Fix removals
Fixed what was removed for easy pre patch day PR
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@@ -29,5 +29,9 @@ public enum RenderStyle
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OFF,
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OFF,
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TILE,
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TILE,
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HULL,
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HULL,
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SOUTH_WEST_TILE
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SOUTH_WEST_TILE,
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THIN_OUTLINE,
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OUTLINE,
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THIN_GLOW,
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GLOW
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}
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}
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@@ -2,6 +2,7 @@
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* Copyright (c) 2017, Seth <Sethtroll3@gmail.com>
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* Copyright (c) 2017, Seth <Sethtroll3@gmail.com>
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* Copyright (c) 2017, Adam <Adam@sigterm.info>
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* Copyright (c) 2017, Adam <Adam@sigterm.info>
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* Copyright (c) 2018, Jordan Atwood <jordan.atwood423@gmail.com>
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* Copyright (c) 2018, Jordan Atwood <jordan.atwood423@gmail.com>
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* Copyright (c) 2019, Lucas <https://github.com/Lucwousin>
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* All rights reserved.
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* All rights reserved.
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*
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*
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* Redistribution and use in source and binary forms, with or without
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* Redistribution and use in source and binary forms, with or without
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@@ -78,7 +79,8 @@ enum GameTimer
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STAFF_OF_THE_DEAD(ItemID.STAFF_OF_THE_DEAD, GameTimerImageType.ITEM, "Staff of the Dead", 1, ChronoUnit.MINUTES),
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STAFF_OF_THE_DEAD(ItemID.STAFF_OF_THE_DEAD, GameTimerImageType.ITEM, "Staff of the Dead", 1, ChronoUnit.MINUTES),
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ABYSSAL_SIRE_STUN(ItemID.ABYSSAL_ORPHAN, GameTimerImageType.ITEM, "Abyssal Sire Stun", 30, ChronoUnit.SECONDS, true),
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ABYSSAL_SIRE_STUN(ItemID.ABYSSAL_ORPHAN, GameTimerImageType.ITEM, "Abyssal Sire Stun", 30, ChronoUnit.SECONDS, true),
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HOME_TELEPORT(SpriteID.SPELL_LUMBRIDGE_HOME_TELEPORT, GameTimerImageType.SPRITE, "Home Teleport", 30, ChronoUnit.MINUTES),
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HOME_TELEPORT(SpriteID.SPELL_LUMBRIDGE_HOME_TELEPORT, GameTimerImageType.SPRITE, "Home Teleport", 30, ChronoUnit.MINUTES),
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MINIGAME_TELEPORT(SpriteID.TAB_QUESTS_RED_MINIGAMES, GameTimerImageType.SPRITE, "Minigame Teleport", 20, ChronoUnit.MINUTES);
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MINIGAME_TELEPORT(SpriteID.TAB_QUESTS_RED_MINIGAMES, GameTimerImageType.SPRITE, "Minigame Teleport", 20, ChronoUnit.MINUTES),
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SKULL(SpriteID.PLAYER_KILLER_SKULL_523, GameTimerImageType.SPRITE, "Skull", 20, ChronoUnit.MINUTES);
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@Getter
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@Getter
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private final Duration duration;
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private final Duration duration;
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