fpsindicator: fix overlay being cut off outside the canvas
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@@ -49,8 +49,8 @@ public class FpsOverlay extends Overlay
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{
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private static final int MAX_FPS = 50;
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private static final int FPS_SIZE = MAX_FPS + 1;
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private static final int Y_OFFSET = 14;
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private static final int VALUE_X_OFFSET = 15;
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private static final int Y_OFFSET = 1;
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private static final int VALUE_X_OFFSET = 1;
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private static final String FPS_STRING = " FPS";
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// Cache of FPS number strings from 00-50
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@@ -111,9 +111,13 @@ public class FpsOverlay extends Overlay
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final int fps = client.getFPS();
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if (fps < FPS_SIZE)
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{
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final String text = fpsNums[fps] + FPS_STRING;
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final int textWidth = graphics.getFontMetrics().stringWidth(text);
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final int textHeight = graphics.getFontMetrics().getAscent() - graphics.getFontMetrics().getDescent();
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final int width = (int) client.getRealDimensions().getWidth();
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final Point point = new Point(width - VALUE_X_OFFSET - graphics.getFontMetrics().stringWidth(FPS_STRING), Y_OFFSET);
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OverlayUtil.renderTextLocation(graphics, point, fpsNums[fps] + FPS_STRING, getFpsValueColor());
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final Point point = new Point(width - textWidth - VALUE_X_OFFSET, textHeight + Y_OFFSET);
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OverlayUtil.renderTextLocation(graphics, point, text, getFpsValueColor());
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}
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return null;
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