Unify NPC highlighting color settings
Merge NPC highlight and tag color to one setting. Signed-off-by: Tomas Slusny <slusnucky@gmail.com>
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@@ -60,7 +60,7 @@ public class NpcClickboxOverlay extends Overlay
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{
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for (NPC npc : plugin.getHighlightedNpcs())
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{
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renderNpcOverlay(graphics, npc, npc.getName(), config.getNpcColor());
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renderNpcOverlay(graphics, npc, npc.getName(), config.getHighlightColor());
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}
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NPC[] npcs = client.getCachedNPCs();
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@@ -69,7 +69,7 @@ public class NpcClickboxOverlay extends Overlay
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NPC npc = npcs[npcId];
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if (npc != null && npc.getName() != null)
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{
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renderNpcOverlay(graphics, npc, npc.getName(), config.getTagColor());
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renderNpcOverlay(graphics, npc, npc.getName(), config.getHighlightColor());
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}
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}
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@@ -64,7 +64,7 @@ public interface NpcIndicatorsConfig extends Config
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name = "Highlight Color",
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description = "Color of the NPC highlight"
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)
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default Color getNpcColor()
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default Color getHighlightColor()
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{
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return Color.CYAN;
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}
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@@ -82,17 +82,6 @@ public interface NpcIndicatorsConfig extends Config
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@ConfigItem(
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position = 4,
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keyName = "tagColor",
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name = "Tag Color",
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description = "Color of the NPC tag highlight"
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)
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default Color getTagColor()
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{
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return Color.CYAN;
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}
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@ConfigItem(
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position = 5,
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keyName = "drawNames",
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name = "Draw names above NPC",
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description = "Configures whether or not NPC names should be drawn above the NPC"
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@@ -103,7 +92,7 @@ public interface NpcIndicatorsConfig extends Config
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}
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@ConfigItem(
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position = 6,
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position = 5,
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keyName = "drawMinimapNames",
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name = "Draw names on minimap",
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description = "Configures whether or not NPC names should be drawn on the minimap"
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@@ -58,7 +58,7 @@ public class NpcMinimapOverlay extends Overlay
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{
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for (NPC npc : plugin.getHighlightedNpcs())
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{
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renderNpcOverlay(graphics, npc, npc.getName(), config.getNpcColor());
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renderNpcOverlay(graphics, npc, npc.getName(), config.getHighlightColor());
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}
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NPC[] npcs = client.getCachedNPCs();
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@@ -67,7 +67,7 @@ public class NpcMinimapOverlay extends Overlay
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NPC npc = npcs[npcId];
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if (npc != null && npc.getName() != null)
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{
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renderNpcOverlay(graphics, npc, npc.getName(), config.getTagColor());
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renderNpcOverlay(graphics, npc, npc.getName(), config.getHighlightColor());
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}
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}
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