yad supp0rt

This commit is contained in:
Kyleeld
2019-06-11 21:15:44 +01:00
committed by GitHub
parent fed0c9c911
commit 3b3ebce7f4
3 changed files with 567 additions and 378 deletions

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/*
* Copyright (c) 2017, Devin French <https://github.com/devinfrench>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.plugins.inferno;
import net.runelite.api.AnimationID;
import net.runelite.api.Prayer;
public enum InfernoJadAttack
{
MAGIC(AnimationID.JALTOK_JAD_MAGE_ATTACK, Prayer.PROTECT_FROM_MAGIC),
RANGE(AnimationID.JALTOK_JAD_RANGE_ATTACK, Prayer.PROTECT_FROM_MISSILES);
private final int animation;
private final Prayer prayer;
InfernoJadAttack(int animation, Prayer prayer)
{
this.animation = animation;
this.prayer = prayer;
}
public int getAnimation()
{
return animation;
}
public Prayer getPrayer()
{
return prayer;
}
}

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/*
* Copyright (c) 2017, Devin French <https://github.com/devinfrench>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.plugins.inferno;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;
import javax.inject.Inject;
import net.runelite.api.Client;
import net.runelite.api.SpriteID;
import net.runelite.client.game.SpriteManager;
import net.runelite.client.ui.overlay.Overlay;
import net.runelite.client.ui.overlay.OverlayPosition;
import net.runelite.client.ui.overlay.OverlayPriority;
import net.runelite.client.ui.overlay.components.ComponentConstants;
import net.runelite.client.ui.overlay.components.ImageComponent;
import net.runelite.client.ui.overlay.components.PanelComponent;
public class InfernoJadOverlay extends Overlay
{
private static final Color NOT_ACTIVATED_BACKGROUND_COLOR = new Color(150, 0, 0, 150);
private final Client client;
private final InfernoPlugin plugin;
private final SpriteManager spriteManager;
private final PanelComponent imagePanelComponent = new PanelComponent();
@Inject
private InfernoJadOverlay(Client client, InfernoPlugin plugin, SpriteManager spriteManager)
{
setPosition(OverlayPosition.BOTTOM_RIGHT);
setPriority(OverlayPriority.HIGH);
this.client = client;
this.plugin = plugin;
this.spriteManager = spriteManager;
}
@Override
public Dimension render(Graphics2D graphics)
{
final InfernoJadAttack attack = plugin.getAttack();
if (attack == null)
{
return null;
}
final BufferedImage prayerImage = getPrayerImage(attack);
imagePanelComponent.getChildren().clear();
imagePanelComponent.getChildren().add(new ImageComponent(prayerImage));
imagePanelComponent.setBackgroundColor(client.isPrayerActive(attack.getPrayer())
? ComponentConstants.STANDARD_BACKGROUND_COLOR
: NOT_ACTIVATED_BACKGROUND_COLOR);
return imagePanelComponent.render(graphics);
}
private BufferedImage getPrayerImage(InfernoJadAttack attack)
{
final int prayerSpriteID = attack == InfernoJadAttack.MAGIC ? SpriteID.PRAYER_PROTECT_FROM_MAGIC : SpriteID.PRAYER_PROTECT_FROM_MISSILES;
return spriteManager.getSprite(prayerSpriteID, 0);
}
}

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/*
* Copyright (c) 2019, Jacky <liangj97@gmail.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.plugins.inferno;
import com.google.inject.Provides;
import java.util.ArrayList;
