Adding Braces

This commit is contained in:
Ganom
2019-05-18 12:28:53 -04:00
committed by GitHub
parent c8b556f391
commit 2347253b26

View File

@@ -209,7 +209,9 @@ public class RaidsOverlay extends Overlay
roomCount++;
}
if (tightrope)
{
puzzles = crabs ? "cr" : iceDemon ? "ri" : thieving ? "tr" : "?r";
}
if ((config.hideVanguards() && vanguards) || (config.hideRopeless() && !tightrope) || (config.hideUnknownCombat() && unknownCombat))
{
@@ -230,7 +232,9 @@ public class RaidsOverlay extends Overlay
for (Integer s : scavRooms)
{
if (s > i)
{
break;
}
prev = s;
}
scavsBeforeIceRooms.add(prev);
@@ -299,7 +303,9 @@ public class RaidsOverlay extends Overlay
if (config.showRecommendedItems())
{
if (plugin.getRecommendedItemsList().get(bossNameLC) != null)
{
imageIds.addAll(plugin.getRecommendedItemsList().get(bossNameLC));
}
}
panelComponent.getChildren().add(LineComponent.builder()
@@ -314,7 +320,9 @@ public class RaidsOverlay extends Overlay
String puzzleName = room.getPuzzle().getName();
String puzzleNameLC = puzzleName.toLowerCase();
if (plugin.getRecommendedItemsList().get(puzzleNameLC) != null)
{
imageIds.addAll(plugin.getRecommendedItemsList().get(puzzleNameLC));
}
if (plugin.getRoomWhitelist().contains(puzzleNameLC))
{
color = Color.GREEN;
@@ -418,15 +426,25 @@ public class RaidsOverlay extends Overlay
{
BufferedImage bim;
if (id != SpriteID.SPELL_ICE_BARRAGE)
{
bim = itemManager.getImage(id);
}
else
{
bim = spriteManager.getSprite(id, 0);
}
if (bim == null)
{
return null;
}
if (!small)
{
return ImageUtil.resizeCanvas(bim, ICON_SIZE, ICON_SIZE);
}
if (id != SpriteID.SPELL_ICE_BARRAGE)
{
return ImageUtil.resizeImage(bim, SMALL_ICON_SIZE, SMALL_ICON_SIZE);
}
return ImageUtil.resizeCanvas(bim, SMALL_ICON_SIZE, SMALL_ICON_SIZE);
}
}