entityhider: Allow hiding of specific players. (#1507)
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@@ -1492,6 +1492,13 @@ public interface Client extends GameShell
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*/
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void setAttackersHidden(boolean state);
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/**
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* Hides players input here.
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*
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* @param names the names of the players
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*/
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void setHideSpecificPlayers(List<String> names);
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/**
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* Sets whether projectiles are hidden.
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*
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