yad supp0rt

This commit is contained in:
Kyleeld
2019-06-11 21:15:44 +01:00
committed by GitHub
parent fed0c9c911
commit 3b3ebce7f4
3 changed files with 567 additions and 378 deletions

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/*
* Copyright (c) 2017, Devin French <https://github.com/devinfrench>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.plugins.inferno;
import net.runelite.api.AnimationID;
import net.runelite.api.Prayer;
public enum InfernoJadAttack
{
MAGIC(AnimationID.JALTOK_JAD_MAGE_ATTACK, Prayer.PROTECT_FROM_MAGIC),
RANGE(AnimationID.JALTOK_JAD_RANGE_ATTACK, Prayer.PROTECT_FROM_MISSILES);
private final int animation;
private final Prayer prayer;
InfernoJadAttack(int animation, Prayer prayer)
{
this.animation = animation;
this.prayer = prayer;
}
public int getAnimation()
{
return animation;
}
public Prayer getPrayer()
{
return prayer;
}
}

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/*
* Copyright (c) 2017, Devin French <https://github.com/devinfrench>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.plugins.inferno;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;
import javax.inject.Inject;
import net.runelite.api.Client;
import net.runelite.api.SpriteID;
import net.runelite.client.game.SpriteManager;
import net.runelite.client.ui.overlay.Overlay;
import net.runelite.client.ui.overlay.OverlayPosition;
import net.runelite.client.ui.overlay.OverlayPriority;
import net.runelite.client.ui.overlay.components.ComponentConstants;
import net.runelite.client.ui.overlay.components.ImageComponent;
import net.runelite.client.ui.overlay.components.PanelComponent;
public class InfernoJadOverlay extends Overlay
{
private static final Color NOT_ACTIVATED_BACKGROUND_COLOR = new Color(150, 0, 0, 150);
private final Client client;
private final InfernoPlugin plugin;
private final SpriteManager spriteManager;
private final PanelComponent imagePanelComponent = new PanelComponent();
@Inject
private InfernoJadOverlay(Client client, InfernoPlugin plugin, SpriteManager spriteManager)
{
setPosition(OverlayPosition.BOTTOM_RIGHT);
setPriority(OverlayPriority.HIGH);
this.client = client;
this.plugin = plugin;
this.spriteManager = spriteManager;
}
@Override
public Dimension render(Graphics2D graphics)
{
final InfernoJadAttack attack = plugin.getAttack();
if (attack == null)
{
return null;
}
final BufferedImage prayerImage = getPrayerImage(attack);
imagePanelComponent.getChildren().clear();
imagePanelComponent.getChildren().add(new ImageComponent(prayerImage));
imagePanelComponent.setBackgroundColor(client.isPrayerActive(attack.getPrayer())
? ComponentConstants.STANDARD_BACKGROUND_COLOR
: NOT_ACTIVATED_BACKGROUND_COLOR);
return imagePanelComponent.render(graphics);
}
private BufferedImage getPrayerImage(InfernoJadAttack attack)
{
final int prayerSpriteID = attack == InfernoJadAttack.MAGIC ? SpriteID.PRAYER_PROTECT_FROM_MAGIC : SpriteID.PRAYER_PROTECT_FROM_MISSILES;
return spriteManager.getSprite(prayerSpriteID, 0);
}
}

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/* /*
* Copyright (c) 2019, Jacky <liangj97@gmail.com> * Copyright (c) 2019, Jacky <liangj97@gmail.com>
* All rights reserved. * All rights reserved.
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met: * modification, are permitted provided that the following conditions are met:
* *
* 1. Redistributions of source code must retain the above copyright notice, this * 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer. * list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice, * 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation * this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution. * and/or other materials provided with the distribution.
