woodcutting: update respawn times from wiki
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@@ -53,26 +53,27 @@ import static net.runelite.api.ObjectID.WILLOW_10833;
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import static net.runelite.api.ObjectID.YEW;
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import static net.runelite.api.NullObjectID.NULL_10823;
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import static net.runelite.api.ObjectID.YEW_36683;
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import static net.runelite.client.util.RSTimeUnit.GAME_TICKS;
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@Getter
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enum Tree
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{
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REGULAR_TREE(null, TREE, TREE_1277, TREE_1278, TREE_1279, TREE_1280),
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OAK_TREE(Duration.ofMillis(8500), OAK_TREE_4540, OAK_10820),
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WILLOW_TREE(Duration.ofMillis(8500), WILLOW, WILLOW_10829, WILLOW_10831, WILLOW_10833),
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MAPLE_TREE(Duration.ofSeconds(35), MAPLE_TREE_10832, MAPLE_TREE_36681)
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OAK_TREE(Duration.of(14, GAME_TICKS), OAK_TREE_4540, OAK_10820),
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WILLOW_TREE(Duration.of(14, GAME_TICKS), WILLOW, WILLOW_10829, WILLOW_10831, WILLOW_10833),
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MAPLE_TREE(Duration.of(59, GAME_TICKS), MAPLE_TREE_10832, MAPLE_TREE_36681)
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{
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@Override
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Duration getRespawnTime(int region)
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{
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return region == MISCELLANIA_REGION ? Duration.ofMillis(8500) : super.respawnTime;
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return region == MISCELLANIA_REGION ? Duration.of(14, GAME_TICKS) : super.respawnTime;
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}
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},
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TEAK_TREE(Duration.ofMillis(8500), TEAK, TEAK_36686),
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MAHOGANY_TREE(Duration.ofMillis(8500), MAHOGANY, MAHOGANY_36688),
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YEW_TREE(Duration.ofMinutes(1), YEW, NULL_10823, YEW_36683),
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MAGIC_TREE(Duration.ofMinutes(2), MAGIC_TREE_10834, NULL_10835),
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REDWOOD(Duration.ofMinutes(2), ObjectID.REDWOOD, REDWOOD_29670);
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TEAK_TREE(Duration.of(15, GAME_TICKS), TEAK, TEAK_36686),
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MAHOGANY_TREE(Duration.of(14, GAME_TICKS), MAHOGANY, MAHOGANY_36688),
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YEW_TREE(Duration.of(99, GAME_TICKS), YEW, NULL_10823, YEW_36683),
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MAGIC_TREE(Duration.of(199, GAME_TICKS), MAGIC_TREE_10834, NULL_10835),
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REDWOOD(Duration.of(199, GAME_TICKS), ObjectID.REDWOOD, REDWOOD_29670);
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@Nullable
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private final Duration respawnTime;
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