import java.util.EnumMap;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import javax.inject.Inject;
import lombok.Getter;
import net.runelite.api.ChatMessageType;
import net.runelite.api.Client;
import net.runelite.api.GameState;
import net.runelite.api.HeadIcon;
import net.runelite.api.NPC;
import net.runelite.api.NpcID;
import net.runelite.api.events.ChatMessage;
import net.runelite.api.events.GameStateChanged;
import net.runelite.api.events.GameTick;
import net.runelite.api.events.NpcDespawned;
import net.runelite.api.events.NpcSpawned;
import net.runelite.client.config.ConfigManager;
import net.runelite.client.eventbus.Subscribe;
import net.runelite.client.plugins.Plugin;
import net.runelite.client.plugins.PluginDescriptor;
import net.runelite.client.plugins.PluginType;
import net.runelite.client.ui.overlay.OverlayManager;
import org.apache.commons.lang3.ArrayUtils;
@PluginDescriptor(
name = "Inferno",
description = "Inferno helper",
tags = {"combat", "overlay", "pve", "pvm"},
type = PluginType.PVM
)
public class InfernoPlugin extends Plugin
{
private static final Pattern WAVE_PATTERN = Pattern.compile(".*Wave: (\\d+).*");
private static final int MAX_MONSTERS_OF_TYPE_PER_WAVE = 6;
private static final int INFERNO_REGION = 9043;
static final int MAX_WAVE = 69;
@Inject
private Client client;
@Inject
private OverlayManager overlayManager;
@Inject
private InfernoOverlay infernoOverlay;
@Inject
private InfernoWaveOverlay waveOverlay;
@Inject
private InfernoInfobox infernoInfobox;
@Inject
private InfernoNibblerOverlay nibblerOverlay;
@Inject
private InfernoConfig config;
@Getter
static final List<EnumMap<InfernoWaveMonster, Integer>> WAVES = new ArrayList<>();
@Getter
private int currentWave = -1;
@Getter
private Map<NPC, InfernoNPC> monsters;
@Getter
private Map<Integer, ArrayList<InfernoNPC>> monsterCurrentAttackMap;
@Getter
private List<NPC> nibblers;
@Getter
private InfernoNPC[] priorityNPC;
static
{
final InfernoWaveMonster[] waveMonsters = InfernoWaveMonster.values();
// Add wave 1, future waves are derived from its contents
final EnumMap<InfernoWaveMonster, Integer> waveOne = new EnumMap<>(InfernoWaveMonster.class);
waveOne.put(waveMonsters[0], 1);
WAVES.add(waveOne);
for (int wave = 1; wave < MAX_WAVE; wave++)
{
final EnumMap<InfernoWaveMonster, Integer> prevWave = WAVES.get(wave - 1).clone();
int maxMonsterOrdinal = -1;
for (int i = 0; i < waveMonsters.length; i++)
{
final int ordinalMonsterQuantity = prevWave.getOrDefault(waveMonsters[i], 0);
if (ordinalMonsterQuantity == MAX_MONSTERS_OF_TYPE_PER_WAVE)
{
maxMonsterOrdinal = i;
break;
}
}
if (maxMonsterOrdinal >= 0)
{
prevWave.remove(waveMonsters[maxMonsterOrdinal]);
}
final int addedMonsterOrdinal = maxMonsterOrdinal >= 0 ? maxMonsterOrdinal + 1 : 0;
final InfernoWaveMonster addedMonster = waveMonsters[addedMonsterOrdinal];
final int addedMonsterQuantity = prevWave.getOrDefault(addedMonster, 0);
prevWave.put(addedMonster, addedMonsterQuantity + 1);
WAVES.add(prevWave);
}
}
@Provides
InfernoConfig provideConfig(ConfigManager configManager)
{
return configManager.getConfig(InfernoConfig.class);
}
@Override
protected void startUp() throws Exception
{
overlayManager.add(infernoOverlay);
overlayManager.add(infernoInfobox);
overlayManager.add(nibblerOverlay);
overlayManager.add(waveOverlay);