* *
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/ */
package net.runelite.client.plugins.inferno; package net.runelite.client.plugins.inferno;
import com.google.inject.Provides; import com.google.inject.Provides;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.EnumMap; import java.util.EnumMap;
import java.util.HashMap; import java.util.HashMap;
import java.util.List; import java.util.List;
import java.util.Map; import java.util.Map;
import java.util.regex.Matcher; import java.util.regex.Matcher;
import java.util.regex.Pattern; import java.util.regex.Pattern;
import javax.inject.Inject; import javax.annotation.Nullable;
import lombok.Getter; import javax.inject.Inject;
import net.runelite.api.ChatMessageType; import lombok.AccessLevel;
import net.runelite.api.Client; import lombok.Getter;
import net.runelite.api.GameState; import net.runelite.api.ChatMessageType;
import net.runelite.api.HeadIcon; import net.runelite.api.Client;
import net.runelite.api.NPC; import net.runelite.api.GameState;
import net.runelite.api.NpcID; import net.runelite.api.HeadIcon;
import net.runelite.api.events.ChatMessage; import net.runelite.api.NPC;
import net.runelite.api.events.GameStateChanged; import net.runelite.api.NpcID;
import net.runelite.api.events.GameTick; import net.runelite.api.events.AnimationChanged;
import net.runelite.api.events.NpcDespawned; import net.runelite.api.events.ChatMessage;
import net.runelite.api.events.NpcSpawned; import net.runelite.api.events.GameStateChanged;
import net.runelite.client.config.ConfigManager; import net.runelite.api.events.GameTick;
import net.runelite.client.eventbus.Subscribe; import net.runelite.api.events.NpcDespawned;
import net.runelite.client.plugins.Plugin; import net.runelite.api.events.NpcSpawned;
import net.runelite.client.plugins.PluginDescriptor; import net.runelite.client.config.ConfigManager;
import net.runelite.client.plugins.PluginType; import net.runelite.client.eventbus.Subscribe;
import net.runelite.client.ui.overlay.OverlayManager; import net.runelite.client.plugins.Plugin;
import org.apache.commons.lang3.ArrayUtils; import net.runelite.client.plugins.PluginDescriptor;
import net.runelite.client.plugins.PluginType;
@PluginDescriptor( import net.runelite.client.ui.overlay.OverlayManager;
name = "Inferno", import org.apache.commons.lang3.ArrayUtils;
description = "Inferno helper",
tags = {"combat", "overlay", "pve", "pvm"}, @PluginDescriptor(
type = PluginType.PVM name = "Inferno",
) description = "Inferno helper",
public class InfernoPlugin extends Plugin tags = {"combat", "overlay", "pve", "pvm"},
{ type = PluginType.PVM
)
private static final Pattern WAVE_PATTERN = Pattern.compile(".*Wave: (\\d+).*"); public class InfernoPlugin extends Plugin
private static final int MAX_MONSTERS_OF_TYPE_PER_WAVE = 6; {
private static final int INFERNO_REGION = 9043;
static final int MAX_WAVE = 69; private static final Pattern WAVE_PATTERN = Pattern.compile(".*Wave: (\\d+).*");
private static final int MAX_MONSTERS_OF_TYPE_PER_WAVE = 6;
@Inject private static final int INFERNO_REGION = 9043;
private Client client; static final int MAX_WAVE = 69;
@Inject @Inject
private OverlayManager overlayManager; private Client client;
@Inject @Inject
private InfernoOverlay infernoOverlay; private OverlayManager overlayManager;
@Inject @Inject
