoint;
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import net.runelite.api.vars.Autoweed;
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import net.runelite.api.widgets.WidgetModalMode;
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@@ -101,11 +102,12 @@ public class FarmingTracker
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boolean changed = false;
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//Varbits don't get sent when a modal widget is open so just return
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if (client.getComponentTable().getNodes()
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.stream()
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.anyMatch(widgetNode -> widgetNode.getModalMode() != WidgetModalMode.NON_MODAL))
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for (WidgetNode widgetNode : client.getComponentTable())
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{
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return false;
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if (widgetNode.getModalMode() != WidgetModalMode.NON_MODAL)
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{
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return false;
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}
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}
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{
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