client: change item layer item uages to TileItem
This commit is contained in:
@@ -38,7 +38,7 @@ import javax.inject.Singleton;
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import lombok.extern.slf4j.Slf4j;
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import net.runelite.api.AnimationID;
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import net.runelite.api.Client;
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import net.runelite.api.Item;
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import net.runelite.api.TileItem;
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import net.runelite.api.ItemID;
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import net.runelite.api.NPC;
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import net.runelite.api.NpcID;
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@@ -156,7 +156,7 @@ public class LootManager
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@Subscribe
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public void onItemSpawned(ItemSpawned itemSpawned)
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{
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final Item item = itemSpawned.getItem();
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final TileItem item = itemSpawned.getItem();
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final Tile tile = itemSpawned.getTile();
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final LocalPoint location = tile.getLocalLocation();
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final int packed = location.getSceneX() << 8 | location.getSceneY();
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@@ -167,7 +167,7 @@ public class LootManager
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@Subscribe
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public void onItemDespawned(ItemDespawned itemDespawned)
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{
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final Item item = itemDespawned.getItem();
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final TileItem item = itemDespawned.getItem();
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final LocalPoint location = itemDespawned.getTile().getLocalLocation();
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log.debug("Item despawn {} ({}) location {},{}", item.getId(), item.getQuantity(), location);
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}
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@@ -175,7 +175,7 @@ public class LootManager
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@Subscribe
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public void onItemQuantityChanged(ItemQuantityChanged itemQuantityChanged)
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{
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final Item item = itemQuantityChanged.getItem();
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final TileItem item = itemQuantityChanged.getItem();
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final Tile tile = itemQuantityChanged.getTile();
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final LocalPoint location = tile.getLocalLocation();
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final int packed = location.getSceneX() << 8 | location.getSceneY();
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@@ -34,13 +34,13 @@ import javax.inject.Inject;
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import lombok.Getter;
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import lombok.extern.slf4j.Slf4j;
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import net.runelite.api.Client;
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import net.runelite.api.Item;
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import net.runelite.api.ItemID;
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import static net.runelite.api.ItemID.AGILITY_ARENA_TICKET;
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import net.runelite.api.Player;
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import net.runelite.api.Skill;
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import static net.runelite.api.Skill.AGILITY;
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import net.runelite.api.Tile;
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import net.runelite.api.TileItem;
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import net.runelite.api.TileObject;
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import net.runelite.api.coords.WorldPoint;
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import net.runelite.api.events.BoostedLevelChanged;
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@@ -235,7 +235,7 @@ public class AgilityPlugin extends Plugin
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return;
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}
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final Item item = itemSpawned.getItem();
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final TileItem item = itemSpawned.getItem();
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final Tile tile = itemSpawned.getTile();
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if (item.getId() == ItemID.MARK_OF_GRACE)
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@@ -43,8 +43,8 @@ import net.runelite.api.Constants;
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import net.runelite.api.DecorativeObject;
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import net.runelite.api.GameObject;
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import net.runelite.api.GraphicsObject;
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import net.runelite.api.TileItem;
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import net.runelite.api.GroundObject;
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import net.runelite.api.Item;
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import net.runelite.api.ItemLayer;
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import net.runelite.api.NPC;
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import net.runelite.api.NPCComposition;
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@@ -272,9 +272,9 @@ class DevToolsOverlay extends Overlay
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if (player.getLocalLocation().distanceTo(itemLayer.getLocalLocation()) <= MAX_DISTANCE)
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{
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Node current = itemLayer.getBottom();
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while (current instanceof Item)
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while (current instanceof TileItem)
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{
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Item item = (Item) current;
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TileItem item = (TileItem) current;
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OverlayUtil.renderTileOverlay(graphics, itemLayer, "ID: " + item.getId() + " Qty:" + item.getQuantity(), RED);
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current = current.getNext();
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}
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@@ -48,7 +48,6 @@ import lombok.Setter;
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import net.runelite.api.Client;
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import net.runelite.api.Constants;
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import net.runelite.api.GameState;
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import net.runelite.api.Item;
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import net.runelite.api.ItemComposition;
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import net.runelite.api.ItemID;
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import net.runelite.api.ItemLayer;
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@@ -58,6 +57,7 @@ import net.runelite.api.Node;
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import net.runelite.api.Player;
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import net.runelite.api.Scene;
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import net.runelite.api.Tile;
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import net.runelite.api.TileItem;
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import net.runelite.api.coords.WorldPoint;