private InfernoWaveOverlay waveOverlay; private InfernoOverlay infernoOverlay;
@Inject @Inject
private InfernoInfobox infernoInfobox; private InfernoWaveOverlay waveOverlay;
@Inject @Inject
private InfernoNibblerOverlay nibblerOverlay; private InfernoJadOverlay jadOverlay;
@Inject @Inject
private InfernoConfig config; private InfernoInfobox infernoInfobox;
@Getter @Inject
static final List<EnumMap<InfernoWaveMonster, Integer>> WAVES = new ArrayList<>(); private InfernoNibblerOverlay nibblerOverlay;
@Getter @Inject
private int currentWave = -1; private InfernoConfig config;
@Getter @Getter
private Map<NPC, InfernoNPC> monsters; static final List<EnumMap<InfernoWaveMonster, Integer>> WAVES = new ArrayList<>();
@Getter @Getter
private Map<Integer, ArrayList<InfernoNPC>> monsterCurrentAttackMap; private int currentWave = -1;
@Getter @Getter
private List<NPC> nibblers; private Map<NPC, InfernoNPC> monsters;
@Getter @Getter
private InfernoNPC[] priorityNPC; private Map<Integer, ArrayList<InfernoNPC>> monsterCurrentAttackMap;
static @Getter
{ private List<NPC> nibblers;
final InfernoWaveMonster[] waveMonsters = InfernoWaveMonster.values();
@Getter
// Add wave 1, future waves are derived from its contents private InfernoNPC[] priorityNPC;
final EnumMap<InfernoWaveMonster, Integer> waveOne = new EnumMap<>(InfernoWaveMonster.class);
waveOne.put(waveMonsters[0], 1);
WAVES.add(waveOne); @Getter(AccessLevel.PACKAGE)
@Nullable
for (int wave = 1; wave < MAX_WAVE; wave++) private InfernoJadAttack attack;
{
final EnumMap<InfernoWaveMonster, Integer> prevWave = WAVES.get(wave - 1).clone(); private NPC jad;
int maxMonsterOrdinal = -1;
for (int i = 0; i < waveMonsters.length; i++) static
{ {
final int ordinalMonsterQuantity = prevWave.getOrDefault(waveMonsters[i], 0); final InfernoWaveMonster[] waveMonsters = InfernoWaveMonster.values();
if (ordinalMonsterQuantity == MAX_MONSTERS_OF_TYPE_PER_WAVE) // Add wave 1, future waves are derived from its contents
{ final EnumMap<InfernoWaveMonster, Integer> waveOne = new EnumMap<>(InfernoWaveMonster.class);
maxMonsterOrdinal = i; waveOne.put(waveMonsters[0], 1);
break; WAVES.add(waveOne);
}
} for (int wave = 1; wave < MAX_WAVE; wave++)
{
if (maxMonsterOrdinal >= 0) final EnumMap<InfernoWaveMonster, Integer> prevWave = WAVES.get(wave - 1).clone();
{ int maxMonsterOrdinal = -1;
prevWave.remove(waveMonsters[maxMonsterOrdinal]);
} for (int i = 0; i < waveMonsters.length; i++)
{
final int addedMonsterOrdinal = maxMonsterOrdinal >= 0 ? maxMonsterOrdinal + 1 : 0; final int ordinalMonsterQuantity = prevWave.getOrDefault(waveMonsters[i], 0);
final InfernoWaveMonster addedMonster = waveMonsters[addedMonsterOrdinal];
final int addedMonsterQuantity = prevWave.getOrDefault(addedMonster, 0); if (ordinalMonsterQuantity == MAX_MONSTERS_OF_TYPE_PER_WAVE)
{
prevWave.put(addedMonster, addedMonsterQuantity + 1); maxMonsterOrdinal = i;
break;
WAVES.add(prevWave); }
} }
}
if (maxMonsterOrdinal >= 0)
@Provides {
InfernoConfig provideConfig(ConfigManager configManager) prevWave.remove(waveMonsters[maxMonsterOrdinal]);
{ }
return configManager.getConfig(InfernoConfig.class);
} final int addedMonsterOrdinal = maxMonsterOrdinal >= 0 ? maxMonsterOrdinal + 1 : 0;
final InfernoWaveMonster addedMonster = waveMonsters[addedMonsterOrdinal];
