client: flash only during LOGGED_IN game state (#7782)

Fixes #7316
This commit is contained in:
Andrew Fulton
2019-02-11 03:18:00 -06:00
committed by Tomas Slusny
parent 955ef181e8
commit 3623efe9e5

View File

@@ -154,13 +154,13 @@ public class Notifier
public void processFlash(final Graphics2D graphics) public void processFlash(final Graphics2D graphics)
{ {
if (flashStart == null) if (flashStart == null || client.getGameCycle() % 40 >= 20)
{ {
return; return;
} }
else if (client.getGameState() != GameState.LOGGED_IN)
if (client.getGameCycle() % 40 >= 20)
{ {
flashStart = null;
return; return;
} }