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import net.runelite.api.events.ClientTick;
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import net.runelite.api.events.ConfigChanged;
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@@ -216,7 +216,7 @@ public class GroundItemsPlugin extends Plugin
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@Subscribe
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public void onItemSpawned(ItemSpawned itemSpawned)
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{
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Item item = itemSpawned.getItem();
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TileItem item = itemSpawned.getItem();
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Tile tile = itemSpawned.getTile();
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GroundItem groundItem = buildGroundItem(tile, item);
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@@ -242,7 +242,7 @@ public class GroundItemsPlugin extends Plugin
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@Subscribe
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public void onItemDespawned(ItemDespawned itemDespawned)
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{
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Item item = itemDespawned.getItem();
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TileItem item = itemDespawned.getItem();
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Tile tile = itemDespawned.getTile();
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GroundItem.GroundItemKey groundItemKey = new GroundItem.GroundItemKey(item.getId(), tile.getWorldLocation());
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@@ -265,7 +265,7 @@ public class GroundItemsPlugin extends Plugin
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@Subscribe
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public void onItemQuantityChanged(ItemQuantityChanged itemQuantityChanged)
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{
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Item item = itemQuantityChanged.getItem();
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TileItem item = itemQuantityChanged.getItem();
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Tile tile = itemQuantityChanged.getTile();
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int oldQuantity = itemQuantityChanged.getOldQuantity();
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int newQuantity = itemQuantityChanged.getNewQuantity();
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@@ -365,7 +365,7 @@ public class GroundItemsPlugin extends Plugin
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}
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}
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private GroundItem buildGroundItem(final Tile tile, final Item item)
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private GroundItem buildGroundItem(final Tile tile, final TileItem item)
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{
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// Collect the data for the item
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final int itemId = item.getId();
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@@ -473,9 +473,9 @@ public class GroundItemsPlugin extends Plugin
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int quantity = 1;
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Node current = itemLayer.getBottom();
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while (current instanceof Item)
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while (current instanceof TileItem)
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{
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Item item = (Item) current;
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TileItem item = (TileItem) current;
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if (item.getId() == itemId)
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{
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quantity = item.getQuantity();
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@@ -30,10 +30,10 @@ import javax.inject.Inject;
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import lombok.extern.slf4j.Slf4j;
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import net.runelite.api.Client;
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import net.runelite.api.GameState;
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import net.runelite.api.Item;
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import net.runelite.api.ItemID;
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import net.runelite.api.Player;
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import net.runelite.api.Tile;
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import net.runelite.api.TileItem;
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import net.runelite.api.coords.WorldPoint;
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import net.runelite.api.events.GameStateChanged;
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import net.runelite.api.events.GameTick;
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@@ -106,7 +106,7 @@ public class EnchantmentRoom extends MTARoom
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@Subscribe
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public void onItemSpawned(ItemSpawned itemSpawned)
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{
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final Item item = itemSpawned.getItem();
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final TileItem item = itemSpawned.getItem();
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final Tile tile = itemSpawned.getTile();
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if (item.getId() == ItemID.DRAGONSTONE_6903)
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@@ -120,7 +120,7 @@ public class EnchantmentRoom extends MTARoom
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@Subscribe
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public void onItemDespawned(ItemDespawned itemDespawned)
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{
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final Item item = itemDespawned.getItem();
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final TileItem item = itemDespawned.getItem();
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final Tile tile = itemDespawned.getTile();
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if (item.getId() == ItemID.DRAGONSTONE_6903)
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@@ -33,8 +33,8 @@ import javax.inject.Singleton;
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import net.runelite.api.Client;
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import net.runelite.api.Constants;
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import net.runelite.api.GameState;
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import net.runelite.api.TileItem;
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import net.runelite.api.InventoryID;
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import net.runelite.api.Item;
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import net.runelite.api.ItemContainer;
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import net.runelite.api.NPC;
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import net.runelite.api.Node;
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@@ -180,9 +180,9 @@ public class GameEventManager
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{
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Node current = itemLayer.getBottom();
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while (current instanceof Item)
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while (current instanceof TileItem)
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{
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final Item item = (Item) current;
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final TileItem item = (TileItem) current;
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current = current.getNext();
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@@ -67,17 +67,9 @@ public class ContainerCalculationTest
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@Test