@Override final int addedMonsterQuantity = prevWave.getOrDefault(addedMonster, 0);
protected void startUp() throws Exception
{ prevWave.put(addedMonster, addedMonsterQuantity + 1);
overlayManager.add(infernoOverlay);
overlayManager.add(infernoInfobox); WAVES.add(prevWave);
overlayManager.add(nibblerOverlay); }
overlayManager.add(waveOverlay); }
monsters = new HashMap<>();
monsterCurrentAttackMap = new HashMap<>(6); @Provides
for (int i = 1; i <= 6; i++) InfernoConfig provideConfig(ConfigManager configManager)
{ {
monsterCurrentAttackMap.put(i, new ArrayList<>()); return configManager.getConfig(InfernoConfig.class);
} }
nibblers = new ArrayList<>();
priorityNPC = new InfernoNPC[4]; @Override
} protected void startUp() throws Exception
{
@Override overlayManager.add(infernoOverlay);
protected void shutDown() throws Exception overlayManager.add(infernoInfobox);
{ overlayManager.add(nibblerOverlay);
overlayManager.remove(infernoInfobox); overlayManager.add(waveOverlay);
overlayManager.remove(infernoOverlay); overlayManager.add(jadOverlay);
overlayManager.remove(nibblerOverlay); monsters = new HashMap<>();
overlayManager.remove(waveOverlay); monsterCurrentAttackMap = new HashMap<>(6);
} for (int i = 1; i <= 6; i++)
{
@Subscribe monsterCurrentAttackMap.put(i, new ArrayList<>());
public void onNpcSpawned(NpcSpawned event) }
{ nibblers = new ArrayList<>();
if (client.getMapRegions()[0] != 9043) return; priorityNPC = new InfernoNPC[4];
}
NPC npc = event.getNpc();
if (isValidInfernoMob(npc)) @Override
{ protected void shutDown() throws Exception
monsters.put(npc, new InfernoNPC(npc)); {
System.out.println(monsters.size()); overlayManager.remove(infernoInfobox);
} overlayManager.remove(infernoOverlay);
if (npc.getId() == NpcID.JALNIB) overlayManager.remove(nibblerOverlay);
{ overlayManager.remove(waveOverlay);
nibblers.add(npc); overlayManager.remove(jadOverlay);
} jad = null;
} attack = null;
}
@Subscribe
public void onNpcDespawned(NpcDespawned event) @Subscribe
{ public void onNpcSpawned(NpcSpawned event)
if (client.getMapRegions()[0] != 9043) return; {
if (client.getMapRegions()[0] != 9043) return;
NPC npc = event.getNpc();
if (monsters.containsKey(npc)) NPC npc = event.getNpc();
{ if (isValidInfernoMob(npc))
monsters.remove(npc); {
System.out.println(monsters.size()); monsters.put(npc, new InfernoNPC(npc));
} System.out.println(monsters.size());
}
if (npc.getId() == NpcID.JALNIB) if (npc.getId() == NpcID.JALNIB)
{ {
nibblers.remove(npc); nibblers.add(npc);
} }
}
final int id = event.getNpc().getId();
@Subscribe
public void onGameStateChanged(GameStateChanged event) if (id == NpcID.JALTOKJAD || id == NpcID.JALTOKJAD_7704)
{ {
if (event.getGameState() != GameState.LOGGED_IN) jad = event.getNpc();
{ }
return; }
}
@Subscribe
if (!inInferno()) public void onNpcDespawned(NpcDespawned event)
{ {
currentWave = -1; if (client.getMapRegions()[0] != 9043) return;
}
} NPC npc = event.getNpc();
if (monsters.containsKey(npc))
@Subscribe {
public void onChatMessage(ChatMessage event) monsters.remove(npc);
{ System.out.println(monsters.size());
final Matcher waveMatcher = WAVE_PATTERN.matcher(event.getMessage()); }
if (event.getType() != ChatMessageType.GAMEMESSAGE if (npc.getId() == NpcID.JALNIB)
|| !inInferno() {
|| !waveMatcher.matches()) nibblers.remove(npc);
{ }
return;
} if (jad == event.getNpc())
{
