Fix removals

Fixed what was removed for easy pre patch day PR
This commit is contained in:
zeruth
2019-05-16 01:06:58 -04:00
parent 235cb71af3
commit 305dca64a0
2 changed files with 8 additions and 2 deletions

View File

@@ -29,5 +29,9 @@ public enum RenderStyle
OFF,
TILE,
HULL,
SOUTH_WEST_TILE
SOUTH_WEST_TILE,
THIN_OUTLINE,
OUTLINE,
THIN_GLOW,
GLOW
}

View File

@@ -2,6 +2,7 @@
* Copyright (c) 2017, Seth <Sethtroll3@gmail.com>
* Copyright (c) 2017, Adam <Adam@sigterm.info>
* Copyright (c) 2018, Jordan Atwood <jordan.atwood423@gmail.com>
* Copyright (c) 2019, Lucas <https://github.com/Lucwousin>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@@ -78,7 +79,8 @@ enum GameTimer
STAFF_OF_THE_DEAD(ItemID.STAFF_OF_THE_DEAD, GameTimerImageType.ITEM, "Staff of the Dead", 1, ChronoUnit.MINUTES),
ABYSSAL_SIRE_STUN(ItemID.ABYSSAL_ORPHAN, GameTimerImageType.ITEM, "Abyssal Sire Stun", 30, ChronoUnit.SECONDS, true),
HOME_TELEPORT(SpriteID.SPELL_LUMBRIDGE_HOME_TELEPORT, GameTimerImageType.SPRITE, "Home Teleport", 30, ChronoUnit.MINUTES),
MINIGAME_TELEPORT(SpriteID.TAB_QUESTS_RED_MINIGAMES, GameTimerImageType.SPRITE, "Minigame Teleport", 20, ChronoUnit.MINUTES);
MINIGAME_TELEPORT(SpriteID.TAB_QUESTS_RED_MINIGAMES, GameTimerImageType.SPRITE, "Minigame Teleport", 20, ChronoUnit.MINUTES),
SKULL(SpriteID.PLAYER_KILLER_SKULL_523, GameTimerImageType.SPRITE, "Skull", 20, ChronoUnit.MINUTES);
@Getter
private final Duration duration;