client: replace with a superior game
thistitlemakesthebothappy: replace the client with something better
This commit is contained in:
@@ -0,0 +1,18 @@
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package com.thatgamerblue.snake;
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public enum Direction {
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UP(0, -1, "^"),
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DOWN(0, 1, "v"),
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LEFT(-1, 0, "<"),
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RIGHT(1, 0, ">");
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public int xOffset;
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public int yOffset;
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public String display;
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Direction(int xOff, int yOff, String display) {
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xOffset = xOff;
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yOffset = yOff;
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this.display = display;
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}
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}
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@@ -0,0 +1,191 @@
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package com.thatgamerblue.snake;
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import java.awt.Color;
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import java.awt.Font;
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import java.awt.Graphics;
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import java.awt.Graphics2D;
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import java.awt.Point;
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import java.awt.event.KeyEvent;
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import java.awt.event.KeyListener;
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import java.util.HashSet;
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import java.util.Set;
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import javax.swing.JOptionPane;
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public class GameHandler implements KeyListener {
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private static final int DEFAULT_REFRESH_INTERVAL = 100;
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private static final int PX_PER_TILE = 16;
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private static final int WIDTH = SnakeGame.FRAME_WIDTH / PX_PER_TILE;
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private static final int HEIGHT = SnakeGame.FRAME_HEIGHT / PX_PER_TILE;
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private static final int MIDDLE_X = WIDTH / 2;
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private static final int MIDDLE_Y = HEIGHT / 2;
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private static final Color SNAKE_HEAD_COLOR = Color.GREEN;
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private static final Color SNAKE_BODY_COLOR = new Color(0, 128, 0);
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private static final Color APPLE_COLOR = Color.RED;
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private static final Font HEAD_FONT = new Font("Arial", Font.BOLD, 12);
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private static final Font FONT = new Font("Arial", Font.BOLD, 16);
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private final Set<Integer> keysPressed = new HashSet<>();
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private Direction pendingDirection = Direction.LEFT;
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private Direction direction = Direction.LEFT;
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private SnakePart head;
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private SnakePart apple = new SnakePart();
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private int score;
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private SnakeGame game;
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public GameHandler(SnakeGame game) {
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this.game = game;
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}
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public void reset() {
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if (score != 0) {
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JOptionPane.showMessageDialog(null, "You died! Your score: " + score, "OpenOSRS Snake", JOptionPane.INFORMATION_MESSAGE);
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}
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head = new SnakePart();
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SnakePart current = head;
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current.x = MIDDLE_X;
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current.y = MIDDLE_Y;
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for (int i = 0; i < 4; i++) {
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current.next = new SnakePart();
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current = current.next;
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current.x = MIDDLE_X + i + 1;
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current.y = MIDDLE_Y;
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}
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direction = Direction.LEFT;
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pendingDirection = Direction.LEFT;
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createNewApple();
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score = 0;
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SnakeGame.currentRefreshInterval = DEFAULT_REFRESH_INTERVAL;
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}
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public void update() throws Exception {
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processInput();
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direction = pendingDirection;
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SnakePart newHead = new SnakePart();
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newHead.x = head.x + direction.xOffset;
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newHead.y = head.y + direction.yOffset;
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newHead.next = head;
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head = newHead;
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boolean ateApple = false;
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if (head.x == apple.x && head.y == apple.y) {
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createNewApple();
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ateApple = true;
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score++;
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SnakeGame.currentRefreshInterval = Math.max(50, DEFAULT_REFRESH_INTERVAL - score);
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if (score == 15) {
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game.stop();
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}
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}
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if (!ateApple) {
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SnakePart current = head;
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while (current.next.next != null) {
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current = current.next;
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}
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current.next = null;
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}
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if (head.x < 0 || head.x >= WIDTH || head.y < 0 || head.y >= HEIGHT) {
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reset();
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}
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SnakePart current = head.next;
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while (current.next != null) {
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if (current.x == head.x && current.y == head.y) {
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reset();
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break;
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}
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current = current.next;
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}
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}
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private Point findAppleSpawn() {
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Set<Point> used = new HashSet<>();
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for (SnakePart part = head; part != null; part = part.next) {
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used.add(new Point(part.x, part.y));
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}
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int x, y;
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do {
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x = (int) (Math.random() * (WIDTH - 2)) + 1;
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y = (int) (Math.random() * (HEIGHT - 2)) + 1;
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} while (used.contains(new Point(x, y)));
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return new Point(x, y);
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}
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private void createNewApple() {
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Point spawn = findAppleSpawn();
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apple.x = spawn.x;
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apple.y = spawn.y;
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}