currentWave = Integer.parseInt(waveMatcher.group(1)); jad = null;
} attack = null;
}
@Subscribe }
public void onGameTick(GameTick event)
{ @Subscribe
if (client.getMapRegions()[0] != 9043) return; public void onGameStateChanged(GameStateChanged event)
{
clearMapAndPriority(); if (event.getGameState() != GameState.LOGGED_IN)
{
for (InfernoNPC monster : monsters.values()) return;
{ }
calculateDistanceToPlayer(monster);
if (!inInferno())
NPC npc = monster.getNpc(); {
currentWave = -1;
// if they are not attacking but are still attacking }
if (monster.isAttacking()) }
{
monster.setTicksTillAttack(monster.getTicksTillAttack() - 1); @Subscribe
public void onChatMessage(ChatMessage event)
// sets the blobs attack style {
if (monster.getName().equals("blob") && monster.getTicksTillAttack() == 3 && monster.getDistanceToPlayer() <= 15) final Matcher waveMatcher = WAVE_PATTERN.matcher(event.getMessage());
{
if (client.getLocalPlayer().getOverheadIcon() == null) if (event.getType() != ChatMessageType.GAMEMESSAGE
{ || !inInferno()
monster.setAttackstyle(InfernoNPC.Attackstyle.RANDOM); || !waveMatcher.matches())
} {
else if (client.getLocalPlayer().getOverheadIcon().equals(HeadIcon.MAGIC)) return;
{ }
monster.setAttackstyle(InfernoNPC.Attackstyle.RANGE);
} currentWave = Integer.parseInt(waveMatcher.group(1));
else if (client.getLocalPlayer().getOverheadIcon().equals(HeadIcon.RANGED)) }
{
monster.setAttackstyle(InfernoNPC.Attackstyle.MAGE); @Subscribe
} public void onGameTick(GameTick event)
} {
if (client.getMapRegions()[0] != 9043) return;
// we know the monster is not attacking because it should have attacked and is idling
if (monster.getTicksTillAttack() == 0) clearMapAndPriority();
{
if (npc.getAnimation() == -1) for (InfernoNPC monster : monsters.values())
{ {
monster.setAttacking(false); calculateDistanceToPlayer(monster);
}
else NPC npc = monster.getNpc();
{
// want to reset the monsters attack back to attacking // if they are not attacking but are still attacking
monster.attacked(); if (monster.isAttacking())
} {
} monster.setTicksTillAttack(monster.getTicksTillAttack() - 1);
}
else // sets the blobs attack style
{ if (monster.getName().equals("blob") && monster.getTicksTillAttack() == 3 && monster.getDistanceToPlayer() <= 15)
// they've just attacked {
if (npc.getAnimation() == monster.getAttackAnimation() || npc.getAnimation() == 7581) // special case for blob if (client.getLocalPlayer().getOverheadIcon() == null)
{ {
monster.attacked(); monster.setAttackstyle(InfernoNPC.Attackstyle.RANDOM);
} }
} else if (client.getLocalPlayer().getOverheadIcon().equals(HeadIcon.MAGIC))
{
if (monster.getTicksTillAttack() >= 1) monster.setAttackstyle(InfernoNPC.Attackstyle.RANGE);
{ }
monsterCurrentAttackMap.get(monster.getTicksTillAttack()).add(monster); else if (client.getLocalPlayer().getOverheadIcon().equals(HeadIcon.RANGED))
} {
} monster.setAttackstyle(InfernoNPC.Attackstyle.MAGE);
}
calculatePriorityNPC(); }
}
// we know the monster is not attacking because it should have attacked and is idling
private void calculatePriorityNPC() if (monster.getTicksTillAttack() == 0)
{ {
for (int i = 0; i < priorityNPC.length; i++) if (npc.getAnimation() == -1)
{ {
ArrayList<InfernoNPC> monsters = monsterCurrentAttackMap.get(i + 1); monster.setAttacking(false);
}
if ( monsters.size() == 0) continue; else
{
