cluescrolls: Re-check named object highlights after hopping
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@@ -495,6 +495,10 @@ public class ClueScrollPlugin extends Plugin
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{
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resetClue(true);
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}
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else if (state == GameState.HOPPING)
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{
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namedObjectCheckThisTick = true;
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}
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}
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@Subscribe
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@@ -561,6 +565,7 @@ public class ClueScrollPlugin extends Plugin
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}
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// Load the current plane's tiles if a tick has elapsed since the player has changed planes
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// or upon reaching a logged in state after hopping worlds
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if (namedObjectCheckThisTick)
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{
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namedObjectCheckThisTick = false;
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