monsters = new HashMap<>();
monsterCurrentAttackMap = new HashMap<>(6);
for (int i = 1; i <= 6; i++)
{
monsterCurrentAttackMap.put(i, new ArrayList<>());
}
nibblers = new ArrayList<>();
priorityNPC = new InfernoNPC[4];
}
@Override
protected void shutDown() throws Exception
{
overlayManager.remove(infernoInfobox);
overlayManager.remove(infernoOverlay);
overlayManager.remove(nibblerOverlay);
overlayManager.remove(waveOverlay);
}
@Subscribe
public void onNpcSpawned(NpcSpawned event)
{
if (client.getMapRegions()[0] != 9043) return;
NPC npc = event.getNpc();
if (isValidInfernoMob(npc))
{
monsters.put(npc, new InfernoNPC(npc));
System.out.println(monsters.size());
}
if (npc.getId() == NpcID.JALNIB)
{
nibblers.add(npc);
}
}
@Subscribe
public void onNpcDespawned(NpcDespawned event)
{
if (client.getMapRegions()[0] != 9043) return;
NPC npc = event.getNpc();
if (monsters.containsKey(npc))
{
monsters.remove(npc);
System.out.println(monsters.size());
}
if (npc.getId() == NpcID.JALNIB)
{
nibblers.remove(npc);
}
}
@Subscribe
public void onGameStateChanged(GameStateChanged event)
{
if (event.getGameState() != GameState.LOGGED_IN)
{
return;
}
if (!inInferno())
{
currentWave = -1;
}
}
@Subscribe
public void onChatMessage(ChatMessage event)
{
final Matcher waveMatcher = WAVE_PATTERN.matcher(event.getMessage());
if (event.getType() != ChatMessageType.GAMEMESSAGE
|| !inInferno()
|| !waveMatcher.matches())
{
return;
}
currentWave = Integer.parseInt(waveMatcher.group(1));
}
@Subscribe
public void onGameTick(GameTick event)
{
if (client.getMapRegions()[0] != 9043) return;
clearMapAndPriority();
for (InfernoNPC monster : monsters.values())
{
calculateDistanceToPlayer(monster);
NPC npc = monster.getNpc();
// if they are not attacking but are still attacking
if (monster.isAttacking())
{
monster.setTicksTillAttack(monster.getTicksTillAttack() - 1);
// sets the blobs attack style
if (monster.getName().equals("blob") && monster.getTicksTillAttack() == 3 && monster.getDistanceToPlayer() <= 15)
{
if (client.getLocalPlayer().getOverheadIcon() == null)
{
monster.setAttackstyle(InfernoNPC.Attackstyle.RANDOM);
}
else if (client.getLocalPlayer().getOverheadIcon().equals(HeadIcon.MAGIC))
{
monster.setAttackstyle(InfernoNPC.Attackstyle.RANGE);
}
else if (client.getLocalPlayer().getOverheadIcon().equals(HeadIcon.RANGED))
{
monster.setAttackstyle(InfernoNPC.Attackstyle.MAGE);
}
}
// we know the monster is not attacking because it should have attacked and is idling
if (monster.getTicksTillAttack() == 0)
{
if (npc.getAnimation() == -1)
{
monster.setAttacking(false);
}
else
{
// want to reset the monsters attack back to attacking
monster.attacked();
}
}
}
else
{
// they've just attacked
if (npc.getAnimation() == monster.getAttackAnimation() || npc.getAnimation() == 7581) // special case for blob
{
monster.attacked();
}
}
if (monster.getTicksTillAttack() >= 1)
{
monsterCurrentAttackMap.get(monster.getTicksTillAttack()).add(monster);
}
}
calculatePriorityNPC();
}
private void calculatePriorityNPC()
{
for (int i = 0; i < priorityNPC.length; i++)
{
ArrayList<InfernoNPC> monsters = monsterCurrentAttackMap.get(i + 1);
if ( monsters.size() == 0) continue;
int priority = monsters.get(0).getPriority();
InfernoNPC infernoNPC = monsters.get(0);
for (InfernoNPC npc : monsters)
{
