Fix combat brace slayer test after double trouble addition

Signed-off-by: Tomas Slusny <slusnucky@gmail.com>
This commit is contained in:
Tomas Slusny
2018-10-29 12:39:42 +01:00
parent 4e8df5f6f2
commit 4800560dee

View File

@@ -30,6 +30,8 @@ import com.google.inject.testing.fieldbinder.BoundFieldModule;
import javax.inject.Inject;
import static net.runelite.api.ChatMessageType.SERVER;
import net.runelite.api.Client;
import net.runelite.api.Player;
import net.runelite.api.coords.LocalPoint;
import net.runelite.api.events.ChatMessage;
import net.runelite.api.events.GameTick;
import net.runelite.api.widgets.Widget;
@@ -422,6 +424,10 @@ public class SlayerPluginTest
@Test
public void testCombatBraceletUpdate()
{
final Player player = mock(Player.class);
when(player.getLocalLocation()).thenReturn(new LocalPoint(0, 0));
when(client.getLocalPlayer()).thenReturn(player);
slayerPlugin.setTaskName("Suqahs");
slayerPlugin.setAmount(231);