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public void testCalculate()
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{
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Item coins = mock(Item.class);
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when(coins.getId())
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.thenReturn(ItemID.COINS_995);
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when(coins.getQuantity())
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.thenReturn(Integer.MAX_VALUE);
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Item coins = new Item(ItemID.COINS_995, Integer.MAX_VALUE);
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Item whip = mock(Item.class);
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when(whip.getId())
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.thenReturn(ItemID.ABYSSAL_WHIP);
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when(whip.getQuantity())
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.thenReturn(1_000_000_000);
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Item whip = new Item(ItemID.ABYSSAL_WHIP, 1_000_000_000);
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Item[] items = ImmutableList.of(
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coins,
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@@ -136,8 +136,7 @@ public class ItemChargePluginTest
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when(client.getItemContainer(eq(InventoryID.EQUIPMENT))).thenReturn(equipmentItemContainer);
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Item[] items = new Item[EquipmentInventorySlot.RING.getSlotIdx() + 1];
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when(equipmentItemContainer.getItems()).thenReturn(items);
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Item ring = mock(Item.class);
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when(ring.getId()).thenReturn(ItemID.RING_OF_FORGING);
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Item ring = new Item(ItemID.RING_OF_FORGING, 1);
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items[EquipmentInventorySlot.RING.getSlotIdx()] = ring;
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// Run message
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chatMessage = new ChatMessage(null, ChatMessageType.GAMEMESSAGE, "", USED_RING_OF_FORGING, "", 0);
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@@ -100,18 +100,13 @@ public class ItemsKeptOnDeathPluginTest
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when(itemManager.canonicalize(id)).thenReturn(id);
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when(itemManager.getItemPrice(id, true)).thenReturn(price);
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return mockItem(id, qty);
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return item(id, qty);
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}
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// Creates a mocked item
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private Item mockItem(final int id, final int qty)
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// Creates a new item
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private static Item item(final int id, final int qty)
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{
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Item item = mock(Item.class);
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when(item.getId()).thenReturn(id);
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when(item.getQuantity()).thenReturn(qty);
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return item;
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return new Item(id, qty);
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}
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@Test
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@@ -111,12 +111,12 @@ public class MotherlodePluginTest
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// Create before inventory
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ItemContainer inventory = mock(ItemContainer.class);
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Item[] items = new Item[]{
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mockItem(ItemID.RUNITE_ORE, 1),
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mockItem(ItemID.GOLDEN_NUGGET, 4),
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mockItem(ItemID.COAL, 1),
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mockItem(ItemID.COAL, 1),
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mockItem(ItemID.COAL, 1),
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mockItem(ItemID.COAL, 1),
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item(ItemID.RUNITE_ORE, 1),
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item(ItemID.GOLDEN_NUGGET, 4),
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item(ItemID.COAL, 1),
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item(ItemID.COAL, 1),
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item(ItemID.COAL, 1),
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item(ItemID.COAL, 1),
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};
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when(inventory.getItems())
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@@ -130,16 +130,16 @@ public class MotherlodePluginTest
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inventory = mock(ItemContainer.class);
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// +1 rune, +4 nugget, +2 coal, +1 addy
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items = new Item[]{
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mockItem(ItemID.RUNITE_ORE, 1),
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mockItem(ItemID.RUNITE_ORE, 1),
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mockItem(ItemID.GOLDEN_NUGGET, 8),
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mockItem(ItemID.COAL, 1),
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mockItem(ItemID.COAL, 1),
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mockItem(ItemID.COAL, 1),
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mockItem(ItemID.COAL, 1),
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mockItem(ItemID.COAL, 1),
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mockItem(ItemID.COAL, 1),
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mockItem(ItemID.ADAMANTITE_ORE, 1),
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item(ItemID.RUNITE_ORE, 1),
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item(ItemID.RUNITE_ORE, 1),
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item(ItemID.GOLDEN_NUGGET, 8),
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item(ItemID.COAL, 1),
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item(ItemID.COAL, 1),
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item(ItemID.COAL, 1),
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item(ItemID.COAL, 1),
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item(ItemID.COAL, 1),
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item(ItemID.COAL, 1),
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item(ItemID.ADAMANTITE_ORE, 1),
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};
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when(inventory.getItems())
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@@ -156,11 +156,8 @@ public class MotherlodePluginTest
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verifyNoMoreInteractions(motherlodeSession);
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}
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private static Item mockItem(int itemId, int quantity)
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private static Item item(int itemId, int quantity)
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{
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Item item = mock(Item.class);
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when(item.getId()).thenReturn(itemId);
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when(item.getQuantity()).thenReturn(quantity);
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return item;
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return new Item(itemId, quantity);
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}
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}
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