if (npc.getPriority() < priority)
{
priority = npc.getPriority();
infernoNPC = npc;
}
}
priorityNPC[i] = infernoNPC;
System.out.println("i: " + i + " " + infernoNPC.getName());
}
}
// TODO: blob calculator
private void calculateDistanceToPlayer(InfernoNPC monster)
{
monster.setDistanceToPlayer(client.getLocalPlayer().getWorldLocation().distanceTo(monster.getNpc().getWorldArea()));
}
private void clearMapAndPriority()
{
for (List<InfernoNPC> l : monsterCurrentAttackMap.values())
{
l.clear();
}
for (int i = 0; i < priorityNPC.length; i++)
{
priorityNPC[i] = null;
}
}
public boolean isValidInfernoMob(NPC npc)
{
// we only want the bat, blob, melee, ranger and mager
if (npc.getId() == NpcID.JALMEJRAH ||
npc.getId() == NpcID.JALAK ||
npc.getId() == NpcID.JALIMKOT ||
npc.getId() == NpcID.JALXIL ||
npc.getId() == NpcID.JALZEK) return true;
return false;
}
boolean inInferno()
{
return ArrayUtils.contains(client.getMapRegions(), INFERNO_REGION);
}
static String formatMonsterQuantity(final InfernoWaveMonster monster, final int quantity)
{
return String.format("%dx %s", quantity, monster);
}
}
/*
* Copyright (c) 2019, Jacky <liangj97@gmail.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.plugins.inferno;
import com.google.inject.Provides;
import java.util.ArrayList;
import java.util.EnumMap;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import javax.annotation.Nullable;
import javax.inject.Inject;
import lombok.AccessLevel;
import lombok.Getter;
import net.runelite.api.ChatMessageType;
import net.runelite.api.Client;
import net.runelite.api.GameState;
import net.runelite.api.HeadIcon;
import net.runelite.api.NPC;
import net.runelite.api.NpcID;
import net.runelite.api.events.AnimationChanged;
import net.runelite.api.events.ChatMessage;
import net.runelite.api.events.GameStateChanged;
import net.runelite.api.events.GameTick;
import net.runelite.api.events.NpcDespawned;
import net.runelite.api.events.NpcSpawned;
import net.runelite.client.config.ConfigManager;
import net.runelite.client.eventbus.Subscribe;
import net.runelite.client.plugins.Plugin;
import net.runelite.client.plugins.PluginDescriptor;
import net.runelite.client.plugins.PluginType;
import net.runelite.client.ui.overlay.OverlayManager;
import org.apache.commons.lang3.ArrayUtils;
@PluginDescriptor(
name = "Inferno",
description = "Inferno helper",
tags = {"combat", "overlay", "pve", "pvm"},
type = PluginType.PVM
)
public class InfernoPlugin extends Plugin
{
private static final Pattern WAVE_PATTERN = Pattern.compile(".*Wave: (\\d+).*");
private static final int MAX_MONSTERS_OF_TYPE_PER_WAVE = 6;
private static final int INFERNO_REGION = 9043;
static final int MAX_WAVE = 69;
@Inject
private Client client;
@Inject
private OverlayManager overlayManager;
@Inject
private InfernoOverlay infernoOverlay;
@Inject
private InfernoWaveOverlay waveOverlay;
@Inject
private InfernoJadOverlay jadOverlay;
@Inject
private InfernoInfobox infernoInfobox;
@Inject
private InfernoNibblerOverlay nibblerOverlay;
@Inject
private InfernoConfig config;
@Getter
static final List<EnumMap<InfernoWaveMonster, Integer>> WAVES = new ArrayList<>();
@Getter
private int currentWave = -1;
@Getter
private Map<NPC, InfernoNPC> monsters;
@Getter
private Map<Integer, ArrayList<InfernoNPC>> monsterCurrentAttackMap;