int priority = monsters.get(0).getPriority(); // want to reset the monsters attack back to attacking
monster.attacked();
InfernoNPC infernoNPC = monsters.get(0); }
}
for (InfernoNPC npc : monsters) }
{ else
if (npc.getPriority() < priority) {
{ // they've just attacked
priority = npc.getPriority(); if (npc.getAnimation() == monster.getAttackAnimation() || npc.getAnimation() == 7581) // special case for blob
infernoNPC = npc; {
} monster.attacked();
} }
priorityNPC[i] = infernoNPC; }
System.out.println("i: " + i + " " + infernoNPC.getName());
} if (monster.getTicksTillAttack() >= 1)
} {
monsterCurrentAttackMap.get(monster.getTicksTillAttack()).add(monster);
// TODO: blob calculator }
private void calculateDistanceToPlayer(InfernoNPC monster) }
{
monster.setDistanceToPlayer(client.getLocalPlayer().getWorldLocation().distanceTo(monster.getNpc().getWorldArea())); calculatePriorityNPC();
} }
private void clearMapAndPriority() @Subscribe
{ public void onAnimationChanged(final AnimationChanged event)
for (List<InfernoNPC> l : monsterCurrentAttackMap.values()) {
{ if (event.getActor() != jad)
l.clear(); {
} return;
}
for (int i = 0; i < priorityNPC.length; i++)
{ if (jad.getAnimation() == InfernoJadAttack.MAGIC.getAnimation())
priorityNPC[i] = null; {
} attack = InfernoJadAttack.MAGIC;
} }
else if (jad.getAnimation() == InfernoJadAttack.RANGE.getAnimation())
public boolean isValidInfernoMob(NPC npc) {
{ attack = InfernoJadAttack.RANGE;
// we only want the bat, blob, melee, ranger and mager }
if (npc.getId() == NpcID.JALMEJRAH || }
npc.getId() == NpcID.JALAK ||
npc.getId() == NpcID.JALIMKOT || private void calculatePriorityNPC()
npc.getId() == NpcID.JALXIL || {
npc.getId() == NpcID.JALZEK) return true; for (int i = 0; i < priorityNPC.length; i++)
{
return false; ArrayList<InfernoNPC> monsters = monsterCurrentAttackMap.get(i + 1);
}
if ( monsters.size() == 0) continue;
boolean inInferno()
{ int priority = monsters.get(0).getPriority();
return ArrayUtils.contains(client.getMapRegions(), INFERNO_REGION);
} InfernoNPC infernoNPC = monsters.get(0);
static String formatMonsterQuantity(final InfernoWaveMonster monster, final int quantity) for (InfernoNPC npc : monsters)
{ {
return String.format("%dx %s", quantity, monster); if (npc.getPriority() < priority)
} {
priority = npc.getPriority();
} infernoNPC = npc;
}
}
priorityNPC[i] = infernoNPC;
System.out.println("i: " + i + " " + infernoNPC.getName());
}
}
// TODO: blob calculator
private void calculateDistanceToPlayer(InfernoNPC monster)
{
monster.setDistanceToPlayer(client.getLocalPlayer().getWorldLocation().distanceTo(monster.getNpc().getWorldArea()));
}
private void clearMapAndPriority()
{
for (List<InfernoNPC> l : monsterCurrentAttackMap.values())
{
l.clear();
}
for (int i = 0; i < priorityNPC.length; i++)
{
priorityNPC[i] = null;
}
}
public boolean isValidInfernoMob(NPC npc)
{
// we only want the bat, blob, melee, ranger and mager
if (npc.getId() == NpcID.JALMEJRAH ||
npc.getId() == NpcID.JALAK ||
npc.getId() == NpcID.JALIMKOT ||
npc.getId() == NpcID.JALXIL ||
npc.getId() == NpcID.JALZEK) return true;
return false;
}
boolean inInferno()
{
return ArrayUtils.contains(client.getMapRegions(), INFERNO_REGION);
}
static String formatMonsterQuantity(final InfernoWaveMonster monster, final int quantity)
{
return String.format("%dx %s", quantity, monster);
}
}