entityhider: Allow hiding of specific players. (#1507)
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@@ -1492,6 +1492,13 @@ public interface Client extends GameShell
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*/
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void setAttackersHidden(boolean state);
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/**
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* Hides players input here.
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*
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* @param names the names of the players
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*/
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void setHideSpecificPlayers(List<String> names);
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/**
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* Sets whether projectiles are hidden.
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*
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@@ -166,6 +166,17 @@ public interface EntityHiderConfig extends Config
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@ConfigItem(
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position = 13,
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keyName = "hideSpecificPlayers",
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name = "Hide Specific Players",
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description = "Hides players you never wish to see."
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)
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default String hideSpecificPlayers()
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{
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return "";
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}
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@ConfigItem(
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position = 14,
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keyName = "hideProjectiles",
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name = "Hide Projectiles",
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description = "Configures whether or not projectiles are hidden"
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@@ -34,11 +34,11 @@ import net.runelite.api.Player;
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import net.runelite.api.coords.WorldPoint;
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import net.runelite.api.events.ConfigChanged;
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import net.runelite.api.events.GameStateChanged;
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import net.runelite.api.util.Text;
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import net.runelite.client.config.ConfigManager;
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import net.runelite.client.eventbus.EventBus;
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import net.runelite.client.plugins.Plugin;
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import net.runelite.client.plugins.PluginDescriptor;
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import net.runelite.api.util.Text;
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@PluginDescriptor(
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name = "Entity Hider",
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@@ -99,6 +99,7 @@ public class EntityHiderPlugin extends Plugin
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client.setPlayersHidden(config.hidePlayers());
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client.setPlayersHidden2D(config.hidePlayers2D());
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client.setHideSpecificPlayers(Text.fromCSV(config.hideSpecificPlayers()));
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client.setFriendsHidden(config.hideFriends());
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client.setClanMatesHidden(config.hideClanMates());
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@@ -74,6 +74,9 @@ public abstract class EntityHiderBridgeMixin implements RSClient
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@Inject
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public static List<String> hideNPCsOnDeath;
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@Inject
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public static List<String> hideSpecificPlayers;
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@Inject
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@Override
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public void setIsHidingEntities(boolean state)
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@@ -151,6 +154,13 @@ public abstract class EntityHiderBridgeMixin implements RSClient
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hideNPCsOnDeath = NPCs;
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}
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@Inject
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@Override
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public void setHideSpecificPlayers(List<String> players)
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{
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hideSpecificPlayers = players;
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}
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@Inject
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@Override
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public void setAttackersHidden(boolean state)
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@@ -32,6 +32,7 @@ import net.runelite.api.mixins.Inject;
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import net.runelite.api.mixins.Mixin;
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import net.runelite.api.mixins.Replace;
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import net.runelite.api.mixins.Shadow;
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import net.runelite.api.util.Text;
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import net.runelite.rs.api.RSActor;
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import net.runelite.rs.api.RSClient;
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import net.runelite.rs.api.RSEntity;
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@@ -82,6 +83,9 @@ public abstract class EntityHiderMixin implements RSScene
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@Shadow("hideNPCsOnDeath")
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private static List<String> hideNPCsOnDeath;
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@Shadow("hideSpecificPlayers")
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private static List<String> hideSpecificPlayers;
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@Shadow("hideNPCs2D")
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private static boolean hideNPCs2D;
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@@ -144,11 +148,21 @@ public abstract class EntityHiderMixin implements RSScene
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boolean local = drawingUI ? hideLocalPlayer2D : hideLocalPlayer;
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boolean other = drawingUI ? hidePlayers2D : hidePlayers;
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boolean isLocalPlayer = entity == client.getLocalPlayer();
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RSPlayer player = (RSPlayer) entity;
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for (String name : hideSpecificPlayers)
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{
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if (name != null && !name.equals(""))
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{
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if (Text.standardize(player.getName()).equals(name))
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{
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return false;
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}
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}
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}
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if (isLocalPlayer ? local : other)
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{
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RSPlayer player = (RSPlayer) entity;
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if (!hideAttackers)
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{
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if (player.getInteracting() == client.getLocalPlayer())
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