@Getter
private List<NPC> nibblers;
@Getter
private InfernoNPC[] priorityNPC;
@Getter(AccessLevel.PACKAGE)
@Nullable
private InfernoJadAttack attack;
private NPC jad;
static
{
final InfernoWaveMonster[] waveMonsters = InfernoWaveMonster.values();
// Add wave 1, future waves are derived from its contents
final EnumMap<InfernoWaveMonster, Integer> waveOne = new EnumMap<>(InfernoWaveMonster.class);
waveOne.put(waveMonsters[0], 1);
WAVES.add(waveOne);
for (int wave = 1; wave < MAX_WAVE; wave++)
{
final EnumMap<InfernoWaveMonster, Integer> prevWave = WAVES.get(wave - 1).clone();
int maxMonsterOrdinal = -1;
for (int i = 0; i < waveMonsters.length; i++)
{
final int ordinalMonsterQuantity = prevWave.getOrDefault(waveMonsters[i], 0);
if (ordinalMonsterQuantity == MAX_MONSTERS_OF_TYPE_PER_WAVE)
{
maxMonsterOrdinal = i;
break;
}
}
if (maxMonsterOrdinal >= 0)
{
prevWave.remove(waveMonsters[maxMonsterOrdinal]);
}
final int addedMonsterOrdinal = maxMonsterOrdinal >= 0 ? maxMonsterOrdinal + 1 : 0;
final InfernoWaveMonster addedMonster = waveMonsters[addedMonsterOrdinal];
final int addedMonsterQuantity = prevWave.getOrDefault(addedMonster, 0);
prevWave.put(addedMonster, addedMonsterQuantity + 1);
WAVES.add(prevWave);
}
}
@Provides
InfernoConfig provideConfig(ConfigManager configManager)
{
return configManager.getConfig(InfernoConfig.class);
}
@Override
protected void startUp() throws Exception
{
overlayManager.add(infernoOverlay);
overlayManager.add(infernoInfobox);
overlayManager.add(nibblerOverlay);
overlayManager.add(waveOverlay);
overlayManager.add(jadOverlay);
monsters = new HashMap<>();
monsterCurrentAttackMap = new HashMap<>(6);
for (int i = 1; i <= 6; i++)
{
monsterCurrentAttackMap.put(i, new ArrayList<>());
}
nibblers = new ArrayList<>();
priorityNPC = new InfernoNPC[4];
}
@Override
protected void shutDown() throws Exception
{
overlayManager.remove(infernoInfobox);
overlayManager.remove(infernoOverlay);
overlayManager.remove(nibblerOverlay);
overlayManager.remove(waveOverlay);
overlayManager.remove(jadOverlay);
jad = null;
attack = null;
}
@Subscribe
public void onNpcSpawned(NpcSpawned event)
{
if (client.getMapRegions()[0] != 9043) return;
NPC npc = event.getNpc();
if (isValidInfernoMob(npc))
{
monsters.put(npc, new InfernoNPC(npc));
System.out.println(monsters.size());
}
if (npc.getId() == NpcID.JALNIB)
{
nibblers.add(npc);
}
final int id = event.getNpc().getId();
if (id == NpcID.JALTOKJAD || id == NpcID.JALTOKJAD_7704)
{
jad = event.getNpc();
}
}
@Subscribe
public void onNpcDespawned(NpcDespawned event)
{
if (client.getMapRegions()[0] != 9043) return;
NPC npc = event.getNpc();
if (monsters.containsKey(npc))
{
monsters.remove(npc);
System.out.println(monsters.size());
}
if (npc.getId() == NpcID.JALNIB)
{
nibblers.remove(npc);
}
if (jad == event.getNpc())
{
jad = null;
attack = null;
}
}
@Subscribe
public void onGameStateChanged(GameStateChanged event)
{
if (event.getGameState() != GameState.LOGGED_IN)
{
return;
}
if (!inInferno())
{
currentWave = -1;
}
}
@Subscribe
public void onChatMessage(ChatMessage event)
{
final Matcher waveMatcher = WAVE_PATTERN.matcher(event.getMessage());
if (event.getType() != ChatMessageType.GAMEMESSAGE
|| !inInferno()
|| !waveMatcher.matches())
{
return;
}