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private void processInput() {
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if (keysPressed.contains(KeyEvent.VK_UP)) {
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if (direction != Direction.DOWN) {
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pendingDirection = Direction.UP;
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}
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} else if (keysPressed.contains(KeyEvent.VK_DOWN)) {
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if (direction != Direction.UP) {
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pendingDirection = Direction.DOWN;
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}
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} else if (keysPressed.contains(KeyEvent.VK_LEFT)) {
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if (direction != Direction.RIGHT) {
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pendingDirection = Direction.LEFT;
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}
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} else if (keysPressed.contains(KeyEvent.VK_RIGHT)) {
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if (direction != Direction.LEFT) {
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pendingDirection = Direction.RIGHT;
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}
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}
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}
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public void draw(Graphics g) {
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// draw snake head
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g.setColor(SNAKE_HEAD_COLOR);
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SnakePart current = head;
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while (current != null) {
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g.fillRect(current.x * PX_PER_TILE, current.y * PX_PER_TILE, PX_PER_TILE, PX_PER_TILE);
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g.setColor(Color.BLACK);
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g.drawRect(current.x * PX_PER_TILE, current.y * PX_PER_TILE, PX_PER_TILE, PX_PER_TILE);
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if (current == head) {
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g.setFont(HEAD_FONT);
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g.drawString(direction.display, head.x * PX_PER_TILE + 6, (head.y + 1) * PX_PER_TILE - 3);
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}
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current = current.next;
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g.setColor(SNAKE_BODY_COLOR);
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}
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g.setColor(APPLE_COLOR);
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g.fillRect(apple.x * PX_PER_TILE, apple.y * PX_PER_TILE, PX_PER_TILE, PX_PER_TILE);
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g.setColor(Color.BLACK);
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g.drawRect(apple.x * PX_PER_TILE, apple.y * PX_PER_TILE, PX_PER_TILE, PX_PER_TILE);
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g.setColor(Color.BLACK);
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g.setFont(FONT);
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g.drawString("Score: " + score, SnakeGame.FRAME_WIDTH - 100, SnakeGame.FRAME_HEIGHT - 10);
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}
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@Override
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public void keyTyped(KeyEvent e) {
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}
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@Override
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public void keyPressed(KeyEvent e) {
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keysPressed.add(e.getKeyCode());
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}
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@Override
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public void keyReleased(KeyEvent e) {
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keysPressed.remove(e.getKeyCode());
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}
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}
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@@ -0,0 +1,165 @@
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package com.thatgamerblue.snake;
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import java.awt.BorderLayout;
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import java.awt.Component;
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import java.awt.Graphics;
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import java.awt.Image;
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import javax.swing.JFrame;
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import javax.swing.JOptionPane;
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import javax.swing.JPanel;
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import lombok.SneakyThrows;
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import net.runelite.client.RuneLite;
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public class SnakeGame {
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public static String[] arguments;
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public static final int FRAME_WIDTH = 800;
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public static final int FRAME_HEIGHT = 608;
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public static long currentRefreshInterval = 100;
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private static GameHandler gameHandler;
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private final Object redrawLock = new Object();
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private Component component;
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private Image imageBuffer;
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private boolean running = true;
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public void start(Component component) {
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this.component = component;
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gameHandler.reset();
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imageBuffer = component.createImage(component.getWidth(),
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component.getHeight());
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Thread thread = new Thread(this::runGameLoop);
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thread.start();
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}
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public void stop() throws Exception {
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int option = JOptionPane.showConfirmDialog(null,
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"You scored 15! Press Yes to launch OpenOSRS, press No to keep playing snake.",
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"OpenOSRS Snake", JOptionPane.YES_NO_OPTION);
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if (option == JOptionPane.YES_OPTION) {
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running = false;
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Component c = component;
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while (c != null) {
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c.setVisible(false);
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c = c.getParent();
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}
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RuneLite.oldMain(arguments);
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}
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}
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@SneakyThrows
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private void runGameLoop() {
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// update the game repeatedly
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while (running) {
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long durationMs = redraw();
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try {
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Thread.sleep(Math.max(0, currentRefreshInterval - durationMs));
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} catch (InterruptedException e) {
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}
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}
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}
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private long redraw() throws Exception {
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long t = System.currentTimeMillis();
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// At this point perform changes to the model that the component will
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// redraw
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updateModel();
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// draw the model state to a buffered image which will get
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// painted by component.paint().
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drawModelToImageBuffer();
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// asynchronously signals the paint to happen in the awt event
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// dispatcher thread
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component.repaint();
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// use a lock here that is only released once the paintComponent
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// has happened so that we know exactly when the paint was completed and
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// thus know how long to pause till the next redraw.
