opponent info: use player hitpoints from hiscores

This commit is contained in:
Adam
2018-05-12 18:28:50 -04:00
parent 3f55610612
commit 3c1f3f2e5a
2 changed files with 65 additions and 2 deletions

View File

@@ -38,6 +38,7 @@ import net.runelite.api.Client;
import net.runelite.api.NPC;
import net.runelite.api.Player;
import net.runelite.api.Varbits;
import net.runelite.client.game.HiscoreManager;
import net.runelite.client.ui.overlay.Overlay;
import net.runelite.client.ui.overlay.OverlayPosition;
import net.runelite.client.ui.overlay.OverlayPriority;
@@ -45,6 +46,7 @@ import net.runelite.client.ui.overlay.components.PanelComponent;
import net.runelite.client.ui.overlay.components.ProgressBarComponent;
import net.runelite.client.ui.overlay.components.TitleComponent;
import net.runelite.client.util.Text;
import net.runelite.http.api.hiscore.HiscoreResult;
class OpponentInfoOverlay extends Overlay
{
@@ -53,6 +55,9 @@ class OpponentInfoOverlay extends Overlay
private static final Duration WAIT = Duration.ofSeconds(3);
private final Client client;
private final OpponentInfoPlugin opponentInfoPlugin;
private final HiscoreManager hiscoreManager;
private final NPC[] clientNpcs;
private final PanelComponent panelComponent = new PanelComponent();
private final Map<String, Integer> oppInfoHealth = OpponentInfoPlugin.loadNpcHealth();
@@ -65,9 +70,12 @@ class OpponentInfoOverlay extends Overlay
private NPC lastOpponent;
@Inject
private OpponentInfoOverlay(Client client)
private OpponentInfoOverlay(Client client, OpponentInfoPlugin opponentInfoPlugin, HiscoreManager hiscoreManager)
{
this.client = client;
this.opponentInfoPlugin = opponentInfoPlugin;
this.hiscoreManager = hiscoreManager;
this.clientNpcs = client.getCachedNPCs();
setPosition(OverlayPosition.TOP_LEFT);
setPriority(OverlayPriority.HIGH);
@@ -116,7 +124,24 @@ class OpponentInfoOverlay extends Overlay
lastTime = Instant.now();
lastRatio = (float) opponent.getHealthRatio() / (float) opponent.getHealth();
opponentName = Text.removeTags(opponent.getName());
lastMaxHealth = oppInfoHealth.get(opponentName + "_" + opponent.getCombatLevel());
lastMaxHealth = null;
if (opponent instanceof NPC)
{
lastMaxHealth = oppInfoHealth.get(opponentName + "_" + opponent.getCombatLevel());
}
else if (opponent instanceof Player)
{
HiscoreResult hiscoreResult = hiscoreManager.lookupAsync(opponentName, opponentInfoPlugin.getHiscoreEndpoint());
if (hiscoreResult != null)
{
int hp = hiscoreResult.getHitpoints().getLevel();
if (hp > 0)
{
lastMaxHealth = hp;
}
}
}
Actor opponentsOpponent = opponent.getInteracting();
if (opponentsOpponent != null

View File

@@ -24,31 +24,69 @@
*/
package net.runelite.client.plugins.opponentinfo;
import com.google.common.eventbus.Subscribe;
import com.google.common.reflect.TypeToken;
import com.google.gson.Gson;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.lang.reflect.Type;
import java.util.EnumSet;
import java.util.Map;
import javax.inject.Inject;
import lombok.AccessLevel;
import lombok.Getter;
import net.runelite.api.Client;
import net.runelite.api.GameState;
import net.runelite.api.WorldType;
import net.runelite.api.events.GameStateChanged;
import net.runelite.client.plugins.Plugin;
import net.runelite.client.plugins.PluginDescriptor;
import net.runelite.client.ui.overlay.Overlay;
import net.runelite.http.api.hiscore.HiscoreEndpoint;
@PluginDescriptor(
name = "Opponent Information"
)
public class OpponentInfoPlugin extends Plugin
{
@Inject
private Client client;
@Inject
private OpponentInfoOverlay overlay;
@Getter(AccessLevel.PACKAGE)
private HiscoreEndpoint hiscoreEndpoint = HiscoreEndpoint.NORMAL;
@Override
public Overlay getOverlay()
{
return overlay;
}
@Subscribe
public void onGameStateChanged(GameStateChanged gameStateChanged)
{
if (gameStateChanged.getGameState() != GameState.LOGGED_IN)
{
return;
}
EnumSet<WorldType> worldType = client.getWorldType();
if (worldType.contains(WorldType.DEADMAN))
{
hiscoreEndpoint = HiscoreEndpoint.DEADMAN;
}
else if (worldType.contains(WorldType.SEASONAL_DEADMAN))
{
hiscoreEndpoint = HiscoreEndpoint.SEASONAL_DEADMAN;
}
else
{
hiscoreEndpoint = HiscoreEndpoint.NORMAL;
}
}
public static Map<String, Integer> loadNpcHealth()
{
Gson gson = new Gson();