currentWave = Integer.parseInt(waveMatcher.group(1));
}
@Subscribe
public void onGameTick(GameTick event)
{
if (client.getMapRegions()[0] != 9043) return;
clearMapAndPriority();
for (InfernoNPC monster : monsters.values())
{
calculateDistanceToPlayer(monster);
NPC npc = monster.getNpc();
// if they are not attacking but are still attacking
if (monster.isAttacking())
{
monster.setTicksTillAttack(monster.getTicksTillAttack() - 1);
// sets the blobs attack style
if (monster.getName().equals("blob") && monster.getTicksTillAttack() == 3 && monster.getDistanceToPlayer() <= 15)
{
if (client.getLocalPlayer().getOverheadIcon() == null)
{
monster.setAttackstyle(InfernoNPC.Attackstyle.RANDOM);
}
else if (client.getLocalPlayer().getOverheadIcon().equals(HeadIcon.MAGIC))
{
monster.setAttackstyle(InfernoNPC.Attackstyle.RANGE);
}
else if (client.getLocalPlayer().getOverheadIcon().equals(HeadIcon.RANGED))
{
monster.setAttackstyle(InfernoNPC.Attackstyle.MAGE);
}
}
// we know the monster is not attacking because it should have attacked and is idling
if (monster.getTicksTillAttack() == 0)
{
if (npc.getAnimation() == -1)
{
monster.setAttacking(false);
}
else
{
// want to reset the monsters attack back to attacking
monster.attacked();
}
}
}
else
{
// they've just attacked
if (npc.getAnimation() == monster.getAttackAnimation() || npc.getAnimation() == 7581) // special case for blob
{
monster.attacked();
}
}
if (monster.getTicksTillAttack() >= 1)
{
monsterCurrentAttackMap.get(monster.getTicksTillAttack()).add(monster);
}
}
calculatePriorityNPC();
}
@Subscribe
public void onAnimationChanged(final AnimationChanged event)
{
if (event.getActor() != jad)
{
return;
}
if (jad.getAnimation() == InfernoJadAttack.MAGIC.getAnimation())
{
attack = InfernoJadAttack.MAGIC;
}
else if (jad.getAnimation() == InfernoJadAttack.RANGE.getAnimation())
{
attack = InfernoJadAttack.RANGE;
}
}
private void calculatePriorityNPC()
{
for (int i = 0; i < priorityNPC.length; i++)
{
ArrayList<InfernoNPC> monsters = monsterCurrentAttackMap.get(i + 1);
if ( monsters.size() == 0) continue;
int priority = monsters.get(0).getPriority();
InfernoNPC infernoNPC = monsters.get(0);
for (InfernoNPC npc : monsters)
{
if (npc.getPriority() < priority)
{
priority = npc.getPriority();
infernoNPC = npc;
}
}
priorityNPC[i] = infernoNPC;
System.out.println("i: " + i + " " + infernoNPC.getName());
}
}
// TODO: blob calculator
private void calculateDistanceToPlayer(InfernoNPC monster)
{
monster.setDistanceToPlayer(client.getLocalPlayer().getWorldLocation().distanceTo(monster.getNpc().getWorldArea()));
}
private void clearMapAndPriority()
{
for (List<InfernoNPC> l : monsterCurrentAttackMap.values())
{
l.clear();
}
for (int i = 0; i < priorityNPC.length; i++)
{
priorityNPC[i] = null;
}
}
public boolean isValidInfernoMob(NPC npc)
{
// we only want the bat, blob, melee, ranger and mager
if (npc.getId() == NpcID.JALMEJRAH ||
npc.getId() == NpcID.JALAK ||
npc.getId() == NpcID.JALIMKOT ||
npc.getId() == NpcID.JALXIL ||
npc.getId() == NpcID.JALZEK) return true;
return false;
}
boolean inInferno()
{
return ArrayUtils.contains(client.getMapRegions(), INFERNO_REGION);
}
static String formatMonsterQuantity(final InfernoWaveMonster monster, final int quantity)
{
return String.format("%dx %s", quantity, monster);
}
}