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waitForPaint();
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// return time taken to do redraw in ms
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return System.currentTimeMillis() - t;
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}
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private void updateModel() throws Exception {
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gameHandler.update();
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}
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private void drawModelToImageBuffer() {
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drawModel(imageBuffer.getGraphics());
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}
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private void drawModel(Graphics g) {
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g.setColor(component.getBackground());
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g.fillRect(0, 0, component.getWidth(), component.getHeight());
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g.setColor(component.getForeground());
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gameHandler.draw(g);
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}
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private void waitForPaint() {
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try {
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synchronized (redrawLock) {
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redrawLock.wait();
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}
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} catch (InterruptedException e) {
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}
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}
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private void resume() {
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synchronized (redrawLock) {
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redrawLock.notify();
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}
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}
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public void paint(Graphics g) {
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// paint the buffered image to the graphics
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g.drawImage(imageBuffer, 0, 0, component);
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// resume the game loop
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resume();
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}
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public static class SnakeComponent extends JPanel {
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private final SnakeGame game;
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public SnakeComponent(SnakeGame game) {
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this.game = game;
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}
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@Override
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protected void paintComponent(Graphics g) {
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game.paint(g);
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}
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}
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public static void main(String[] args) {
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arguments = args;
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java.awt.EventQueue.invokeLater(() -> {
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SnakeGame game = new SnakeGame();
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SnakeComponent component = new SnakeComponent(game);
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gameHandler = new GameHandler(game);
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component.setPreferredSize(new java.awt.Dimension(FRAME_WIDTH, FRAME_HEIGHT));
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JFrame frame = new JFrame();
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frame.setTitle("OpenOSRS Snake");
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frame.setResizable(false);
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frame.addKeyListener(gameHandler);
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frame.setFocusable(true);
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frame.setFocusTraversalKeysEnabled(false);
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frame.setLayout(new BorderLayout());
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frame.getContentPane().add(component, BorderLayout.CENTER);
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frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
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frame.setVisible(true);
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frame.pack();
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game.start(component);
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});
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}
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}
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@@ -0,0 +1,6 @@
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package com.thatgamerblue.snake;
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public class SnakePart {
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public SnakePart next;
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int x, y;
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}
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@@ -33,6 +33,7 @@ import com.google.inject.Injector;
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import com.openosrs.client.OpenOSRS;
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import com.openosrs.client.game.PlayerManager;
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import com.openosrs.client.ui.OpenOSRSSplashScreen;
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import com.thatgamerblue.snake.SnakeGame;
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import java.applet.Applet;
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import java.io.File;
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import java.io.IOException;
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@@ -48,6 +49,7 @@ import java.security.KeyManagementException;
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import java.security.NoSuchAlgorithmException;
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import java.security.SecureRandom;
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import java.security.cert.X509Certificate;
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import java.util.Arrays;
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import java.util.Locale;
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import java.util.Map;
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import java.util.Optional;
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@@ -59,6 +61,7 @@ import javax.inject.Singleton;
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import javax.net.ssl.SSLContext;
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import javax.net.ssl.TrustManager;
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import javax.net.ssl.X509TrustManager;
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import javax.swing.JOptionPane;
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import javax.swing.SwingUtilities;
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import joptsimple.ArgumentAcceptingOptionSpec;
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import joptsimple.OptionParser;
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@@ -95,6 +98,7 @@ import okhttp3.Cache;
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import okhttp3.OkHttpClient;
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import okhttp3.Request;
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import okhttp3.Response;
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import org.apache.commons.lang3.ArrayUtils;
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import org.slf4j.LoggerFactory;
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@Singleton
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@@ -174,8 +178,28 @@ public class RuneLite
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@Nullable
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private RuntimeConfig runtimeConfig;
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private static final String BYPASS_ARG = "--IWillNotComplainIfIGetSentToTheGulagByJamflex";
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public static void main(String[] args) throws Exception
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{
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if (!ArrayUtils.contains(args, BYPASS_ARG))
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{
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JOptionPane.showMessageDialog(null,
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String.format("If you want to actually use the client despite the risks add\n%s\nto your launch arguments.\n\nOr score 15 and the client opens anyway.\nI'm not your dad.",
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"unknown".equals(RuneLiteProperties.getLauncherVersion()) ? BYPASS_ARG : ("--clientargs=\"" + BYPASS_ARG + "\"")),
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"OpenOSRS",
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JOptionPane.INFORMATION_MESSAGE);
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SnakeGame.main(args);
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}
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else
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{
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oldMain(args);
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}
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}
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public static void oldMain(String[] args) throws Exception
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{
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args = Arrays.stream(args).filter(s -> !BYPASS_ARG.equals(s)).toArray(String[]::new);
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Locale.setDefault(Locale.ENGLISH);
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final OptionParser parser = new OptionParser(false);
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Reference in New Issue
Block a user