From 3623efe9e5b6d3d7b490983ce1cb1afd5e2cc94b Mon Sep 17 00:00:00 2001 From: Andrew Fulton Date: Mon, 11 Feb 2019 03:18:00 -0600 Subject: [PATCH] client: flash only during LOGGED_IN game state (#7782) Fixes #7316 --- .../src/main/java/net/runelite/client/Notifier.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/runelite-client/src/main/java/net/runelite/client/Notifier.java b/runelite-client/src/main/java/net/runelite/client/Notifier.java index 491c397202..b48a2f6e71 100644 --- a/runelite-client/src/main/java/net/runelite/client/Notifier.java +++ b/runelite-client/src/main/java/net/runelite/client/Notifier.java @@ -154,13 +154,13 @@ public class Notifier public void processFlash(final Graphics2D graphics) { - if (flashStart == null) + if (flashStart == null || client.getGameCycle() % 40 >= 20) { return; } - - if (client.getGameCycle() % 40 >= 20) + else if (client.getGameState() != GameState.LOGGED_IN) { + flashStart = null; return; }